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77 lines
2.6 KiB

name: duk_suspend
proto: |
void duk_suspend(duk_context *ctx, duk_thread_state *state);
stack: |
[ ... ] -> [ ... state(N)! ] (number of pushed stack entries may vary)
summary: |
<p>Suspend the current call stack so that another native thread may operate
on the same Duktape heap. The necessary internal state is stored on the
value stack and/or the provided <code>state</code> allocation.
The <code>state</code> pointer must not be NULL, otherwise memory unsafe
behavior occurs. Execution must later be resumed using
<code><a href="#duk_resume">duk_resume()</a></code>; if execution is not
resumed later some internal book-keeping will be left in an inconsistent
state. The native call stack of the current native thread (which calls
<code>duk_suspend()</code>) must not be unwound while Duktape execution
is suspended.</p>
<div class="note">
Duktape does not provide any locking for ensuring only one native thread
accesses a certain Duktape heap at a time. Application code must provide
such mechanisms.
</div>
<p>See <a href="http://duktape.org/guide.html#threading">Threading</a>.</p>
example: |
/* Example of a blocking connect which suspends Duktape execution while the
* connect blocks. The example assumes an external locking mechanism for
* ensuring only one native thread accesses the Duktape heap at a time.
* When my_blocking_connect() is entered, the currently executing native
* thread is assumed to have already obtained the lock.
*/
duk_ret_t my_blocking_connect(duk_context *ctx) {
duk_thread_state st;
const char *host;
int port;
int success;
host = duk_require_string(ctx, 0);
port = (int) duk_require_int(ctx, 1);
/* Suspend the Duktape thread. Once duk_suspend() returns you must
* not call into the Duktape API before doing a duk_resume().
*/
duk_suspend(ctx, &st);
my_release_lock();
/* Blocks until connect attempt is finished. Another native thread
* may call into Duktape while we're blocked provided that application
* guarantees only thread does so at a time.
*/
success = blocking_connect(host, port);
/* When we want to resume execution we must ensure no other thread is
* active for the Duktape heap. We then call duk_resume() and proceed
* normally.
*/
my_acquire_lock();
duk_resume(ctx, &st);
if (!success) {
duk_error(ctx, DUK_ERR_ERROR, "failed to connect");
}
return 0;
}
tags:
- thread
seealso:
- duk_resume
introduced: 1.6.0