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/*
* Object enumeration support.
*
* Creates an internal enumeration state object to be used e.g. with for-in
* enumeration. The state object contains a snapshot of target object keys
* and internal control state for enumeration. Enumerator flags allow caller
* to e.g. request internal/non-enumerable properties, and to enumerate only
* "own" properties.
*
* Also creates the result value for e.g. Object.keys() based on the same
* internal structure.
*
* This snapshot-based enumeration approach is used to simplify enumeration:
* non-snapshot-based approaches are difficult to reconcile with mutating
* the enumeration target, running multiple long-lived enumerators at the
* same time, garbage collection details, etc. The downside is that the
* enumerator object is memory inefficient especially for iterating arrays.
*/
#include "duk_internal.h"
10 years ago
/* XXX: identify enumeration target with an object index (not top of stack) */
/* First enumerated key index in enumerator object, must match exactly the
* number of control properties inserted to the enumerator.
*/
#define DUK__ENUM_START_INDEX 2
#if 0
/* Current implementation suffices for ES2015 for now because there's no symbol
* sorting, so commented out for now.
*/
/*
* Helper to sort enumeration keys using a callback for pairwise duk_hstring
* comparisons. The keys are in the enumeration object entry part, starting
* from DUK__ENUM_START_INDEX, and the entry part is dense. Entry part values
* are all "true", e.g. "1" -> true, "3" -> true, "foo" -> true "2" -> true,
* so it suffices to just switch keys without switching values.
*
* Insertion sort is used because (1) it's simple and compact, (2) works
* in-place, (3) minimizes operations if data is already nearly sorted,
* (4) doesn't reorder elements considered equal.
* http://en.wikipedia.org/wiki/Insertion_sort
*/
typedef duk_bool_t (*duk__sort_compare_fn)(duk_hstring *a, duk_hstring *b, duk_uarridx_t val_b);
DUK_LOCAL duk_bool_t duk__sort_compare_es6(duk_hstring *a, duk_hstring *b, duk_uarridx_t val_b) {
duk_uarridx_t val_a;
DUK_ASSERT(a != NULL);
DUK_ASSERT(b != NULL);
DUK_UNREF(b); /* Not actually needed now, val_b suffices. */
/* ES2015 [[OwnPropertyKeys]] enumeration order for ordinary objects:
* (1) array indices in ascending order, (2) non-array-index keys in
* insertion order, symbols in insertion order:
* http://www.ecma-international.org/ecma-262/6.0/#sec-ordinary-object-internal-methods-and-internal-slots-ownpropertykeys.
*
* This rule is applied to "own properties" at each inheritance level;
* non-duplicate parent keys always follow child keys. For example,
* an inherited array index will enumerate -after- a symbol in the
* child.
*/
val_a = DUK_HSTRING_GET_ARRIDX_FAST(a);
if (val_b < val_a) {
/* Covers:
* - Both keys are array indices and a > b: don't insert here.
* - 'b' is array index, 'a' is not: don't insert here.
*/
return 0;
} else {
/* Covers:
* val_a < val_b where:
* - Both keys are array indices and a < b: insert here.
* - 'a' is array index, 'b' is not: insert here.
* val_a == val_b where:
* - Both keys are array indices and a == b: insert here
* (shouldn't actually happen, can't have non-duplicate
* identical array index keys).
* - Neither key is an array index: insert here, keeps key
* order regardless of the keys themselves.
*/
return 1;
}
}
DUK_LOCAL void duk__sort_enum_keys_es6(duk_hthread *thr, duk_hobject *h_obj, duk_int_fast32_t idx_start, duk_int_fast32_t idx_end) {
duk_hstring **keys;
duk_int_fast32_t idx;
DUK_ASSERT(h_obj != NULL);
DUK_ASSERT(idx_start >= DUK__ENUM_START_INDEX);
DUK_ASSERT(idx_end >= idx_start);
DUK_UNREF(thr);
if (idx_end <= idx_start + 1) {
return; /* Zero or one element(s). */
}
keys = DUK_HOBJECT_E_GET_KEY_BASE(thr->heap, h_obj);
for (idx = idx_start + 1; idx < idx_end; idx++) {
duk_hstring *h_curr;
duk_int_fast32_t idx_insert;
duk_uarridx_t val_curr;
h_curr = keys[idx];
DUK_ASSERT(h_curr != NULL);
/* Scan backwards for insertion place. This works very well
* when the elements are nearly in order which is the common
* (and optimized for) case.
