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261 lines
7.5 KiB
261 lines
7.5 KiB
/*
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* Copyright (c) 2016, ARM Limited and Contributors. All rights reserved.
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*
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* SPDX-License-Identifier: BSD-3-Clause
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*/
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#include <arch.h>
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#include <arch_helpers.h>
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#include <assert.h>
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#include <auth_mod.h>
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#include <bl_common.h>
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#include <debug.h>
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#include <errno.h>
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#include <platform.h>
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#include <platform_def.h>
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#include <stdint.h>
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/*
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* Check for platforms that use obsolete image terminology
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*/
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#ifdef BL30_BASE
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# error "BL30_BASE platform define no longer used - please use SCP_BL2_BASE"
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#endif
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/*******************************************************************************
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* Load the SCP_BL2 image if there's one.
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* If a platform does not want to attempt to load SCP_BL2 image it must leave
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* SCP_BL2_BASE undefined.
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* Return 0 on success or if there's no SCP_BL2 image to load, a negative error
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* code otherwise.
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******************************************************************************/
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static int load_scp_bl2(void)
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{
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int e = 0;
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#ifdef SCP_BL2_BASE
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meminfo_t scp_bl2_mem_info;
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image_info_t scp_bl2_image_info;
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/*
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* It is up to the platform to specify where SCP_BL2 should be loaded if
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* it exists. It could create space in the secure sram or point to a
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* completely different memory.
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*
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* The entry point information is not relevant in this case as the AP
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* won't execute the SCP_BL2 image.
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*/
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INFO("BL2: Loading SCP_BL2\n");
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bl2_plat_get_scp_bl2_meminfo(&scp_bl2_mem_info);
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scp_bl2_image_info.h.version = VERSION_1;
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e = load_auth_image(&scp_bl2_mem_info,
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SCP_BL2_IMAGE_ID,
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SCP_BL2_BASE,
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&scp_bl2_image_info,
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NULL);
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if (e == 0) {
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/* The subsequent handling of SCP_BL2 is platform specific */
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e = bl2_plat_handle_scp_bl2(&scp_bl2_image_info);
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if (e) {
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ERROR("Failure in platform-specific handling of SCP_BL2 image.\n");
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}
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}
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#endif /* SCP_BL2_BASE */
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return e;
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}
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#ifndef EL3_PAYLOAD_BASE
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/*******************************************************************************
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* Load the BL31 image.
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* The bl2_to_bl31_params and bl31_ep_info params will be updated with the
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* relevant BL31 information.
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* Return 0 on success, a negative error code otherwise.
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******************************************************************************/
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static int load_bl31(bl31_params_t *bl2_to_bl31_params,
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entry_point_info_t *bl31_ep_info)
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{
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meminfo_t *bl2_tzram_layout;
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int e;
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INFO("BL2: Loading BL31\n");
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assert(bl2_to_bl31_params != NULL);
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assert(bl31_ep_info != NULL);
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/* Find out how much free trusted ram remains after BL2 load */
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bl2_tzram_layout = bl2_plat_sec_mem_layout();
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/* Set the X0 parameter to BL31 */
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bl31_ep_info->args.arg0 = (unsigned long)bl2_to_bl31_params;
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/* Load the BL31 image */
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e = load_auth_image(bl2_tzram_layout,
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BL31_IMAGE_ID,
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BL31_BASE,
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bl2_to_bl31_params->bl31_image_info,
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bl31_ep_info);
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if (e == 0) {
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bl2_plat_set_bl31_ep_info(bl2_to_bl31_params->bl31_image_info,
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bl31_ep_info);
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}
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return e;
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}
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/*******************************************************************************
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* Load the BL32 image if there's one.
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* The bl2_to_bl31_params param will be updated with the relevant BL32
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* information.
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* If a platform does not want to attempt to load BL32 image it must leave
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* BL32_BASE undefined.
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* Return 0 on success or if there's no BL32 image to load, a negative error
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* code otherwise.
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******************************************************************************/
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static int load_bl32(bl31_params_t *bl2_to_bl31_params)
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{
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int e = 0;
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#ifdef BL32_BASE
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meminfo_t bl32_mem_info;
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INFO("BL2: Loading BL32\n");
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assert(bl2_to_bl31_params != NULL);
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/*
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* It is up to the platform to specify where BL32 should be loaded if
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* it exists. It could create space in the secure sram or point to a
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* completely different memory.
