* Wasmtime: Implement the custom-page-sizes proposal
This commit adds support for the custom-page-sizes proposal to Wasmtime:
https://github.com/WebAssembly/custom-page-sizes
I've migrated, fixed some bugs within, and extended the `*.wast` tests for this
proposal from the `wasm-tools` repository. I intend to upstream them into the
proposal shortly.
There is a new `wasmtime::Config::wasm_custom_page_sizes_proposal` method to
enable or disable the proposal. It is disabled by default.
Our fuzzing config has been updated to turn this feature on/off as dictated by
the arbitrary input given to us from the fuzzer.
Additionally, there were getting to be so many constructors for
`wasmtime::MemoryType` that I added a builder rather than add yet another
constructor.
In general, we store the `log2(page_size)` rather than the page size
directly. This helps cut down on invalid states and properties we need to
assert.
I've also intentionally written this code such that supporting any power of two
page size (rather than just the exact values `1` and `65536` that are currently
valid) will essentially just involve updating `wasmparser`'s validation and
removing some debug asserts in Wasmtime.
* Update error string expectation
* Remove debug logging
* Use a right shift instead of a division
* fix error message expectation again
* remove page size from VMMemoryDefinition
* fix size of VMMemoryDefinition again
* Only dynamically check for `-1` sentinel for 1-byte page sizes
* Import functions that are used a few times
* Better handle overflows when rounding up to the host page size
Propagate errors instead of returning a value that is not actually a rounded up
version of the input.
Delay rounding up various config sizes until runtime instead of eagerly doing it
at config time (which isn't even guaranteed to work, so we already had to have a
backup plan to round up at runtime, since we might be cross-compiling wasm or
not have the runtime feature enabled).
* Fix some anyhow and nostd errors
* Add missing rounding up to host page size at runtime
* Add validate feature to wasmparser dep
* Add some new rounding in a few places, due to no longer rounding in config methods
* Avoid actually trying to allocate the whole address space in the `massive_64_bit_still_limited` test
The point of the test is to ensure that we hit the limiter, so just cancel the
allocation from the limiter, and otherwise avoid MIRI attempting to allocate a
bunch of memory after we hit the limiter.
* prtest:full
* Revert "Avoid actually trying to allocate the whole address space in the `massive_64_bit_still_limited` test"
This reverts commit ccfa34a78dd3d53e49a6158ca03077d42ce8bcd7.
* miri: don't attempt to allocate more than 4GiB of memory
It seems that rather than returning a null pointer from `std::alloc::alloc`,
miri will sometimes choose to simply crash the whole program.
* remove duplicate prelude import after rebasing
* Migrate the wasmtime-types crate to no_std
This commit is where no_std for Wasmtime starts to get a bit
interesting. Specifically the `wasmtime-types` crate is the first crate
that depends on some nontrivial crates that also need to be migrated to
`no_std`. This PR disables the default feature of `wasmparser` by
default and additionally does the same for `serde`. This enables them to
compile in `no_std` contexts by default and default features will be
enabled elsewhere in this repository as necessary.
This also opts to drop the `thiserror` dependency entirely in favor of a
manual `Display` implementation with a cfg'd implementation of `Error`.
As before CI checks are added for `wasmtime-types` with a `no_std`
target itself to ensure the crate and all dependencies all avoid `std`.
* Fix adapter build
We had something hacked together to support `(ref.i31 (i32.const N))`. It wasn't
a long-term solution. This is the first time that we have to really deal with
multi-instruction const expressions.
This commit introduces a tiny interpreter to evaluate const expressions.
* Lift all serde deps to the workspace level
Deduplicate some versions mentioned throughout crates in the workspace.
* Lift `bincode` deps to the workspace configuration level
Deduplicate some mentioned versions throughout.
* Lift libc deps up to the workspace root
As with prior commits, deduplicate some versions mentioned.
By not activating the `derive` feature on `serde`, the compilation speed
can be improved by a lot. This is because `serde` can then compile in
parallel to `serde_derive`, allowing it to finish compilation possibly
even before `serde_derive`, unblocking all the crates waiting for
`serde` to start compiling much sooner.
As it turns out the main deciding factor for how long the compile time of a
project is, is primarly determined by the depth of dependencies rather
than the width. In other words, a crate's compile times aren't affected
by how many crates it depends on, but rather by the longest chain of
dependencies that it needs to wait on. In many cases `serde` is part of
that long chain, as it is part of a long chain if the `derive` feature
is active:
`proc-macro2` compile build script > `proc-macro2` run build script >
`proc-macro2` > `quote` > `syn` > `serde_derive` > `serde` >
`serde_json` (or any crate that depends on serde)
By decoupling it from `serde_derive`, the chain is shortened and compile
times get much better.