*/
val_curr = DUK_HSTRING_GET_ARRIDX_FAST(h_curr); /* Remains same during scanning. */
for (idx_insert = idx - 1; idx_insert >= idx_start; idx_insert--) {
duk_hstring *h_insert;
h_insert = keys[idx_insert];
DUK_ASSERT(h_insert != NULL);
/* XXX: fixed callback rather than a callback argument; only
* one argument used and using a callback argument doesn't
* cause e.g. gcc to inline the callback.
*/
if (duk__sort_compare_es6(h_insert, h_curr, val_curr)) {
break;
}
}
/* If we're out of indices, idx_insert == idx_start - 1 and idx_insert++
* brings us back to idx_start.
*/
idx_insert++;
DUK_ASSERT(idx_insert >= 0 && idx_insert <= idx);
/* .-- p_insert .-- p_curr
* v v
* | ... | insert | ... | curr
*/
/* This could also done when the keys are in order, i.e.
* idx_insert == idx. The result would be an unnecessary
* memmove() but we use an explicit check because the keys
* are very often in order already.
*/
if (idx != idx_insert) {
DUK_MEMMOVE((void *) (keys + idx_insert + 1),
(const void *) (keys + idx_insert),
(size_t) ((idx - idx_insert) * sizeof(duk_hstring *)));
keys[idx_insert] = h_curr;
}
}
}
#endif /* disabled */
/*
* Helper to sort keys into ES2015 [[OwnPropertyKeys]] enumeration order:
* array keys in ascending order first, followed by keys in insertion
* order, followed by symbols in insertion order (not handled here).
* Insertion sort based.
*
* This algorithm nominally sorts array indices, but because the "no array
* index" marker is higher than any array index, non-array-index keys are
* sorted after array indices. Non-array-index keys are also considered
* equal for sorting which means that their order is kept as is, so the end
* result matches ES2015 [[OwnPropertyKeys]].
*
* Insertion sort is used because (1) it's simple and compact, (2) works
* in-place, (3) minimizes operations if data is already nearly sorted,
* (4) doesn't reorder elements considered equal.
* http://en.wikipedia.org/wiki/Insertion_sort
*/
DUK_LOCAL void duk__sort_enum_keys_es6(duk_hthread *thr, duk_hobject *h_obj, duk_int_fast32_t idx_start, duk_int_fast32_t idx_end) {
duk_hstring **keys;
duk_hstring **p_curr, **p_insert, **p_end;
duk_hstring *h_curr;
duk_uarridx_t val_highest, val_curr, val_insert;
DUK_ASSERT(h_obj != NULL);
DUK_ASSERT(idx_start >= DUK__ENUM_START_INDEX);
DUK_ASSERT(idx_end >= idx_start);
DUK_UNREF(thr);
if (idx_end <= idx_start + 1) {
return; /* Zero or one element(s). */
}
keys = DUK_HOBJECT_E_GET_KEY_BASE(thr->heap, h_obj);
p_curr = keys + idx_start;
val_highest = DUK_HSTRING_GET_ARRIDX_SLOW(*p_curr);
for (p_curr++, p_end = keys + idx_end; p_curr < p_end; p_curr++) {
DUK_ASSERT(*p_curr != NULL);
val_curr = DUK_HSTRING_GET_ARRIDX_SLOW(*p_curr);
if (val_curr >= val_highest) {
val_highest = val_curr;
continue;
}
/* Needs to be inserted; scan backwards, since we optimize
* for the case where elements are nearly in order.
*/
p_insert = p_curr;
for (;;) {
p_insert--; /* Start from p_curr - 1. */
val_insert = DUK_HSTRING_GET_ARRIDX_SLOW(*p_insert);
if (val_insert < val_curr) {
p_insert++;
break;
}
if (p_insert == keys + idx_start) {
break;
}
}
/* .-- p_insert .-- p_curr
* v v
* | ... | insert | ... | curr
*/
h_curr = *p_curr;
DUK_MEMMOVE((void *) (p_insert + 1),
(const void *) p_insert,
(size_t) ((p_curr - p_insert) * sizeof(duk_hstring *)));
*p_insert = h_curr;
/* keep val_highest */
}
}
/*
* Create an internal enumerator object E, which has its keys ordered
* to match desired enumeration ordering. Also initialize internal control
* properties for enumeration.
