/* * Copyright (c) 2021, Arm Limited. All rights reserved. * * SPDX-License-Identifier: BSD-3-Clause */ #include #include #include .globl bl2_run_next_image func bl2_run_next_image mov x20,x0 /* --------------------------------------------- * MMU needs to be disabled because both BL2 and BL31 execute * in EL3, and therefore share the same address space. * BL31 will initialize the address space according to its * own requirement. * --------------------------------------------- */ bl disable_mmu_icache_el3 tlbi alle3 bl bl2_el3_plat_prepare_exit ldp x0, x1, [x20, #ENTRY_POINT_INFO_PC_OFFSET] msr elr_el3, x0 msr spsr_el3, x1 ldp x6, x7, [x20, #(ENTRY_POINT_INFO_ARGS_OFFSET + 0x30)] ldp x4, x5, [x20, #(ENTRY_POINT_INFO_ARGS_OFFSET + 0x20)] ldp x2, x3, [x20, #(ENTRY_POINT_INFO_ARGS_OFFSET + 0x10)] ldp x0, x1, [x20, #(ENTRY_POINT_INFO_ARGS_OFFSET + 0x0)] exception_return endfunc bl2_run_next_image