If you compile Duktape with no compiler options, Duktape will detect the compiler and the platform automatically and select defaults appropriate in most cases.
The default features are, at a high level:
If you wish to modify the defaults, you can provide feature options in the
form of DUK_OPT_xxx
compiler defines. These will be taken into
account by the internal duk_features.h
file, which resolves the
final internal features based on feature requests, compiler features, and
platform features.
The available feature options can be found in duk_features.h
.
The table below summarizes the available options (in no particular order):
Define | Description |
---|---|
DUK_OPT_NO_PACKED_TVAL | Don't use the packed 8-byte internal value representation even if otherwise possible. The packed representation has more platform/compiler portability issues than the unpacked one. |
DUK_OPT_NO_REFERENCE_COUNTING | Disable reference counting and use only mark-and-sweep for garbage collection. Although this reduces memory footprint of heap objects, the downside is much more fluctuation in memory usage. |
DUK_OPT_NO_MARK_AND_SWEEP | Disable mark-and-sweep and use only reference counting for garbage collection. This reduces code footprint and eliminates garbage collection pauses, but objects participating in unreachable reference cycles won't be collected until the Duktape heap is destroyed. In particular, function instances won't be collected because they're always in a reference cycle with their default prototype object. Unreachable objects are collected if you break reference cycles manually (and are always freed when a heap is destroyed). |
DUK_OPT_NO_MS_STRINGTABLE_RESIZE | Disable forced string intern table resize during mark-and-sweep garbage collection. This may be useful when reference counting is disabled, as mark-and-sweep collections will be more frequent and thus more expensive. |
DUK_OPT_GC_TORTURE | Development time option: force full mark-and-sweep on every allocation to stress test memory management. | DUK_OPT_NO_AUGMENT_ERRORS | Don't augment Ecmascript error objects with custom fields like
fileName , lineNumber , and traceback data.
Implies DUK_OPT_NO_TRACEBACKS . |
DUK_OPT_NO_TRACEBACKS | Don't record traceback data into Ecmascript error objects (but still record
fileName and lineNumber ). Reduces footprint and
makes error handling a bit faster, at the cost of less nformative Ecmascript
errors. |
DUK_OPT_NO_VERBOSE_ERRORS | Don't provide error message strings or filename/line information for errors generated by Duktape. Reduces footprint, at the cost of much less informative Ecmascript errors. |
DUK_OPT_TRACEBACK_DEPTH | Override default traceback collection depth. The default is currently 10. |
DUK_OPT_NO_FILE_IO | Disable use of ANSI C file I/O which might be a portability issue on some
platforms. Causes duk_eval_file() to throw an error,
makes built-in print() and alert() no-ops,
and suppresses writing of a panic message to stderr on panic.
This option does not suppress debug printing so don't enable debug printing
if you wish to avoid I/O. |
DUK_OPT_SEGFAULT_ON_PANIC | Cause the default panic handler to cause a segfault instead of using
abort() or exit() . This is useful when debugging
with valgrind, as a segfault provides a nice C traceback in valgrind. |
DUK_OPT_SELF_TESTS | Perform run-time self tests when a Duktape heap is created. Catches platform/compiler problems which cannot be reliably detected during compile time. Not enabled by default because of the extra footprint. |
DUK_OPT_ASSERTIONS | Enable internal assert checks. These slow down execution considerably so only use when debugging. |
DUK_OPT_DEBUG | Enable debug printouts. |
DUK_OPT_DDEBUG | Enable more debug printouts. |
DUK_OPT_DDDEBUG | Enable even more debug printouts. Not recommended unless you have grep handy. |
DUK_OPT_DPRINT_COLORS | Enable coloring of debug prints with ANSI escape codes. The behavior is not sensitive to terminal settings. |
DUK_OPT_DPRINT_RDTSC | Print RDTSC cycle count in debug prints if available. |
DUK_OPT_DEBUG_BUFSIZE | Debug code uses a static buffer as a formatting temporary to avoid side
effects in debug prints. The static buffer is large by default, which may
be an issue in constrained environments. You can set the buffer size
manually with this option. Example:
-DDUK_OPT_DEBUG_BUFSIZE=2048 . |
DUK_OPT_HAVE_CUSTOM_H | Enable user-provided duk_custom.h customization header
(see below for details). Not recommended unless really necessary. |
Normally you define DUK_OPT_xxx
feature options and the
internal duk_features.h
header resolves these with platform/compiler
constraints to determine effective compilation options for Duktape internals.