*
* Note: if an array was used to hold enumeration keys instead, an array
* scan would be needed to eliminate duplicates found in the prototype chain.
*/
DUK_LOCAL void duk__add_enum_key(duk_context *ctx, duk_hstring *k) {
/* 'k' may be unreachable on entry so must push without any
* potential for GC.
*/
duk_push_hstring(ctx, k);
duk_push_true(ctx);
duk_put_prop(ctx, -3);
}
DUK_LOCAL void duk__add_enum_key_stridx(duk_context *ctx, duk_small_uint_t stridx) {
duk__add_enum_key(ctx, DUK_HTHREAD_GET_STRING((duk_hthread *) ctx, stridx));
}
DUK_INTERNAL void duk_hobject_enumerator_create(duk_context *ctx, duk_small_uint_t enum_flags) {
duk_hthread *thr = (duk_hthread *) ctx;
duk_hobject *enum_target;
duk_hobject *curr;
duk_hobject *res;
#if defined(DUK_USE_ES6_PROXY)
duk_hobject *h_proxy_target;
duk_hobject *h_proxy_handler;
duk_hobject *h_trap_result;
#endif
duk_uint_fast32_t i, len; /* used for array, stack, and entry indices */
duk_uint_fast32_t sort_start_index;
DUK_ASSERT(ctx != NULL);
enum_target = duk_require_hobject(ctx, -1);
DUK_ASSERT(enum_target != NULL);
duk_push_bare_object(ctx);
res = duk_known_hobject(ctx, -1);
/* [enum_target res] */
/* Target must be stored so that we can recheck whether or not
* keys still exist when we enumerate. This is not done if the
* enumeration result comes from a proxy trap as there is no
* real object to check against.
*/
duk_push_hobject(ctx, enum_target);
duk_put_prop_stridx_short(ctx, -2, DUK_STRIDX_INT_TARGET);
/* Initialize index so that we skip internal control keys. */
duk_push_int(ctx, DUK__ENUM_START_INDEX);
duk_put_prop_stridx_short(ctx, -2, DUK_STRIDX_INT_NEXT);
/*
* Proxy object handling
*/
#if defined(DUK_USE_ES6_PROXY)
if (DUK_LIKELY((enum_flags & DUK_ENUM_NO_PROXY_BEHAVIOR) != 0)) {
goto skip_proxy;
}
if (DUK_LIKELY(!duk_hobject_proxy_check(thr,
enum_target,
&h_proxy_target,
&h_proxy_handler))) {
goto skip_proxy;
}
/* XXX: share code with Object.keys() Proxy handling */
/* In ES2015 for-in invoked the "enumerate" trap; in ES2016 "enumerate"
* has been obsoleted and "ownKeys" is used instead.
*/
DUK_DDD(DUK_DDDPRINT("proxy enumeration"));
duk_push_hobject(ctx, h_proxy_handler);
if (!duk_get_prop_stridx_short(ctx, -1, DUK_STRIDX_OWN_KEYS)) {
/* No need to replace the 'enum_target' value in stack, only the
* enum_target reference. This also ensures that the original
* enum target is reachable, which keeps the proxy and the proxy
* target reachable. We do need to replace the internal _Target.
*/
DUK_DDD(DUK_DDDPRINT("no ownKeys trap, enumerate proxy target instead"));
DUK_DDD(DUK_DDDPRINT("h_proxy_target=%!O", (duk_heaphdr *) h_proxy_target));
enum_target = h_proxy_target;
duk_push_hobject(ctx, enum_target); /* -> [ ... enum_target res handler undefined target ] */
duk_put_prop_stridx_short(ctx, -4, DUK_STRIDX_INT_TARGET);
duk_pop_2(ctx); /* -> [ ... enum_target res ] */
goto skip_proxy;
}
/* [ ... enum_target res handler trap ] */
duk_insert(ctx, -2);
duk_push_hobject(ctx, h_proxy_target); /* -> [ ... enum_target res trap handler target ] */
duk_call_method(ctx, 1 /*nargs*/); /* -> [ ... enum_target res trap_result ] */
h_trap_result = duk_require_hobject(ctx, -1);
DUK_UNREF(h_trap_result);
duk_proxy_ownkeys_postprocess(ctx, h_proxy_target, enum_flags);
/* -> [ ... enum_target res trap_result keys_array ] */
/* Copy cleaned up trap result keys into the enumerator object. */
/* XXX: result is a dense array; could make use of that. */
DUK_ASSERT(duk_is_array(ctx, -1));
len = (duk_uint_fast32_t) duk_get_length(ctx, -1);
for (i = 0; i < len; i++) {
(void) duk_get_prop_index(ctx, -1, i);
DUK_ASSERT(duk_is_string(ctx, -1)); /* postprocess cleaned up */
/* [ ... enum_target res trap_result keys_array val ] */
duk_push_true(ctx);
/* [ ... enum_target res trap_result keys_array val true ] */
duk_put_prop(ctx, -5);
}
/* [ ... enum_target res trap_result keys_array ] */
duk_pop_2(ctx);
duk_remove_m2(ctx);
/* [ ... res ] */
/* The internal _Target property is kept pointing to the original
* enumeration target (the proxy object), so that the enumerator
* 'next' operation can read property values if so requested. The
* fact that the _Target is a proxy disables key existence check
* during enumeration.