Check this issue for a deeper elaboration:
https://github.com/serde-rs/serde/issues/2584
For `wasmtime` I'm seeing a reduction from 24.75s to 22.45s when
compiling in `release` mode. This is because wasmtime through `gimli`
has a dependency on `indexmap` which can only start compiling when
`serde` is finished, which you want to happen as early as possible so
some of wasmtime's dependencies can start compiling.
To measure the full effect, the dependencies can't by themselves
activate the `derive` feature. I've upstreamed a patch for
`fxprof-processed-profile` which was the only dependency that activated
it for `wasmtime` (not yet published to crates.io). `wasmtime-cli` and
co. may need patches for their dependencies to see a similar
improvement.
* Leverage Cargo's workspace inheritance feature
This commit is an attempt to reduce the complexity of the Cargo
manifests in this repository with Cargo's workspace-inheritance feature
becoming stable in Rust 1.64.0. This feature allows specifying fields in
the root workspace `Cargo.toml` which are then reused throughout the
workspace. For example this PR shares definitions such as:
* All of the Wasmtime-family of crates now use `version.workspace =
true` to have a single location which defines the version number.
* All crates use `edition.workspace = true` to have one default edition
for the entire workspace.
* Common dependencies are listed in `[workspace.dependencies]` to avoid
typing the same version number in a lot of different places (e.g. the
`wasmparser = "0.89.0"` is now in just one spot.
Currently the workspace-inheritance feature doesn't allow having two
different versions to inherit, so all of the Cranelift-family of crates
still manually specify their version. The inter-crate dependencies,
however, are shared amongst the root workspace.
This feature can be seen as a method of "preprocessing" of sorts for
Cargo manifests. This will help us develop Wasmtime but shouldn't have
any actual impact on the published artifacts -- everything's dependency
lists are still the same.
* Fix wasi-crypto tests
This commit replaces #4869 and represents the actual version bump that
should have happened had I remembered to bump the in-tree version of
Wasmtime to 1.0.0 prior to the branch-cut date. Alas!
* Upgrade wasm-tools crates, namely the component model
This commit pulls in the latest versions of all of the `wasm-tools`
family of crates. There were two major changes that happened in
`wasm-tools` in the meantime:
* bytecodealliance/wasm-tools#697 - this commit introduced a new API for
more efficiently reading binary operators from a wasm binary. The old
`Operator`-based reading was left in place, however, and continues to
be what Wasmtime uses. I hope to update Wasmtime in a future PR to use
this new API, but for now the biggest change is...
* bytecodealliance/wasm-tools#703 - this commit was a major update to
the component model AST. This commit almost entirely deals with the
fallout of this change.
The changes made to the component model were:
1. The `unit` type no longer exists. This was generally a simple change
where the `Unit` case in a few different locations were all removed.
2. The `expected` type was renamed to `result`. This similarly was
relatively lightweight and mostly just a renaming on the surface. I
took this opportunity to rename `val::Result` to `val::ResultVal` and
`types::Result` to `types::ResultType` to avoid clashing with the
standard library types. The `Option`-based types were handled with
this as well.
3. The payload type of `variant` and `result` types are now optional.
This affected many locations that calculate flat type
representations, ABI information, etc. The `#[derive(ComponentType)]`
macro now specifically handles Rust-defined `enum` types which have
no payload to the equivalent in the component model.
4. Functions can now return multiple parameters. This changed the
signature of invoking component functions because the return value is
now bound by `ComponentNamedList` (renamed from `ComponentParams`).
This had a large effect in the tests, fuzz test case generation, etc.
5. Function types with 2-or-more parameters/results must uniquely name
all parameters/results. This mostly affected the text format used
throughout the tests.
I haven't added specifically new tests for multi-return but I changed a
number of tests to use it. Additionally I've updated the fuzzers to all
exercise multi-return as well so I think we should get some good
coverage with that.
* Update version numbers
* Use crates.io
This commit builds on bytecodealliance/wasm-tools#690 to add support to
testing of the component model to execute functions when running
`*.wast` files. This support is all built on #4442 as functions are
invoked through a "dynamic" API. Right now the testing and integration
is fairly crude but I'm hoping that we can try to improve it over time
as necessary. For now this should provide a hopefully more convenient
syntax for unit tests and the like.
* Bump versions of wasm-tools crates
Note that this leaves new features in the component model, outer type
aliases for core wasm types, unimplemented for now.