The effective options are provided as DUK_USE_xxx
defines which
you normally never see.
If you define DUK_OPT_HAVE_CUSTOM_H
, Duktape will include
duk_custom.h
after determining the appropriate DUK_USE_xxx
defines but before compiling any code. The duk_custom.h
header,
which you provide, can then tweak the active DUK_USE_xxx
defines
freely. See duk_features.h
for the available defines.
This approach is useful when the DUK_OPT_xxx
feature options
don't provide enough flexibility to tweak the build. The downside is that
you can easily create inconsistent DUK_USE_xxx
flags, the
customization header will be version specific, and you need to peek into
Duktape internals to know what defines to tweak.
The default panic handler will print an error message to stdout
unless I/O is disabled by DUK_OPT_NO_FILE_IO
. It will then call
abort()
or cause a segfault if
DUK_OPT_SEGFAULT_ON_PANIC
is defined.
You can override the entire panic handler by defining
DUK_PANIC_HANDLER
. For example, you could add the
following to your compiler options:
'-DDUK_PANIC_HANDLER(code,msg)={printf("*** %d:%s\n",(code),(msg));abort();}'
Or perhaps:
'-DDUK_PANIC_HANDLER(code,msg)={my_panic_handler((code),(msg))}'
which calls your custom handler:
void my_panic_handler(int code, const char *msg) { /* Your panic handling. Must not return. */ }
This section only applies if you customize Duktape internals and wish to submit a patch to be included in the mainline distribution:
DUK_OPT_xxx
for the custom feature.
The custom feature should only be enabled if the feature option is
explicitly given.duk_features.h
to detect your custom feature
option and define appropriate internal DUK_USE_xxx
define(s). Conflicts with other features should be detected.
Code outside duk_features.h
should only listen
to DUK_USE_xxx
defines so that the resolution process
is fully contained in duk_features.h
.There are three supported memory management alternatives:
When using only reference counting it is important to avoid creating
unreachable reference cycles. Reference cycles are usually easy to avoid in
application code e.g. by using only forward pointers in data structures. Even
if reference cycles are necessary, garbage collection can be allowed to work
simply by breaking the cycles before deleting the final references to such objects.
For example, if you have a tree structure where nodes maintain references to
both children and parents (creating reference cycles for each node) you could
walk the tree and set the parent reference to null
before deleting
the final reference to the tree.
Unfortunately every Ecmascript function instance is, by default, in a
reference loop with an automatic prototype object created for the object.
The function instance's prototype
property points to the prototype
object, and the prototype's constructor
property points back to the
function instance. Only mark-and-sweep is able to collect these reference
loops at the moment. If you build with reference counting only, function
instances may appear to leak memory; the memory will be released when the
relevant heap is destroyed. You can also break the reference loops manually
(although this is a bit cumbersome):
var f = function() { }; var g = function() { }; var h = function() { }; __duk__.setFinalizer(f, function() { print('finalizer for f'); }); __duk__.setFinalizer(g, function() { print('finalizer for g'); }); __duk__.setFinalizer(h, function() { print('finalizer for h'); }); // not collected until heap destruction in a reference counting only build f = null; // not collected immediately // break cycle by deleting 'prototype' reference (alternative 1) g.prototype = null; g = null; // collected immediately, finalizer runs // break cycle by deleting 'constructor' reference (alternative 2) h.prototype.constructor = null; h = null; // collected immediately, finalizer runs // no-op with refcount only, with mark-and-sweep finalizer for 'f' runs __duk__.gc();