*/
DUK_DDD(DUK_DDDPRINT("proxy enumeration, final res: %!O", (duk_heaphdr *) res));
goto compact_and_return;
skip_proxy:
#endif /* DUK_USE_ES6_PROXY */
curr = enum_target;
sort_start_index = DUK__ENUM_START_INDEX;
DUK_ASSERT(DUK_HOBJECT_GET_ENEXT(res) == DUK__ENUM_START_INDEX);
while (curr) {
duk_uint_fast32_t sort_end_index;
#if !defined(DUK_USE_PREFER_SIZE)
duk_bool_t need_sort = 0;
#endif
/* Enumeration proceeds by inheritance level. Virtual
* properties need to be handled specially, followed by
* array part, and finally entry part.
*
* If there are array index keys in the entry part or any
* other risk of the ES2015 [[OwnPropertyKeys]] order being
* violated, need_sort is set and an explicit ES2015 sort is
* done for the inheritance level.
*/
/* XXX: inheriting from proxy */
/*
* Virtual properties.
*
* String and buffer indices are virtual and always enumerable,
* 'length' is virtual and non-enumerable. Array and arguments
* object props have special behavior but are concrete.
*
* String and buffer objects don't have an array part so as long
* as virtual array index keys are enumerated first, we don't
* need to set need_sort.
*/
#if defined(DUK_USE_BUFFEROBJECT_SUPPORT)
if (DUK_HOBJECT_HAS_EXOTIC_STRINGOBJ(curr) || DUK_HOBJECT_IS_BUFOBJ(curr)) {
#else
if (DUK_HOBJECT_HAS_EXOTIC_STRINGOBJ(curr)) {
#endif
duk_bool_t have_length = 1;
/* String and buffer enumeration behavior is identical now,
* so use shared handler.
*/
if (DUK_HOBJECT_HAS_EXOTIC_STRINGOBJ(curr)) {
duk_hstring *h_val;
h_val = duk_hobject_get_internal_value_string(thr->heap, curr);
DUK_ASSERT(h_val != NULL); /* string objects must not created without internal value */
len = (duk_uint_fast32_t) DUK_HSTRING_GET_CHARLEN(h_val);
}
#if defined(DUK_USE_BUFFEROBJECT_SUPPORT)
else {
duk_hbufobj *h_bufobj;
DUK_ASSERT(DUK_HOBJECT_IS_BUFOBJ(curr));
h_bufobj = (duk_hbufobj *) curr;
if (h_bufobj == NULL || !h_bufobj->is_typedarray) {
/* Zero length seems like a good behavior for neutered buffers.
* ArrayBuffer (non-view) and DataView don't have index properties
* or .length property.
*/
len = 0;
have_length = 0;
} else {
/* There's intentionally no check for
* current underlying buffer length.
*/
len = (duk_uint_fast32_t) (h_bufobj->length >> h_bufobj->shift);
}
}
#endif /* DUK_USE_BUFFEROBJECT_SUPPORT */
for (i = 0; i < len; i++) {
duk_hstring *k;
/* This is a bit fragile: the string is not
* reachable until it is pushed by the helper.
*/
k = duk_heap_strtable_intern_u32_checked(thr, i);
DUK_ASSERT(k);
duk__add_enum_key(ctx, k);
/* [enum_target res] */
}
/* 'length' and other virtual properties are not
* enumerable, but are included if non-enumerable
* properties are requested.
