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/*
* Copyright (c) 2021, Arm Limited. All rights reserved.
*
* SPDX-License-Identifier: BSD-3-Clause
*/
#include <arch.h>
#include <asm_macros.S>
#include <common/bl_common.h>
.globl bl2_run_next_image
func bl2_run_next_image
mov r8,r0
/*
* MMU needs to be disabled because both BL2 and BL32 execute
* in PL1, and therefore share the same address space.
* BL32 will initialize the address space according to its
* own requirement.
*/
bl disable_mmu_icache_secure
stcopr r0, TLBIALL
dsb sy
isb
mov r0, r8
bl bl2_el3_plat_prepare_exit
/*
* Extract PC and SPSR based on struct `entry_point_info_t`
* and load it in LR and SPSR registers respectively.
*/
ldr lr, [r8, #ENTRY_POINT_INFO_PC_OFFSET]
ldr r1, [r8, #(ENTRY_POINT_INFO_PC_OFFSET + 4)]
msr spsr_xc, r1
/* Some BL32 stages expect lr_svc to provide the BL33 entry address */
cps #MODE32_svc
ldr lr, [r8, #ENTRY_POINT_INFO_LR_SVC_OFFSET]
cps #MODE32_mon
add r8, r8, #ENTRY_POINT_INFO_ARGS_OFFSET
ldm r8, {r0, r1, r2, r3}
exception_return
endfunc bl2_run_next_image