* Move to crates.io-based versions of tools
This commit updates the wasm-tools family of crates, notably pulling in
the refactorings and updates from bytecodealliance/wasm-tools#621 for
the latest iteration of the component model. This commit additionally
updates all support for the component model for these changes, notably:
* Many bits and pieces of type information was refactored. Many
`FooTypeIndex` namings are now `TypeFooIndex`. Additionally there is
now `TypeIndex` as well as `ComponentTypeIndex` for the two type index
spaces in a component.
* A number of new sections are now processed to handle the core and
component variants.
* Internal maps were split such as the `funcs` map into
`component_funcs` and `funcs` (same for `instances`).
* Canonical options are now processed individually instead of one bulk
`into` definition.
Overall this was not a major update to the internals of handling the
component model in Wasmtime. Instead this was mostly a surface-level
refactoring to make sure that everything lines up with the new binary
format for components.
* All text syntax used in tests was updated to the new syntax.
* Update the wasm-tools family of crates
This commit updates these crates as used by Wasmtime for the recently
published versions to pull in changes necessary to support the component
model. I've split this out from #4005 to make it clear what's impacted
here and #4005 can simply rebase on top of this to pick up the necessary
changes.
* More test fixes
* Update wasm-tools crates
This commit updates the wasm-tools family of crates as used in Wasmtime.
Notably this brings in the update which removes module linking support
as well as a number of internal refactorings around names and such
within wasmparser itself. This updates all of the wasm translation
support which binds to wasmparser as appropriate.
Other crates all had API-compatible changes for at least what Wasmtime
used so no further changes were necessary beyond updating version
requirements.
* Update a test expectation
* Upgrade all crates to the Rust 2021 edition
I've personally started using the new format strings for things like
`panic!("some message {foo}")` or similar and have been upgrading crates
on a case-by-case basis, but I think it probably makes more sense to go
ahead and blanket upgrade everything so 2021 features are always
available.
* Fix compile of the C API
* Fix a warning
* Fix another warning
* Bump to 0.36.0
* Add a two-week delay to Wasmtime's release process
This commit is a proposal to update Wasmtime's release process with a
two-week delay from branching a release until it's actually officially
released. We've had two issues lately that came up which led to this proposal:
* In #3915 it was realized that changes just before the 0.35.0 release
weren't enough for an embedding use case, but the PR didn't meet the
expectations for a full patch release.
* At Fastly we were about to start rolling out a new version of Wasmtime
when over the weekend the fuzz bug #3951 was found. This led to the
desire internally to have a "must have been fuzzed for this long"
period of time for Wasmtime changes which we felt were better
reflected in the release process itself rather than something about
Fastly's own integration with Wasmtime.
This commit updates the automation for releases to unconditionally
create a `release-X.Y.Z` branch on the 5th of every month. The actual
release from this branch is then performed on the 20th of every month,
roughly two weeks later. This should provide a period of time to ensure
that all changes in a release are fuzzed for at least two weeks and
avoid any further surprises. This should also help with any last-minute
changes made just before a release if they need tweaking since
backporting to a not-yet-released branch is much easier.
Overall there are some new properties about Wasmtime with this proposal
as well:
* The `main` branch will always have a section in `RELEASES.md` which is
listed as "Unreleased" for us to fill out.
* The `main` branch will always be a version ahead of the latest
release. For example it will be bump pre-emptively as part of the
release process on the 5th where if `release-2.0.0` was created then
the `main` branch will have 3.0.0 Wasmtime.
* Dates for major versions are automatically updated in the
`RELEASES.md` notes.
The associated documentation for our release process is updated and the
various scripts should all be updated now as well with this commit.
* Add notes on a security patch
* Clarify security fixes shouldn't be previewed early on CI
* fuzzing: Add a custom mutator based on `wasm-mutate`
* fuzz: Add a version of the `compile` fuzz target that uses `wasm-mutate`
* Update `wasmparser` dependencies
* Update the spec reference testsuite submodule
This commit brings in recent updates to the spec test suite. Most of the
changes here were already fixed in `wasmparser` with some tweaks to
esoteric modules, but Wasmtime also gets a bug fix where where import
matching for the size of tables/memories is based on the current runtime
size of the table/memory rather than the original type of the
table/memory. This means that during type matching the actual value is
consulted for its size rather than using the minimum size listed in its
type.
* Fix now-missing directories in build script
* Move `CompiledFunction` into wasmtime-cranelift
This commit moves the `wasmtime_environ::CompiledFunction` type into the
`wasmtime-cranelift` crate. This type has lots of Cranelift-specific
pieces of compilation and doesn't need to be generated by all Wasmtime
compilers. This replaces the usage in the `Compiler` trait with a
`Box<Any>` type that each compiler can select. Each compiler must still
produce a `FunctionInfo`, however, which is shared information we'll
deserialize for each module.