*/
if (have_length && (enum_flags & DUK_ENUM_INCLUDE_NONENUMERABLE)) {
duk__add_enum_key_stridx(ctx, DUK_STRIDX_LENGTH);
}
} else if (DUK_HOBJECT_HAS_EXOTIC_DUKFUNC(curr)) {
if (enum_flags & DUK_ENUM_INCLUDE_NONENUMERABLE) {
duk__add_enum_key_stridx(ctx, DUK_STRIDX_LENGTH);
}
}
/*
* Array part
*/
16-bit fields and heap pointer compression work Memory optimization work for very low memory devices (96 to 256kB system RAM). Overall changes are: - 16-bit fields for various internal structures to reduce their size - Heap pointer compression to reduce pointer size to 16 bits When DUK_OPT_LIGHTFUNC_BUILTINS and the new low memory options are enabled, Duktape initial heap memory usage is about 23kB (compared to baseline of about 45kB) on x86. Unless low memory feature options are enabled, there should be no visible changes to Duktape behavior. More detailed changes: - 16-bit changes for duk_heaphdr: pointer compression, refcount - 16-bit changes for duk_hstring: hash, blen, and clen can all be 16 bits, use 0xFFFF as string byte length limit (call sites ensure this limit is never exceeded) - 16-bit changes for duk_hbuffer, use 0xFFFF as buffer length limit - 16-bit fields for hobject size (entry part, array part), drop hash part since it&#39;s not usually needed for extremely low memory environments - 16-bit changes for duk_hcompiledfunction - Heap pointer packing for stringtable - Heap pointer packing for &#39;strs&#39; built-in strings list (saves around 600 to 700 bytes but may not be a good tradeoff because call site size will increase) Other changes: - Heaphdr NULL init fix. The original macros were broken: the double/single linked macro variants were the wrong way around. Now sets through macro to work properly with compressed pointers. - Rename duk_hbuffer CURR_DATA_PTR -&gt; DATA_PTR to reduce macro length (previous name was tediously long) - Rename buffer &#34;usable_size&#34; to &#34;alloc_size&#34; throughout as they have been the same for a while now (they used to differ when buffer had an extra NUL). - Add memory optimization markers to Duktape.env (pointer compression and individual 16-bit field options) - Rename a few internal fields for clarity: duk_hobject &#39;p&#39; to &#39;props&#39;, heap-&gt;st to heap-&gt;strtable - Add a safety check for buffer alloc size (should not be triggered but prevents wrapping if call sites don&#39;t properly check for sizes) - Other minor cleanups
10 years ago
for (i = 0; i < (duk_uint_fast32_t) DUK_HOBJECT_GET_ASIZE(curr); i++) {
duk_hstring *k;
duk_tval *tv;
tv = DUK_HOBJECT_A_GET_VALUE_PTR(thr->heap, curr, i);
if (DUK_TVAL_IS_UNUSED(tv)) {
continue;
}
k = duk_heap_strtable_intern_u32_checked(thr, i); /* Fragile reachability. */
DUK_ASSERT(k);
duk__add_enum_key(ctx, k);
/* [enum_target res] */
}
if (DUK_HOBJECT_HAS_EXOTIC_ARRAY(curr)) {
/* Array .length comes after numeric indices. */
if (enum_flags & DUK_ENUM_INCLUDE_NONENUMERABLE) {
duk__add_enum_key_stridx(ctx, DUK_STRIDX_LENGTH);
}
}
/*
* Entries part
*/
16-bit fields and heap pointer compression work Memory optimization work for very low memory devices (96 to 256kB system RAM). Overall changes are: - 16-bit fields for various internal structures to reduce their size - Heap pointer compression to reduce pointer size to 16 bits When DUK_OPT_LIGHTFUNC_BUILTINS and the new low memory options are enabled, Duktape initial heap memory usage is about 23kB (compared to baseline of about 45kB) on x86. Unless low memory feature options are enabled, there should be no visible changes to Duktape behavior. More detailed changes: - 16-bit changes for duk_heaphdr: pointer compression, refcount - 16-bit changes for duk_hstring: hash, blen, and clen can all be 16 bits, use 0xFFFF as string byte length limit (call sites ensure this limit is never exceeded) - 16-bit