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181 lines
5.9 KiB
181 lines
5.9 KiB
/*
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Example of instantiating of the WebAssembly module and invoking its exported
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function.
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You can compile and run this example on Linux with:
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cargo build --release -p wasmtime-c-api
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cc examples/hello.c \
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-I crates/c-api/include \
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target/release/libwasmtime.a \
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-lpthread -ldl -lm \
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-o hello
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./hello
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Note that on Windows and macOS the command will be similar, but you'll need
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to tweak the `-lpthread` and such annotations as well as the name of the
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`libwasmtime.a` file on Windows.
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You can also build using cmake:
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mkdir build && cd build && cmake .. && \
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cmake --build . --target wasmtime-serialize
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*/
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#include <assert.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <wasm.h>
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#include <wasmtime.h>
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static void exit_with_error(const char *message, wasmtime_error_t *error,
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wasm_trap_t *trap);
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static wasm_trap_t *hello_callback(void *env, wasmtime_caller_t *caller,
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const wasmtime_val_t *args, size_t nargs,
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wasmtime_val_t *results, size_t nresults) {
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printf("Calling back...\n");
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printf("> Hello World!\n");
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return NULL;
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}
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int serialize(wasm_byte_vec_t *buffer) {
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// Set up our compilation context. Note that we could also work with a
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// `wasm_config_t` here to configure what feature are enabled and various
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// compilation settings.
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printf("Initializing...\n");
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wasm_engine_t *engine = wasm_engine_new();
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assert(engine != NULL);
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// Read our input file, which in this case is a wasm text file.
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FILE *file = fopen("examples/hello.wat", "r");
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assert(file != NULL);
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fseek(file, 0L, SEEK_END);
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size_t file_size = ftell(file);
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fseek(file, 0L, SEEK_SET);
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wasm_byte_vec_t wat;
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wasm_byte_vec_new_uninitialized(&wat, file_size);
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if (fread(wat.data, file_size, 1, file) != 1) {
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printf("> Error loading module!\n");
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return 1;
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}
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fclose(file);
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// Parse the wat into the binary wasm format
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wasm_byte_vec_t wasm;
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wasmtime_error_t *error = wasmtime_wat2wasm(wat.data, wat.size, &wasm);
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if (error != NULL)
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exit_with_error("failed to parse wat", error, NULL);
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wasm_byte_vec_delete(&wat);
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// Now that we've got our binary webassembly we can compile our module
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// and serialize into buffer.
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printf("Compiling and serializing module...\n");
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wasmtime_module_t *module = NULL;
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error = wasmtime_module_new(engine, (uint8_t *)wasm.data, wasm.size, &module);
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wasm_byte_vec_delete(&wasm);
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if (error != NULL)
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exit_with_error("failed to compile module", error, NULL);
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error = wasmtime_module_serialize(module, buffer);
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wasmtime_module_delete(module);
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if (error != NULL)
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exit_with_error("failed to serialize module", error, NULL);
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printf("Serialized.\n");
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wasm_engine_delete(engine);
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return 0;
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}
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int deserialize(wasm_byte_vec_t *buffer) {
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// Set up our compilation context. Note that we could also work with a
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// `wasm_config_t` here to configure what feature are enabled and various
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// compilation settings.
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printf("Initializing...\n");
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wasm_engine_t *engine = wasm_engine_new();
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assert(engine != NULL);
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// With an engine we can create a *store* which is a long-lived group of wasm
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// modules.
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wasmtime_store_t *store = wasmtime_store_new(engine, NULL, NULL);
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assert(store != NULL);
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wasmtime_context_t *context = wasmtime_store_context(store);
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// Deserialize compiled module.
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printf("Deserialize module...\n");
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wasmtime_module_t *module = NULL;
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wasmtime_error_t *error = wasmtime_module_deserialize(
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engine, (uint8_t *)buffer->data, buffer->size, &module);
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if (error != NULL)
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exit_with_error("failed to compile module", error, NULL);
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// Next up we need to create the function that the wasm module imports. Here
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// we'll be hooking up a thunk function to the `hello_callback` native
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// function above.
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printf("Creating callback...\n");
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wasm_functype_t *hello_ty = wasm_functype_new_0_0();
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wasmtime_func_t hello;
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wasmtime_func_new(context, hello_ty, hello_callback, NULL, NULL, &hello);
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// With our callback function we can now instantiate the compiled module,
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// giving us an instance we can then execute exports from. Note that
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// instantiation can trap due to execution of the `start` function, so we need
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// to handle that here too.
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printf("Instantiating module...\n");
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wasm_trap_t *trap = NULL;
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wasmtime_instance_t instance;
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wasmtime_extern_t imports[1];
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imports[0].kind = WASMTIME_EXTERN_FUNC;
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imports[0].of.func = hello;
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error = wasmtime_instance_new(context, module, imports, 1, &instance, &trap);
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if (error != NULL || trap != NULL)
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exit_with_error("failed to instantiate", error, trap);
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wasmtime_module_delete(module);
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// Lookup our `run` export function
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wasmtime_extern_t run;
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bool ok = wasmtime_instance_export_get(context, &instance, "run", 3, &run);
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assert(ok);
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assert(run.kind == WASMTIME_EXTERN_FUNC);
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// And call it!
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printf("Calling export...\n");
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error = wasmtime_func_call(context, &run.of.func, NULL, 0, NULL, 0, &trap);
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if (error != NULL || trap != NULL)
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exit_with_error("failed to call function", error, trap);
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// Clean up after ourselves at this point
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printf("All finished!\n");
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wasmtime_store_delete(store);
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wasm_engine_delete(engine);
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return 0;
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}
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int main() {
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wasm_byte_vec_t buffer;
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if (serialize(&buffer)) {
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return 1;
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}
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if (deserialize(&buffer)) {
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return 1;
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}
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wasm_byte_vec_delete(&buffer);
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return 0;
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}
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static void exit_with_error(const char *message, wasmtime_error_t *error,
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wasm_trap_t *trap) {
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fprintf(stderr, "error: %s\n", message);
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wasm_byte_vec_t error_message;
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if (error != NULL) {
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wasmtime_error_message(error, &error_message);
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wasmtime_error_delete(error);
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} else {
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wasm_trap_message(trap, &error_message);
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wasm_trap_delete(trap);
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}
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fprintf(stderr, "%.*s\n", (int)error_message.size, error_message.data);
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wasm_byte_vec_delete(&error_message);
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exit(1);
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}
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