* Leverage Cargo's workspace inheritance feature
This commit is an attempt to reduce the complexity of the Cargo
manifests in this repository with Cargo's workspace-inheritance feature
becoming stable in Rust 1.64.0. This feature allows specifying fields in
the root workspace `Cargo.toml` which are then reused throughout the
workspace. For example this PR shares definitions such as:
* All of the Wasmtime-family of crates now use `version.workspace =
true` to have a single location which defines the version number.
* All crates use `edition.workspace = true` to have one default edition
for the entire workspace.
* Common dependencies are listed in `[workspace.dependencies]` to avoid
typing the same version number in a lot of different places (e.g. the
`wasmparser = "0.89.0"` is now in just one spot.
Currently the workspace-inheritance feature doesn't allow having two
different versions to inherit, so all of the Cranelift-family of crates
still manually specify their version. The inter-crate dependencies,
however, are shared amongst the root workspace.
This feature can be seen as a method of "preprocessing" of sorts for
Cargo manifests. This will help us develop Wasmtime but shouldn't have
any actual impact on the published artifacts -- everything's dependency
lists are still the same.
* Fix wasi-crypto tests
This commit replaces #4869 and represents the actual version bump that
should have happened had I remembered to bump the in-tree version of
Wasmtime to 1.0.0 prior to the branch-cut date. Alas!
* Update to clap 3.0
This commit migrates all CLI commands internally used in this project
from structopt/clap2 to clap 3. The intent here is to ensure that we're
using maintained versions of the dependencies as structopt and clap 2
are less maintained nowadays. Most transitions were pretty
straightforward and mostly dealing with structopt/clap3 differences.
* Fix a number of `cargo deny` errors
This commit fixes a few errors around duplicate dependencies which
arose from the prior update to clap3. This also uses a new feature in
`deny.toml`, `skip-tree`, which allows having a bit more targeted
ignores for skips of duplicate version checks. This showed a few more
locations in Wasmtime itself where we could update some dependencies.
* Upgrade all crates to the Rust 2021 edition
I've personally started using the new format strings for things like
`panic!("some message {foo}")` or similar and have been upgrading crates
on a case-by-case basis, but I think it probably makes more sense to go
ahead and blanket upgrade everything so 2021 features are always
available.
* Fix compile of the C API
* Fix a warning
* Fix another warning
* Bump to 0.36.0
* Add a two-week delay to Wasmtime's release process
This commit is a proposal to update Wasmtime's release process with a
two-week delay from branching a release until it's actually officially
released. We've had two issues lately that came up which led to this proposal:
* In #3915 it was realized that changes just before the 0.35.0 release
weren't enough for an embedding use case, but the PR didn't meet the
expectations for a full patch release.
* At Fastly we were about to start rolling out a new version of Wasmtime
when over the weekend the fuzz bug #3951 was found. This led to the
desire internally to have a "must have been fuzzed for this long"
period of time for Wasmtime changes which we felt were better
reflected in the release process itself rather than something about
Fastly's own integration with Wasmtime.
This commit updates the automation for releases to unconditionally
create a `release-X.Y.Z` branch on the 5th of every month. The actual
release from this branch is then performed on the 20th of every month,
roughly two weeks later. This should provide a period of time to ensure
that all changes in a release are fuzzed for at least two weeks and
avoid any further surprises. This should also help with any last-minute
changes made just before a release if they need tweaking since
backporting to a not-yet-released branch is much easier.
Overall there are some new properties about Wasmtime with this proposal
as well:
* The `main` branch will always have a section in `RELEASES.md` which is
listed as "Unreleased" for us to fill out.
* The `main` branch will always be a version ahead of the latest
release. For example it will be bump pre-emptively as part of the
release process on the 5th where if `release-2.0.0` was created then
the `main` branch will have 3.0.0 Wasmtime.
* Dates for major versions are automatically updated in the
`RELEASES.md` notes.
The associated documentation for our release process is updated and the
various scripts should all be updated now as well with this commit.
* Add notes on a security patch
* Clarify security fixes shouldn't be previewed early on CI
* Adjust dependency directives between crates
This commit is a preparation for the release process for Wasmtime. The
specific changes here are to delineate which crates are "public", and
all version requirements on non-public crates will now be done with
`=A.B.C` version requirements instead of today's `A.B.C` version
requirements.