changes for duk_hbuffer, use 0xFFFF as buffer length limit - 16-bit fields for hobject size (entry part, array part), drop hash part since it&#39;s not usually needed for extremely low memory environments - 16-bit changes for duk_hcompiledfunction - Heap pointer packing for stringtable - Heap pointer packing for &#39;strs&#39; built-in strings list (saves around 600 to 700 bytes but may not be a good tradeoff because call site size will increase) Other changes: - Heaphdr NULL init fix. The original macros were broken: the double/single linked macro variants were the wrong way around. Now sets through macro to work properly with compressed pointers. - Rename duk_hbuffer CURR_DATA_PTR -&gt; DATA_PTR to reduce macro length (previous name was tediously long) - Rename buffer &#34;usable_size&#34; to &#34;alloc_size&#34; throughout as they have been the same for a while now (they used to differ when buffer had an extra NUL). - Add memory optimization markers to Duktape.env (pointer compression and individual 16-bit field options) - Rename a few internal fields for clarity: duk_hobject &#39;p&#39; to &#39;props&#39;, heap-&gt;st to heap-&gt;strtable - Add a safety check for buffer alloc size (should not be triggered but prevents wrapping if call sites don&#39;t properly check for sizes) - Other minor cleanups
10 years ago
for (i = 0; i < (duk_uint_fast32_t) DUK_HOBJECT_GET_ENEXT(curr); i++) {
duk_hstring *k;
k = DUK_HOBJECT_E_GET_KEY(thr->heap, curr, i);
if (!k) {
continue;
}
if (!(enum_flags & DUK_ENUM_INCLUDE_NONENUMERABLE) &&
!DUK_HOBJECT_E_SLOT_IS_ENUMERABLE(thr->heap, curr, i)) {
continue;
}
if (DUK_UNLIKELY(DUK_HSTRING_HAS_SYMBOL(k))) {
if (!(enum_flags & DUK_ENUM_INCLUDE_HIDDEN) &&
DUK_HSTRING_HAS_HIDDEN(k)) {
continue;
}
if (!(enum_flags & DUK_ENUM_INCLUDE_SYMBOLS)) {
continue;
}
} else {
DUK_ASSERT(!DUK_HSTRING_HAS_HIDDEN(k)); /* would also have symbol flag */
if (enum_flags & DUK_ENUM_EXCLUDE_STRINGS) {
continue;
}
}
if (DUK_HSTRING_HAS_ARRIDX(k)) {
/* This in currently only possible if the
* object has no array part: the array part
* is exhaustive when it is present.
*/
#if !defined(DUK_USE_PREFER_SIZE)
need_sort = 1;
#endif
} else {
if (enum_flags & DUK_ENUM_ARRAY_INDICES_ONLY) {
continue;
}
}
DUK_ASSERT(DUK_HOBJECT_E_SLOT_IS_ACCESSOR(thr->heap, curr, i) ||
!DUK_TVAL_IS_UNUSED(&DUK_HOBJECT_E_GET_VALUE_PTR(thr->heap, curr, i)->v));
duk__add_enum_key(ctx, k);
/* [enum_target res] */
}
/* Sort enumerated keys according to ES2015 requirements for
* the "inheritance level" just processed. This is far from
* optimal, ES2015 semantics could be achieved more efficiently
* by handling array index string keys (and symbol keys)
* specially above in effect doing the sort inline.
*
* Skip the sort if array index sorting is requested because
* we must consider all keys, also inherited, so an explicit
* sort is done for the whole result after we're done with the
* prototype chain.
*
* Also skip the sort if need_sort == 0, i.e. we know for
* certain that the enumerated order is already correct.
*/
sort_end_index = DUK_HOBJECT_GET_ENEXT(res);
if (!(enum_flags & DUK_ENUM_SORT_ARRAY_INDICES)) {
#if defined(DUK_USE_PREFER_SIZE)
duk__sort_enum_keys_es6(thr, res, sort_start_index, sort_end_index);
#else
if (need_sort) {
DUK_DDD(DUK_DDDPRINT("need to sort"));
duk__sort_enum_keys_es6(thr, res, sort_start_index, sort_end_index);
} else {
DUK_DDD(DUK_DDDPRINT("no need to sort"));
}
#endif
}
sort_start_index = sort_end_index;
if (enum_flags & DUK_ENUM_OWN_PROPERTIES_ONLY) {
break;
}
curr = DUK_HOBJECT_GET_PROTOTYPE(thr->heap, curr);
}
/* [enum_target res] */
duk_remove_m2(ctx);
/* [res] */
if (enum_flags & DUK_ENUM_SORT_ARRAY_INDICES) {
/* Some E5/E5.1 algorithms require that array indices are iterated
* in a strictly ascending order. This is the case for e.g.
