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/*
* Copyright (c) 2021, Arm Limited. All rights reserved.
*
* SPDX-License-Identifier: BSD-3-Clause
*/
#include <arch.h>
#include <asm_macros.S>
#include <common/bl_common.h>
.globl bl2_run_next_image
func bl2_run_next_image
mov x20,x0
/* ---------------------------------------------
* MMU needs to be disabled because both BL2 and BL31 execute
* in EL3, and therefore share the same address space.
* BL31 will initialize the address space according to its
* own requirement.
* ---------------------------------------------
*/
bl disable_mmu_icache_el3
tlbi alle3
bl bl2_el3_plat_prepare_exit
ldp x0, x1, [x20, #ENTRY_POINT_INFO_PC_OFFSET]
msr elr_el3, x0
msr spsr_el3, x1
ldp x6, x7, [x20, #(ENTRY_POINT_INFO_ARGS_OFFSET + 0x30)]
ldp x4, x5, [x20, #(ENTRY_POINT_INFO_ARGS_OFFSET + 0x20)]
ldp x2, x3, [x20, #(ENTRY_POINT_INFO_ARGS_OFFSET + 0x10)]
ldp x0, x1, [x20, #(ENTRY_POINT_INFO_ARGS_OFFSET + 0x0)]
exception_return
endfunc bl2_run_next_image