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/*
* Some test cases for label matching cases.
*
* Especially, test 'continue' through a switch.
*/
/*===
before break
after do
before continue
after do
===*/
/* fast break (handled with a JUMP) */
try {
do {
print("before break");
break;
print("after break");
} while(0);
print("after do");
} catch (e) {
print(e.name);
}
try {
done = 0;
do {
if (done) {
break;
}
print("before continue");
done = 1;
continue;
print("after continue");
} while(0);
print("after do");
} catch (e) {
print(e.name);
}
/*===
break caught by finally
broke out
continue caught by finally
broke out
===*/
/* slow break across a try-catch boundary, handled with BREAK */
try {
do {
try {
break;
} finally {
print("break caught by finally"); // caught, but rethrown
}
} while(true);
print("broke out");
} catch (e) {
print(e.name);
}
/* slow continue across a try-catch boundary, handled with CONTINUE */
try {
done = 0;
do {
if (done) {
break;
}
try {
done = 1;
continue;
} finally {
print("continue caught by finally"); // caught, but rethrown
}
} while(true);
print("broke out");
} catch (e) {
print(e.name);
}
/*===
===*/
/* FIXME: same tests for 'with' */
/*===
3
2
1
loop done
===*/
/* A continue with an empty label from inside a switch should bypass the
* switch statement (which registers no empty label for 'continue') and
* may match an empty label outside the switch.
*/
try {
count = 3;
do {
print(count);
count -= 1;
if (count == 0) {
break;
}
switch(1) {
case 1:
// this continue should go to top of the do-loop
continue;
}
print("never here");
} while(true);
print("loop done");
} catch (e) {
print(e.name);
}