* Array.prototype.forEach() and JSON.stringify() PropertyList
* handling. The caller can request an explicit sort in these
* cases.
*/
/* Sort to ES2015 order which works for pure array incides but
* also for mixed keys.
*/
duk__sort_enum_keys_es6(thr, res, DUK__ENUM_START_INDEX, DUK_HOBJECT_GET_ENEXT(res));
}
#if defined(DUK_USE_ES6_PROXY)
compact_and_return:
#endif
/* compact; no need to seal because object is internal */
duk_hobject_compact_props(thr, res);
DUK_DDD(DUK_DDDPRINT("created enumerator object: %!iT", (duk_tval *) duk_get_tval(ctx, -1)));
}
/*
* Returns non-zero if a key and/or value was enumerated, and:
*
* [enum] -> [key] (get_value == 0)
* [enum] -> [key value] (get_value == 1)
*
* Returns zero without pushing anything on the stack otherwise.
*/
DUK_INTERNAL duk_bool_t duk_hobject_enumerator_next(duk_context *ctx, duk_bool_t get_value) {
duk_hthread *thr = (duk_hthread *) ctx;
duk_hobject *e;
duk_hobject *enum_target;
duk_hstring *res = NULL;
duk_uint_fast32_t idx;
duk_bool_t check_existence;
DUK_ASSERT(ctx != NULL);
/* [... enum] */
e = duk_require_hobject(ctx, -1);
/* XXX use get tval ptr, more efficient */
duk_get_prop_stridx_short(ctx, -1, DUK_STRIDX_INT_NEXT);
idx = (duk_uint_fast32_t) duk_require_uint(ctx, -1);
duk_pop(ctx);
DUK_DDD(DUK_DDDPRINT("enumeration: index is: %ld", (long) idx));
/* Enumeration keys are checked against the enumeration target (to see
* that they still exist). In the proxy enumeration case _Target will
* be the proxy, and checking key existence against the proxy is not
* required (or sensible, as the keys may be fully virtual).
*/
duk_get_prop_stridx_short(ctx, -1, DUK_STRIDX_INT_TARGET);
enum_target = duk_require_hobject(ctx, -1);
DUK_ASSERT(enum_target != NULL);
#if defined(DUK_USE_ES6_PROXY)
check_existence = (!DUK_HOBJECT_HAS_EXOTIC_PROXYOBJ(enum_target));
#else
check_existence = 1;
#endif
duk_pop(ctx); /* still reachable */
DUK_DDD(DUK_DDDPRINT("getting next enum value, enum_target=%!iO, enumerator=%!iT",
(duk_heaphdr *) enum_target, (duk_tval *) duk_get_tval(ctx, -1)));
/* no array part */
for (;;) {
duk_hstring *k;
16-bit fields and heap pointer compression work Memory optimization work for very low memory devices (96 to 256kB system RAM). Overall changes are: - 16-bit fields for various internal structures to reduce their size - Heap pointer compression to reduce pointer size to 16 bits When DUK_OPT_LIGHTFUNC_BUILTINS and the new low memory options are enabled, Duktape initial heap memory usage is about 23kB (compared to baseline of about 45kB) on x86. Unless low memory feature options are enabled, there should be no visible changes to Duktape behavior. More detailed changes: - 16-bit changes for duk_heaphdr: pointer compression, refcount - 16-bit changes for duk_hstring: hash, blen, and clen can all be 16 bits, use 0xFFFF as string byte length limit (call sites ensure this limit is never exceeded) - 16-bit changes for duk_hbuffer, use 0xFFFF as buffer length limit - 16-bit fields for hobject size (entry part, array part), drop hash part since it&#39;s not usually needed for extremely low memory environments - 16-bit changes for duk_hcompiledfunction - Heap pointer packing for stringtable - Heap pointer packing for &#39;strs&#39; built-in strings list (saves around 600 to 700 bytes but may not be a good tradeoff because call site size will increase) Other changes: - Heaphdr NULL init fix. The original macros were broken: the double/single linked macro variants were the wrong way around. Now sets through macro to work properly with