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*/
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bl2_plat_get_bl32_meminfo(&bl32_mem_info);
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e = load_auth_image(&bl32_mem_info,
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BL32_IMAGE_ID,
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BL32_BASE,
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bl2_to_bl31_params->bl32_image_info,
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bl2_to_bl31_params->bl32_ep_info);
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if (e == 0) {
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bl2_plat_set_bl32_ep_info(
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bl2_to_bl31_params->bl32_image_info,
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bl2_to_bl31_params->bl32_ep_info);
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}
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#endif /* BL32_BASE */
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return e;
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}
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#ifndef PRELOADED_BL33_BASE
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/*******************************************************************************
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* Load the BL33 image.
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* The bl2_to_bl31_params param will be updated with the relevant BL33
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* information.
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* Return 0 on success, a negative error code otherwise.
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******************************************************************************/
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static int load_bl33(bl31_params_t *bl2_to_bl31_params)
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{
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meminfo_t bl33_mem_info;
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int e;
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INFO("BL2: Loading BL33\n");
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assert(bl2_to_bl31_params != NULL);
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bl2_plat_get_bl33_meminfo(&bl33_mem_info);
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/* Load the BL33 image in non-secure memory provided by the platform */
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e = load_auth_image(&bl33_mem_info,
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BL33_IMAGE_ID,
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plat_get_ns_image_entrypoint(),
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bl2_to_bl31_params->bl33_image_info,
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bl2_to_bl31_params->bl33_ep_info);
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if (e == 0) {
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bl2_plat_set_bl33_ep_info(bl2_to_bl31_params->bl33_image_info,
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bl2_to_bl31_params->bl33_ep_info);
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}
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return e;
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}
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#endif /* PRELOADED_BL33_BASE */
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#endif /* EL3_PAYLOAD_BASE */
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/*******************************************************************************
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* This function loads SCP_BL2/BL3x images and returns the ep_info for
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* the next executable image.
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******************************************************************************/
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entry_point_info_t *bl2_load_images(void)
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{
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bl31_params_t *bl2_to_bl31_params;
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entry_point_info_t *bl31_ep_info;
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int e;
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e = load_scp_bl2();
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if (e) {
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ERROR("Failed to load SCP_BL2 (%i)\n", e);
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plat_error_handler(e);
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}
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/* Perform platform setup in BL2 after loading SCP_BL2 */
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bl2_platform_setup();
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/*
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* Get a pointer to the memory the platform has set aside to pass
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* information to BL31.
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*/
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bl2_to_bl31_params = bl2_plat_get_bl31_params();
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bl31_ep_info = bl2_plat_get_bl31_ep_info();
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#ifdef EL3_PAYLOAD_BASE
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/*
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* In the case of an EL3 payload, we don't need to load any further
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* images. Just update the BL31 entrypoint info structure to make BL1
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* jump to the EL3 payload.
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* The pointer to the memory the platform has set aside to pass
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* information to BL31 in the normal boot flow is reused here, even
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* though only a fraction of the information contained in the
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* bl31_params_t structure makes sense in the context of EL3 payloads.
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* This will be refined in the future.
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*/
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INFO("BL2: Populating the entrypoint info for the EL3 payload\n");
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bl31_ep_info->pc = EL3_PAYLOAD_BASE;
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bl31_ep_info->args.arg0 = (unsigned long) bl2_to_bl31_params;
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bl2_plat_set_bl31_ep_info(NULL, bl31_ep_info);
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#else
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e = load_bl31(bl2_to_bl31_params, bl31_ep_info);
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if (e) {
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ERROR("Failed to load BL31 (%i)\n", e);
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plat_error_handler(e);
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}
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e = load_bl32(bl2_to_bl31_params);
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if (e) {
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if (e == -EAUTH) {
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ERROR("Failed to authenticate BL32\n");
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plat_error_handler(e);
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} else {
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WARN("Failed to load BL32 (%i)\n", e);
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}
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}
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#ifdef PRELOADED_BL33_BASE
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/*
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* In this case, don't load the BL33 image as it's already loaded in
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* memory. Update BL33 entrypoint information.
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*/
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INFO("BL2: Populating the entrypoint info for the preloaded BL33\n");
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bl2_to_bl31_params->bl33_ep_info->pc = PRELOADED_BL33_BASE;
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bl2_plat_set_bl33_ep_info(NULL, bl2_to_bl31_params->bl33_ep_info);
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#else
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e = load_bl33(bl2_to_bl31_params);
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if (e) {
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ERROR("Failed to load BL33 (%i)\n", e);
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plat_error_handler(e);
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}
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#endif /* PRELOADED_BL33_BASE */
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#endif /* EL3_PAYLOAD_BASE */
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/* Flush the params to be passed to memory */
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bl2_plat_flush_bl31_params();
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return bl31_ep_info;
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}
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