diff --git a/doc/low-memory.rst b/doc/low-memory.rst index b45139fb..031f09d3 100644 --- a/doc/low-memory.rst +++ b/doc/low-memory.rst @@ -380,7 +380,7 @@ The following may be appropriate when even less memory is available - When using pointer compression you need to add support for compressing ROM strings, see ``doc/objects-in-code-section.rst`` and a concrete - example in ``examples/cmdline/duk_cmdline_ajduk.c``. + example in ``examples/cmdline/duk_cmdline_lowmem.c``. - See ``doc/objects-in-code-section.rst`` for technical details and current limitations. @@ -431,7 +431,7 @@ When ROM object/string support is enabled, pointer compression and decompression must support ROM pointer compression. This is done by reserving a range of 16-bit compressed pointer values to represent ROM pointers, and to use a ROM pointer table to compress/decompress -ROM pointers. See ``examples/cmdline/duk_cmdline_ajduk.c`` for an +ROM pointers. See ``examples/cmdline/duk_cmdline_lowmem.c`` for an example. External string strategies (DUK_USE_EXTSTR_INTERN_CHECK) @@ -469,7 +469,7 @@ scraping strings from C and Ecmascript code using regexps: There are concrete examples for some external string strategies in: -* ``dist/examples/cmdline/duk_cmdline_ajduk.c`` +* ``dist/examples/cmdline/duk_cmdline_lowmem.c`` Tuning pool sizes for a pool-based memory allocator =================================================== diff --git a/doc/objects-in-code-section.rst b/doc/objects-in-code-section.rst index a1fc7b47..a6b222c5 100644 --- a/doc/objects-in-code-section.rst +++ b/doc/objects-in-code-section.rst @@ -280,4 +280,4 @@ objects using the user-supplied compression macros. This poses a few issues: For now the approach is based on that ROM pointer table; the integration with user code is not (yet) very clean, see: -* ``examples/cmdline/duk_cmdline_ajduk.c`` +* ``examples/cmdline/duk_cmdline_lowmem.c``