compressed pointers. - Rename duk_hbuffer CURR_DATA_PTR -&gt; DATA_PTR to reduce macro length (previous name was tediously long) - Rename buffer &#34;usable_size&#34; to &#34;alloc_size&#34; throughout as they have been the same for a while now (they used to differ when buffer had an extra NUL). - Add memory optimization markers to Duktape.env (pointer compression and individual 16-bit field options) - Rename a few internal fields for clarity: duk_hobject &#39;p&#39; to &#39;props&#39;, heap-&gt;st to heap-&gt;strtable - Add a safety check for buffer alloc size (should not be triggered but prevents wrapping if call sites don&#39;t properly check for sizes) - Other minor cleanups
10 years ago
if (idx >= DUK_HOBJECT_GET_ENEXT(e)) {
DUK_DDD(DUK_DDDPRINT("enumeration: ran out of elements"));
break;
}
/* we know these because enum objects are internally created */
k = DUK_HOBJECT_E_GET_KEY(thr->heap, e, idx);
DUK_ASSERT(k != NULL);
DUK_ASSERT(!DUK_HOBJECT_E_SLOT_IS_ACCESSOR(thr->heap, e, idx));
DUK_ASSERT(!DUK_TVAL_IS_UNUSED(&DUK_HOBJECT_E_GET_VALUE(thr->heap, e, idx).v));
idx++;
/* recheck that the property still exists */
if (check_existence && !duk_hobject_hasprop_raw(thr, enum_target, k)) {
DUK_DDD(DUK_DDDPRINT("property deleted during enumeration, skip"));
continue;
}
DUK_DDD(DUK_DDDPRINT("enumeration: found element, key: %!O", (duk_heaphdr *) k));
res = k;
break;
}
DUK_DDD(DUK_DDDPRINT("enumeration: updating next index to %ld", (long) idx));
duk_push_u32(ctx, (duk_uint32_t) idx);
duk_put_prop_stridx_short(ctx, -2, DUK_STRIDX_INT_NEXT);
/* [... enum] */
if (res) {
duk_push_hstring(ctx, res);
if (get_value) {
duk_push_hobject(ctx, enum_target);
duk_dup_m2(ctx); /* -> [... enum key enum_target key] */
duk_get_prop(ctx, -2); /* -> [... enum key enum_target val] */
duk_remove_m2(ctx); /* -> [... enum key val] */
duk_remove(ctx, -3); /* -> [... key val] */
} else {
duk_remove_m2(ctx); /* -> [... key] */
}
return 1;
} else {
duk_pop(ctx); /* -> [...] */
return 0;
}
}
/*
* Get enumerated keys in an Ecmascript array. Matches Object.keys() behavior
* described in E5 Section 15.2.3.14.
*/
DUK_INTERNAL duk_ret_t duk_hobject_get_enumerated_keys(duk_context *ctx, duk_small_uint_t enum_flags) {
duk_hthread *thr = (duk_hthread *) ctx;
duk_hobject *e;
duk_harray *a;
duk_hstring **keys;
duk_tval *tv;
duk_uint_fast32_t count;
DUK_ASSERT(ctx != NULL);
DUK_ASSERT(duk_get_hobject(ctx, -1) != NULL);
DUK_UNREF(thr);
/* Create a temporary enumerator to get the (non-duplicated) key list;
* the enumerator state is initialized without being needed, but that
* has little impact.
*/
duk_hobject_enumerator_create(ctx, enum_flags);
e = duk_known_hobject(ctx, -1);
/* [enum_target enum res] */
/* Create dense result array to exact size. */
DUK_ASSERT(DUK_HOBJECT_GET_ENEXT(e) >= DUK__ENUM_START_INDEX);
count = (duk_uint32_t) (DUK_HOBJECT_GET_ENEXT(e) - DUK__ENUM_START_INDEX);
a = duk_push_harray_with_size(ctx, count);
DUK_ASSERT(a != NULL);
DUK_ASSERT(DUK_HOBJECT_GET_ASIZE((duk_hobject *) a) == count);
DUK_ASSERT(a->length == count);
tv = DUK_HOBJECT_A_GET_BASE(thr->heap, (duk_hobject *) a);
/* Fill result array, no side effects. */
keys = DUK_HOBJECT_E_GET_KEY_BASE(thr->heap, e);
keys += DUK__ENUM_START_INDEX;
while (count-- > 0) {
duk_hstring *k;
k = *keys++;
DUK_ASSERT(k != NULL); /* enumerator must have no keys deleted */
DUK_TVAL_SET_STRING(tv, k);
tv++;
DUK_HSTRING_INCREF(thr, k);
}
/* [enum_target enum res] */
duk_remove_m2(ctx);
/* [enum_target res] */
return 1; /* return 1 to allow callers to tail call */
}