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This patch stops initialising the same UART console, as a "crash" console. The normal and the crash consoles use the same UART port and hence the crash console init function now only checks if the console is ready to be used. Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>pull/899/head
Varun Wadekar
8 years ago
2 changed files with 6 additions and 8 deletions
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