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/*
* Copyright (c) 2015-2016, ARM Limited and Contributors. All rights reserved.
*
* SPDX-License-Identifier: BSD-3-Clause
*/
#include <arch.h>
#include <arch_helpers.h>
#include <assert.h>
#include <bl_common.h>
#include <console.h>
#include <platform_def.h>
#include "qemu_private.h"
/* Data structure which holds the extents of the trusted SRAM for BL1*/
static meminfo_t bl1_tzram_layout;
meminfo_t *bl1_plat_sec_mem_layout(void)
{
return &bl1_tzram_layout;
}
/*******************************************************************************
* Perform any BL1 specific platform actions.
******************************************************************************/
void bl1_early_platform_setup(void)
{
/* Initialize the console to provide early debug support */
console_init(PLAT_QEMU_BOOT_UART_BASE, PLAT_QEMU_BOOT_UART_CLK_IN_HZ,
PLAT_QEMU_CONSOLE_BAUDRATE);
/* Allow BL1 to see the whole Trusted RAM */
bl1_tzram_layout.total_base = BL_RAM_BASE;
bl1_tzram_layout.total_size = BL_RAM_SIZE;
#if !LOAD_IMAGE_V2
/* Calculate how much RAM BL1 is using and how much remains free */
bl1_tzram_layout.free_base = BL_RAM_BASE;
bl1_tzram_layout.free_size = BL_RAM_SIZE;
reserve_mem(&bl1_tzram_layout.free_base, &bl1_tzram_layout.free_size,
BL1_RAM_BASE, BL1_RAM_LIMIT - BL1_RAM_BASE);
#endif /* !LOAD_IMAGE_V2 */
}
/******************************************************************************
* Perform the very early platform specific architecture setup. This only
* does basic initialization. Later architectural setup (bl1_arch_setup())
* does not do anything platform specific.
*****************************************************************************/
#ifdef AARCH32
#define QEMU_CONFIGURE_BL1_MMU(...) qemu_configure_mmu_secure(__VA_ARGS__)
#else
#define QEMU_CONFIGURE_BL1_MMU(...) qemu_configure_mmu_el3(__VA_ARGS__)
#endif
void bl1_plat_arch_setup(void)
{
QEMU_CONFIGURE_BL1_MMU(bl1_tzram_layout.total_base,
bl1_tzram_layout.total_size,
BL_CODE_BASE, BL1_CODE_END,
BL1_RO_DATA_BASE, BL1_RO_DATA_END,
BL_COHERENT_RAM_BASE, BL_COHERENT_RAM_END);
}
void bl1_platform_setup(void)
{
plat_qemu_io_setup();
}
#if !LOAD_IMAGE_V2
/*******************************************************************************
* Function that takes a memory layout into which BL2 has been loaded and
* populates a new memory layout for BL2 that ensures that BL1's data sections
* resident in secure RAM are not visible to BL2.
******************************************************************************/
void bl1_init_bl2_mem_layout(const meminfo_t *bl1_mem_layout,
meminfo_t *bl2_mem_layout)
{
const size_t bl1_size = BL1_RAM_LIMIT - BL1_RAM_BASE;
assert(bl1_mem_layout != NULL);
assert(bl2_mem_layout != NULL);
/* Check that BL1's memory is lying outside of the free memory */
assert((BL1_RAM_LIMIT <= bl1_mem_layout->free_base) ||
(BL1_RAM_BASE >= (bl1_mem_layout->free_base +
bl1_mem_layout->free_size)));
/* Remove BL1 RW data from the scope of memory visible to BL2 */
*bl2_mem_layout = *bl1_mem_layout;
reserve_mem(&bl2_mem_layout->total_base,
&bl2_mem_layout->total_size,
BL1_RAM_BASE,
bl1_size);
flush_dcache_range((unsigned long)bl2_mem_layout, sizeof(meminfo_t));
}
/*******************************************************************************
* Before calling this function BL2 is loaded in memory and its entrypoint
* is set by load_image. This is a placeholder for the platform to change
* the entrypoint of BL2 and set SPSR and security state.
* On ARM standard platforms we only set the security state of the entrypoint
******************************************************************************/
void bl1_plat_set_bl2_ep_info(image_info_t *bl2_image,
entry_point_info_t *bl2_ep)
{
SET_SECURITY_STATE(bl2_ep->h.attr, SECURE);
bl2_ep->spsr = SPSR_64(MODE_EL1, MODE_SP_ELX, DISABLE_ALL_EXCEPTIONS);
}
#endif /* !LOAD_IMAGE_V2 */