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# Debugging with `gdb` and `lldb`
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The following steps describe how to use `gdb` or `lldb` to debug both the Wasm
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guest and the host (i.e. the Wasmtime CLI or your Wasmtime-embedding program) at
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the same time:
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1. Compile your WebAssembly with debug info enabled, usually `-g`; for
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example:
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```sh
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clang foo.c -g -o foo.wasm
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```
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2. Run Wasmtime with the debug info enabled; this is `-D debug-info` from the
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CLI and `Config::debug_info(true)` in an embedding (e.g. see [debugging in a
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Rust embedding](./examples-rust-debugging.md)). It's also recommended to use
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`-O opt-level=0` for better inspection of local variables if desired.
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3. Use a supported debugger:
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```sh
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lldb -- wasmtime run -D debug-info foo.wasm
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```
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```sh
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gdb --args wasmtime run -D debug-info -O opt-level=0 foo.wasm
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```
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If you run into trouble, the following discussions might help:
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- On MacOS with LLDB you may need to run: `settings set
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plugin.jit-loader.gdb.enable on`
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([#1953](https://github.com/bytecodealliance/wasmtime/issues/1953))
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- With LLDB, call `__vmctx.set()` to set the current context before calling any
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dereference operators
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([#1482](https://github.com/bytecodealliance/wasmtime/issues/1482)):
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```sh
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(lldb) p __vmctx->set()
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(lldb) p *foo
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```
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- The address of the start of instance memory can be found in `__vmctx->memory`
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- On Windows you may experience degraded WASM compilation throughput due to the
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enablement of additional native heap checks when under the debugger by default.
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You can set the environment variable `_NO_DEBUG_HEAP` to `1` to disable them.
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