The `wasmtime-debug` crate is also folded into the `wasmtime-cranelift`
crate as a result of this commit. One possibility was to move the
`CompiledFunction` commit into its own crate and have `wasmtime-debug`
depend on that, but since `wasmtime-debug` is Cranelift-specific at this
time it didn't seem like it was too too necessary to keep it separate.
If `wasmtime-debug` supports other backends in the future we can
recreate a new crate, perhaps with it refactored to not depend on
Cranelift.
* Move wasmtime_environ::reference_type
This now belongs in wasmtime-cranelift and nowhere else
* Remove `Type` reexport in wasmtime-environ
One less dependency on `cranelift-codegen`!
* Remove `types` reexport from `wasmtime-environ`
Less cranelift!
* Remove `SourceLoc` from wasmtime-environ
Change the `srcloc`, `start_srcloc`, and `end_srcloc` fields to a custom
`FilePos` type instead of `ir::SourceLoc`. These are only used in a few
places so there's not much to lose from an extra abstraction for these
leaf use cases outside of cranelift.
* Remove wasmtime-environ's dep on cranelift's `StackMap`
This commit "clones" the `StackMap` data structure in to
`wasmtime-environ` to have an independent representation that that
chosen by Cranelift. This allows Wasmtime to decouple this runtime
dependency of stack map information and let the two evolve
independently, if necessary.
An alternative would be to refactor cranelift's implementation into a
separate crate and have wasmtime depend on that but it seemed a bit like
overkill to do so and easier to clone just a few lines for this.
* Define code offsets in wasmtime-environ with `u32`
Don't use Cranelift's `binemit::CodeOffset` alias to define this field
type since the `wasmtime-environ` crate will be losing the
`cranelift-codegen` dependency soon.
* Commit to using `cranelift-entity` in Wasmtime
This commit removes the reexport of `cranelift-entity` from the
`wasmtime-environ` crate and instead directly depends on the
`cranelift-entity` crate in all referencing crates. The original reason
for the reexport was to make cranelift version bumps easier since it's
less versions to change, but nowadays we have a script to do that.
Otherwise this encourages crates to use whatever they want from
`cranelift-entity` since we'll always depend on the whole crate.
It's expected that the `cranelift-entity` crate will continue to be a
lean crate in dependencies and suitable for use at both runtime and
compile time. Consequently there's no need to avoid its usage in
Wasmtime at runtime, since "remove Cranelift at compile time" is
primarily about the `cranelift-codegen` crate.
* Remove most uses of `cranelift-codegen` in `wasmtime-environ`
There's only one final use remaining, which is the reexport of
`TrapCode`, which will get handled later.
* Limit the glob-reexport of `cranelift_wasm`
This commit removes the glob reexport of `cranelift-wasm` from the
`wasmtime-environ` crate. This is intended to explicitly define what
we're reexporting and is a transitionary step to curtail the amount of
dependencies taken on `cranelift-wasm` throughout the codebase. For
example some functions used by debuginfo mapping are better imported
directly from the crate since they're Cranelift-specific. Note that
this is intended to be a temporary state affairs, soon this reexport
will be gone entirely.
Additionally this commit reduces imports from `cranelift_wasm` and also
primarily imports from `crate::wasm` within `wasmtime-environ` to get a
better sense of what's imported from where and what will need to be
shared.
* Extract types from cranelift-wasm to cranelift-wasm-types
This commit creates a new crate called `cranelift-wasm-types` and
extracts type definitions from the `cranelift-wasm` crate into this new
crate. The purpose of this crate is to be a shared definition of wasm
types that can be shared both by compilers (like Cranelift) as well as
wasm runtimes (e.g. Wasmtime). This new `cranelift-wasm-types` crate
doesn't depend on `cranelift-codegen` and is the final step in severing
the unconditional dependency from Wasmtime to `cranelift-codegen`.
The final refactoring in this commit is to then reexport this crate from
`wasmtime-environ`, delete the `cranelift-codegen` dependency, and then
update all `use` paths to point to these new types.
The main change of substance here is that the `TrapCode` enum is
mirrored from Cranelift into this `cranelift-wasm-types` crate. While
this unfortunately results in three definitions (one more which is
non-exhaustive in Wasmtime itself) it's hopefully not too onerous and
ideally something we can patch up in the future.
* Get lightbeam compiling
* Remove unnecessary dependency
* Fix compile with uffd
* Update publish script
* Fix more uffd tests
* Rename cranelift-wasm-types to wasmtime-types
This reflects the purpose a bit more where it's types specifically
intended for Wasmtime and its support.
* Fix publish script