@ -219,25 +219,63 @@ $ ls -l ./target/aarch64-apple-darwin/release/wasmtime
## Minimizing further
Above shows an example of taking the default `cargo build` result of 130M down
to a 2.1M binary for the `wasmtime` executable. The remaining space in this
binary is occupied by features which often aren't needed in all embeddings, for
example:
* Command-line argument parsing via the `clap` crate. Custom embeddings likely
won't use this at all and/or will have their own command line parsing
elsewhere. In the above 2.1M number this is about ~200k.
* WASI implementations may not all be needed or may be slimmed down. For example
the above binary contains two implementations of `wasi_snapshot_preview1` at
this time and removing one of them shaves off around 300k.
Most Wasmtime embeddings are unlikely to be the `wasmtime` CLI itself meaning
that the above sources of size will be eliminated as well in a custom embedding
of the `wasmtime` crate.
If, however, after applying the above optimizations, flags, etc, results in a
binary too large for your use case we'd be quite interested to hear about it!
Please feel free to [open an
issue](https://github.com/bytecodealliance/wasmtime/issues/new) and let us know.
There's still remaining fruit to be picked to minimize Wasmtime's footprint
further and user feedback is helpful to prioritize this work.
to a 2.1M binary for the `wasmtime` executable. Similar steps can be done to
reduce the size of the C API binary artifact as well which currently produces a
~2.8M dynamic library. This is currently the smallest size with the source code
as-is, but there are more size reductions which haven't been implemented yet.
This is a listing of some example sources of binary size. Some sources of binary
size may not apply to custom embeddings since, for example, your custom
embedding might already not use WASI and might already not be included.
* WASI in the Wasmtime CLI - currently the CLI includes all of WASI. This
includes two separate implementations of WASI - one for preview2 and one for
preview1. This accounts for 1M+ of space which is a significant chunk of the
remaining 2.1M. While removing just preview2 or preview1 would be easy enough
with a Cargo feature, the resulting executable wouldn't be able to do
anything. Something like a [plugin feature for the
CLI](https://github.com/bytecodealliance/wasmtime/issues/7348), however, would
enable removing WASI while still being a usable executable.
* Argument parsing in the Wasmtime CLI - as a command line executable `wasmtime`
contains parsing of command line arguments which currently uses the `clap`
crate. This contributes ~200k of binary size to the final executable which
would likely not be present in a custom embedding of Wasmtime. While this
can't be removed from Wasmtime it's something to consider when evaluating the
size of CI artifacts.
* Cranelift in the C API - one of the features of Wasmtime is the ability to
have a runtime without Cranelift that only supports precompiled (AOT) wasm
modules. It's [not possible to build the C API without
Cranelift](https://github.com/bytecodealliance/wasmtime/issues/7349) though
because defining host functions requires Cranelift at this time to emit some
stubs. This means that the C API is significantly larger than a custom Rust
embedding which doesn't suffer from the same restriction. This means that
while it's still possible to build an embedding of Wasmtime which doesn't have
Cranelift it's not easy to see what it might look like size-wise from
looking at the C API artifacts.
* Formatting strings in Wasmtime - Wasmtime makes extensive use of formatting
strings for error messages and other purposes throughout the implementation.
Most of this is intended for debugging and understanding more when something
goes wrong, but much of this is not necessary for a truly minimal embedding.
In theory much of this could be conditionally compiled out of the Wasmtime
project to produce a smaller executable. Just how much of the final binary
size is accounted for by formatting string is unknown, but it's well known in
Rust that `std::fmt` is not the slimmest of modules.
* Cranelift vs Winch - the "min" builds on CI try to exclude Cranelift from
their binary footprint (e.g. the CLI excludes it) but this comes at a cost of
the final executable not supporting compilation of wasm modules. If this is
required then no effort has yet been put into minimizing the code size of
Cranelift itself. One possible tradeoff that can be made though is to choose
between the Winch baseline compiler vs Cranelift. Winch should be much smaller
from a compiled footprint point of view while not sacrificing everything in
terms of performance. Note though that Winch is still under development.
Above are some future avenues to take in terms of reducing the binary size of
Wasmtime and various tradeoffs that can be made. The Wasmtime project is eager
to hear embedder use cases/profiles if Wasmtime is not suitable for binary size
reasons today. Please feel free to [open an
issue](https://github.com/bytecodealliance/wasmtime/issues/new) and let us know
and we'd be happy to discuss more how best to handle a particular use case.