Remove thr->callstack as a monolithic array and replace it with a linked list
of duk_activations. thr->callstack_curr is the current call (or NULL if no
call is in progress), and act->parent chains to a previous call or NULL.
thr->callstack_top is kept because it's needed by some internals at present;
it may be removed in the future.
'Leave as undefined' seems to be the best overall value stack initialization
policy. While 'leave as garbage' is marginally better in a few cases (mostly
when refcounting is disabled) it's probably not worth keeping two policies
around.
Change the current value stack policy from "unused above top" to either
"undefined above top" or "garbage above top", depending on a config
option. Change mark-and-sweep and debug print code to only process
entries between [0,top[ in either case.
Both policies have potential upsides and downsides based on performance
measurement. This commit provides both policies; "undefined above top"
will probably be the only policy left however, because "garbage above
top" is only better in a few cases and mostly without refcounts.
Other minor improvements:
- Rework index validation to use duk_uidx_t and more shared code.
- Add cached thr->valstack_size value
Volatile declarations eliminate performance benefits. Ordinary aliasing
rules should be enough to guarantee consistency though. 'curr_pc' becomes
an escaped variable when its address is assigned to 'thr->ptr_curr_pc'.
As a result, any operations that may potentially read it (such as some
function calls) should cause it to be written back to the stack frame
before doing the operation. The compiler is required to use a conservative
estimate of when it's safe *not* to write the variable back. Even if that
were not the case it's unlikely there would be practical problems.
Also remove mostly unused old debug code.
Debug code doesn't have access to 'heap' so it cannot decode pointers.
Cause an #error for now if both debug prints and pointer compression
are enabled at the same time.
Remove duk_debug_hobject.c from make and dist. It was out of date and
not used in practice anymore.
Memory optimization work for very low memory devices (96 to 256kB system RAM).
Overall changes are:
- 16-bit fields for various internal structures to reduce their size
- Heap pointer compression to reduce pointer size to 16 bits
When DUK_OPT_LIGHTFUNC_BUILTINS and the new low memory options are enabled,
Duktape initial heap memory usage is about 23kB (compared to baseline of
about 45kB) on x86.
Unless low memory feature options are enabled, there should be no visible
changes to Duktape behavior.
More detailed changes:
- 16-bit changes for duk_heaphdr: pointer compression, refcount
- 16-bit changes for duk_hstring: hash, blen, and clen can all be 16 bits,
use 0xFFFF as string byte length limit (call sites ensure this limit is
never exceeded)
- 16-bit changes for duk_hbuffer, use 0xFFFF as buffer length limit
- 16-bit fields for hobject size (entry part, array part), drop hash part
since it's not usually needed for extremely low memory environments
- 16-bit changes for duk_hcompiledfunction
- Heap pointer packing for stringtable
- Heap pointer packing for 'strs' built-in strings list (saves around 600
to 700 bytes but may not be a good tradeoff because call site size will
increase)
Other changes:
- Heaphdr NULL init fix. The original macros were broken: the double/single
linked macro variants were the wrong way around. Now sets through macro
to work properly with compressed pointers.
- Rename duk_hbuffer CURR_DATA_PTR -> DATA_PTR to reduce macro length
(previous name was tediously long)
- Rename buffer "usable_size" to "alloc_size" throughout as they have been
the same for a while now (they used to differ when buffer had an extra NUL).
- Add memory optimization markers to Duktape.env (pointer compression and
individual 16-bit field options)
- Rename a few internal fields for clarity: duk_hobject 'p' to 'props',
heap->st to heap->strtable
- Add a safety check for buffer alloc size (should not be triggered but
prevents wrapping if call sites don't properly check for sizes)
- Other minor cleanups
* Fix outstanding FIXME issues for lightfunc semantics.
* Improve API and Ecmascript testcases to match.
* Clarify lightfunc limitations, e.g. finalizer limitations.
* Guide and API documentation changes for lightfuncs.
* Fix compile warning: duk_str_not_object unused.
A lot of changes to add preliminary lightfunc support:
* Add LIGHTFUNC tagged type to duk_tval.h and API.
* Internal changes for preliminary to support lightfuncs in call handling
and other operations (FIXMEs left in obvious places where support is
still missing after this commit)
* Preliminary Ecmascript and API testcases for lightfuncs
Detailed notes:
* Because magic is signed, reading it back involves sign extension which is
quite verbose to do in C. Use macros for reading the magic value and other
bit fields encoded in the flags.
* Function.prototype.bind(): the 'length' property of a bound function now
comes out wrong. We could simply look up the virtual 'length' property
even if h_target is NULL: no extra code and binding is relatively rare in
hot paths. Rewrite more cleanly in any case.
* The use flag DUK_USE_LIGHTFUNC_BUILTINS controls the forced lightfunc
conversion of built-ins. This results in non-compliant built-ins but
significant memory savings in very memory poor environments.
* Reject eval(), Thread.yield/resume as lightfuncs. These functions have
current assertions that they must be called as fully fledged functions.
* Lightfuncs are serialized like ordinary functions for JSON, JX, and JC
by this diff.
* Add 'magic' to activation for lightfuncs. It will be needed for lightweight
functions: we don't have the duk_tval related to the lightfunc, so we must
copy the magic value to the activation when a call is made.
* When lightfuncs are used as property lookup base values, continue property
lookup from the Function.prototype object. This is necessary to allow e.g.
``func.call()`` and ``func.apply()`` to be used.
* Call handling had to be reworked for lightfuncs, especially how bound
function chains are handled. This is a relatively large change but is
necessary to support lightweight functions properly in bound function
resolution.
The current solution is not ideal. The bytecode executor will first try an
ecma-to-ecma call setup which resolves the bound function chain first. If
the final, unbound function is not viable (a native function) the call setup
returns with an error code. The caller will then perform a normal call.
Although bound function resolution has already been done, the normal call
handling code will re-do it (and detect there is nothing to do).
This situation could be avoided by decoupling bound function handling and
effective this binding computation from the actual call setup. The caller
could then to do this prestep first, and only then decide whether to use an
ecma-to-ecma call or an ordinary heavyweight call.
Remove duk__find_nonbound_function as unused.
* Use indirect magic to allow LIGHTFUNCs for Date. Most of the built-in
functions not directly eligible as lightfuncs are the Date built-in methods,
whose magic values contain too much information to fit into the 8-bit magic
of a LIGHTFUNC value.
To work around this, add an array (duk__date_magics[]) containing the
actual control flags needed by the built-ins, and make the Date built-in
magic value an index into this table. With this change Date built-ins are
successfully converted to lightfuncs.
Testcase fixes:
- Whitespace fixes
- Print error for indirect eval error to make diagnosis easier
- Fix error string to match errmsg updated in this branch