The purpose for doing this is to assist with patch releases that might
happen in the future. Patch releases of wasmtime are already required to
not break the APIs of "public" crates, but no such guarantee is given
about "internal" crates. This means that a patch release runs the risk,
for example, of breaking an internal API. In doing so though we would
also need to release a new major version of the internal crate, but we
wouldn't have a great hole in the number scheme of major versions to do
so. By using `=A.B.C` requirements for internal crates it means we can
safely ignore strict semver-compatibility between releases of internal
crates for patch releases, since the only consumers of the crate will be
the corresponding patch release of the `wasmtime` crate itself (or other
public crates).
The `publish.rs` script has been updated with a check to verify that
dependencies on internal crates are all specified with an `=`
dependency, and dependnecies on all public crates are without a `=`
dependency. This will hopefully make it so we don't have to worry about
what to use where, we just let CI tell us what to do. Using this
modification all version dependency declarations have been updated.
Note that some crates were adjusted to simply remove their `version`
requirement in cases such as the crate wasn't published anyway (`publish
= false` was specified) or it's in the `dev-dependencies` section which
doesn't need version specifiers for path dependencies.
* Switch to normal sever deps for cranelift dependencies
These crates will now all be considered "public" where in patch releases
they will be guaranteed to not have breaking changes.
* Optimize `Func::call` and its C API
This commit is an alternative to #3298 which achieves effectively the
same goal of optimizing the `Func::call` API as well as its C API
sibling of `wasmtime_func_call`. The strategy taken here is different
than #3298 though where a new API isn't created, rather a small tweak to
an existing API is done. Specifically this commit handles the major
sources of slowness with `Func::call` with:
* Looking up the type of a function, to typecheck the arguments with and
use to guide how the results should be loaded, no longer hits the
rwlock in the `Engine` but instead each `Func` contains its own
`FuncType`. This can be an unnecessary allocation for funcs not used
with `Func::call`, so this is a downside of this implementation
relative to #3298. A mitigating factor, though, is that instance
exports are loaded lazily into the `Store` and in theory not too many
funcs are active in the store as `Func` objects.
* Temporary storage is amortized with a long-lived `Vec` in the `Store`
rather than allocating a new vector on each call. This is basically
the same strategy as #3294 only applied to different types in
different places. Specifically `wasmtime::Store` now retains a
`Vec<u128>` for `Func::call`, and the C API retains a `Vec<Val>` for
calling `Func::call`.
* Finally, an API breaking change is made to `Func::call` and its type
signature (as well as `Func::call_async`). Instead of returning
`Box<[Val]>` as it did before this function now takes a
`results: &mut [Val]` parameter. This allows the caller to manage the
allocation and we can amortize-remove it in `wasmtime_func_call` by
using space after the parameters in the `Vec<Val>` we're passing in.
This change is naturally a breaking change and we'll want to consider
it carefully, but mitigating factors are that most embeddings are
likely using `TypedFunc::call` instead and this signature taking a
mutable slice better aligns with `Func::new` which receives a mutable
slice for the results.
Overall this change, in the benchmark of "call a nop function from the C
API" is not quite as good as #3298. It's still a bit slower, on the
order of 15ns, because there's lots of capacity checks around vectors
and the type checks are slightly less optimized than before. Overall
though this is still significantly better than today because allocations
and the rwlock to acquire the type information are both avoided. I
personally feel that this change is the best to do because it has less
of an API impact than #3298.
* Rebase issues
* Fix wiggle code generation for correct span usage
Up to this point when using wiggle to generate functions we could end up
with two types of functions an async or sync one with this proc macro
```
#[allow(unreachable_code)] // deals with warnings in noreturn functions
pub #asyncness fn #ident(
ctx: &mut (impl #(#bounds)+*),
memory: &dyn #rt::GuestMemory,
#(#abi_params),*
) -> Result<#abi_ret, #rt::Trap> {
use std::convert::TryFrom as _;
let _span = #rt::tracing::span!(
#rt::tracing::Level::TRACE,
"wiggle abi",
module = #mod_name,
function = #func_name
);
let _enter = _span.enter();
#body
}
```
Now this might seem fine, we just create a span and enter it and run the
body code and we get async versions as well. However, this is where the
source of our problem lies. The impetus for this fix was seeing multiple
request IDs output in the logs for a single function call of a generated
function. Something was clearly happening that shouldn't have been. If
we take a look at the tracing docs here we can see why the above code
will not work in asynchronous code.
https://docs.rs/tracing/0.1.26/tracing/span/struct.Span.html#in-asynchronous-code
> Warning: in asynchronous code that uses async/await syntax,
> Span::enter should be used very carefully or avoided entirely.
