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/*
* Copyright (c) 2015-2017, ARM Limited and Contributors. All rights reserved.
*
* SPDX-License-Identifier: BSD-3-Clause
*/
#include <asm_macros.S>
#define USE_FINISH_CONSOLE_REG_2
#include <console_macros.S>
/*
* This file contains a skeleton console driver that can be used as
* basis for a real console driver. Console drivers in Trusted Firmware
* can be instantiated multiple times. Each instance is described by a
* separate console_t structure which must be registered with the common
* console framework via console_register(). Console drivers should
* define a console_xxx_register() function that initializes a new
* console_t structure passed in from the caller and registers it after
* initializing the console hardware. Drivers may define their own
* structures extending console_t to store private driver information.
* Console drivers *MUST* take care that the console callbacks they
* implement only change registers allowed in the clobber lists defined
* in this file. (Note that in addition to the explicit clobber lists,
* any function may always clobber the intra-procedure-call registers
* X16 and X17, but may never depend on them retaining their values
* across any function call.)
* Platforms using drivers based on this template need to enable
* MULTI_CONSOLE_API := 1 in their platform.mk.
*/
.globl console_xxx_register
.globl console_xxx_putc
.globl console_xxx_getc
.globl console_xxx_flush
/* -----------------------------------------------
* int console_xxx_register(console_xxx_t *console,
* ...additional parameters as desired...)
* Function to initialize and register the console.
* The caller needs to pass an empty console_xxx_t
* structure in which *MUST* be allocated in
* persistent memory (e.g. a global or static local
* variable, *NOT* on the stack).
* In : x0 - pointer to empty console_t structure
* x1 through x7: additional parameters as desired
* Out: x0 - 1 on success, 0 on error
* Clobber list : x0 - x7
* -----------------------------------------------
*/
func console_xxx_register
/*
* Store parameters (e.g. hardware base address) in driver-specific
* console_xxx_t structure field if they will need to be retrieved
* by later console callback (e.g. putc).
* Example:
*/
str x1, [x0, #CONSOLE_T_XXX_BASE]
str x2, [x0, #CONSOLE_T_XXX_SOME_OTHER_VALUE]
/*
* Initialize console hardware, using x1 - x7 parameters as needed.
* Keep console_t pointer in x0 for later.
*/
/*
* Macro to finish up registration and return (needs valid x0 + x30).
* If any of the argument is unspecified, then the corresponding
* entry in console_t is set to 0.
*/
finish_console_register xxx putc=1, getc=1, flush=1
/* Jump here if hardware init fails or parameters are invalid. */
register_fail:
mov w0, #0
ret
endfunc console_xxx_register
/* --------------------------------------------------------
* int console_xxx_putc(int c, console_xxx_t *console)
* Function to output a character over the console. It
* returns the character printed on success or -1 on error.
* In : w0 - character to be printed
* x1 - pointer to console_t struct
* Out: w0 - printed character on success, < 0 on error.
* Clobber list : x0, x1, x2
* --------------------------------------------------------
*/
func console_xxx_putc
/*
* Retrieve values we need (e.g. hardware base address) from
* console_xxx_t structure pointed to by x1.
* Example:
*/
ldr x1, [x1, #CONSOLE_T_XXX_BASE]
/*
* Write w0 to hardware.
*/
ret
/* Jump here if output fails for any reason. */
putc_error:
mov w0, #-1
ret
endfunc console_xxx_putc
/* ---------------------------------------------
* int console_xxx_getc(console_xxx_t *console)
* Function to get a character from the console.
* Even though console_getc() is blocking, this
* callback has to be non-blocking and always
* return immediately to allow polling multiple
* drivers concurrently.
* Returns the character grabbed on success,
* ERROR_NO_PENDING_CHAR if no character was
* available at this time, or any value
* between -2 and -127 if there was an error.
* In : x0 - pointer to console_t struct
* Out: w0 - character on success,
* ERROR_NO_PENDING_CHAR if no char,
* < -1 on error
* Clobber list : x0, x1
* ---------------------------------------------
*/
func console_xxx_getc
/*
* Retrieve values we need (e.g. hardware base address) from
* console_xxx_t structure pointed to by x0.
* Example:
*/
ldr x1, [x0, #CONSOLE_T_XXX_BASE]
/*
* Try to read character into w0 from hardware.
*/
ret
/* Jump here if there is no character available at this time. */
getc_no_char:
mov w0, #ERROR_NO_PENDING_CHAR
ret
/* Jump here if there was any hardware error. */
getc_error:
mov w0, #-2 /* may pick error codes between -2 and -127 */
ret
endfunc console_xxx_getc
/* ---------------------------------------------
* int console_xxx_flush(console_xxx_t *console)
* Function to force a write of all buffered
* data that hasn't been output.
* In : x0 - pointer to console_xxx_t struct
* Out: w0 - 0 on success, < 0 on error
* Clobber list : x0, x1, x2, x3, x4, x5
* ---------------------------------------------
*/
func console_xxx_flush
/*
* Retrieve values we need (e.g. hardware base address) from
* console_xxx_t structure pointed to by x0.
* Example:
*/
ldr x1, [x0, #CONSOLE_T_XXX_BASE]
/*
* Flush all remaining output from hardware FIFOs. Do not return until
* all data has been flushed or there was an unrecoverable error.
*/
mov w0, #0
ret
/* Jump here if an unrecoverable error has been encountered. */
flush_error:
mov w0, #-1
ret
endfunc console_xxx_flush