> Holding the drop guard returned by Span::enter across .await points
> will result in incorrect traces.
The above documentation provides some more information, but what could
happen is that the `#body` itself could contain code that would await
and mess up the tracing that occurred and causing output that would be
completely nonsensical. The code itself should work fine in the
synchronous case though and in cases where await was not called again
inside the body as the future would poll to completion as if it was a
synchronous function.
The solution then is to use the newer `Instrument` trait which can make
sure that the span will be entered on every poll of the future. In order
to make sure that we have the same behavior as before we generate
synchronous functions and the ones that were async instead return a
future that uses the instrument trait. This way we can guarantee that
the span is created in synchronous code before being passed into a
future. This does change the function signature, but the functionality
itself is exactly as before and so we should see no actual difference in
how it's used by others. We also just to be safe call the synchronous
version's body with `in_scope` now as per the docs recommendation even
though it's more intended for calling sync code inside async functions.
Functionally it's the same as before with the call to enter. We also
bump the version of tracing uses so that wiggle can reexport tracing
with the instrument changes.
* Move function span generation out of if statement
We were duplicating the span creation code in our function generation in
wiggle. This commit moves it out into one spot so that we can reuse it
in both branches of the async/sync function generation.
* Make formatting consistent
sync test: show the dummy executor will trap (rather than panic) when a
future inside it pends.
async test: show that the executor is hooked up to a future that pends
for a trivial amount of time.
this adds tokio to the dev-dependencies of wiggle, it shouldn't end up
increasing the build burden for the project as a whole since its already
a dev-dependency.
* wasi-common: update wasi submodule
This updates the WASI submodule, pulling in changes to the witx crate,
now that there is a 0.9.1 version including some bug fixes. See
WebAssembly/WASI#434 for more information.
* wiggle: update witx dependencies
* publish: verify and vendor witx-cli
* adjust root workspace members
This commit removes some items from the root manifest's workspace
members array, and adds `witx-cli` to the root `workspace.exclude`
array.
The motivation for this stems from a cargo bug described in
rust-lang/cargo#6745: `workspace.exclude` does not work if it is nested
under a `workspace.members` path.
See WebAssembly/WASI#438 for the underlying change to the WASI submodule
which reorganized the `witx-cli` crate, and WebAssembly/WASI#398 for the
original PR introducing `witx-cli`.
See [this
comment](https://github.com/bytecodealliance/wasmtime/pull/3025#issuecomment-867741175)
for more details about the compilation errors, and failed alternative
approaches that necessitated this change.
N.B. This is not a functional change, these crates are still implicitly
workspace members as transitive dependencies, but this will allow us to
side-step the aforementioned cargo bug.
Co-Authored-By: Alex Crichton <alex@alexcrichton.com>
Co-authored-by: Alex Crichton <alex@alexcrichton.com>
* Update wasm-tools crates
This brings in recent updates, notably including more improvements to
wasm-smith which will hopefully help exercise non-trapping wasm more.
* Fix some wat
This is currently a very common operation in host bindings where if wasm
gives a host function a relative pointer you'll want to simulataneously
work with the host state and the wasm memory. These two regions are
distinct and safe to borrow mutably simulataneously but it's not obvious
in the Rust type system that this is so, so add a helper method here to
assist in doing so.
In commit 33c791e1f5 (PR #2944), I added LICENSE files to all published
crates. However, since then PR #2897 has been merged and remove 3 crates,
resulting in license files in empty directories.
Implement Wasmtime's new API as designed by RFC 11. This is quite a large commit which has had lots of discussion externally, so for more information it's best to read the RFC thread and the PR thread.
This commit adds LICENSE files to all **published** crates which do
not have it already (most of the crates have it).
Providing the license files is a requiment of the Apache 2.0 License.
async methods used by wiggle currently need to Not have the Send
constraint, so rather than make all use sites pass the argument
to the re-exported async_trait macro, define a new macro that
applies the argument.
The code I wrote here prior was incorrect: a span is present at the
level specified and below; previously I thought it was present at the
level specified and above. So, previously, a TRACE-level event inside
this span would be associated with the module and function name provided
here. Now all events inside this span should be associated with it.