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/*
* Example torture memory allocator with memory wiping and check for
* out-of-bounds writes.
*
* Allocation structure:
*
* [ alloc_hdr | red zone before | user area | red zone after ]
*
* ^ ^
* | `--- pointer returned to Duktape
* `--- underlying malloc ptr
*/
#include "duktape.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <stdint.h>
#define RED_ZONE_SIZE 16
#define RED_ZONE_BYTE 0x5a
#define INIT_BYTE 0xa5
#define WIPE_BYTE 0x27
typedef struct {
/* The double value in the union is there to ensure alignment is
* good for IEEE doubles too. In many 32-bit environments 4 bytes
* would be sufficiently aligned and the double value is unnecessary.
*/
union {
size_t sz;
double d;
} u;
} alloc_hdr;
static void check_red_zone(alloc_hdr *hdr) {
size_t size;
int i;
int err;
unsigned char *p;
unsigned char *userptr;
size = hdr->u.sz;
userptr = (unsigned char *) hdr + sizeof(alloc_hdr) + RED_ZONE_SIZE;
err = 0;
p = (unsigned char *) hdr + sizeof(alloc_hdr);
for (i = 0; i < RED_ZONE_SIZE; i++) {
if (p[i] != RED_ZONE_BYTE) {
err = 1;
}
}
if (err) {
fprintf(stderr, "RED ZONE CORRUPTED BEFORE ALLOC: hdr=%p ptr=%p size=%ld\n",
(void *) hdr, (void *) userptr, (long) size);
fflush(stderr);
}
err = 0;
p = (unsigned char *) hdr + sizeof(alloc_hdr) + RED_ZONE_SIZE + size;
for (i = 0; i < RED_ZONE_SIZE; i++) {
if (p[i] != RED_ZONE_BYTE) {
err = 1;
}
}
if (err) {
fprintf(stderr, "RED ZONE CORRUPTED AFTER ALLOC: hdr=%p ptr=%p size=%ld\n",
(void *) hdr, (void *) userptr, (long) size);
fflush(stderr);
}
}
void *duk_alloc_torture(void *udata, duk_size_t size) {
unsigned char *p;
(void) udata; /* Suppress warning. */
if (size == 0) {
return NULL;
}
p = (unsigned char *) malloc(size + sizeof(alloc_hdr) + 2 * RED_ZONE_SIZE);
if (!p) {
return NULL;
}
((alloc_hdr *) p)->u.sz = size;
p += sizeof(alloc_hdr);
memset((void *) p, RED_ZONE_BYTE, RED_ZONE_SIZE);
p += RED_ZONE_SIZE;
memset((void *) p, INIT_BYTE, size);
p += size;
memset((void *) p, RED_ZONE_BYTE, RED_ZONE_SIZE);
p -= size;
return (void *) p;
}
void *duk_realloc_torture(void *udata, void *ptr, duk_size_t size) {
unsigned char *p, *old_p;
size_t old_size;
(void) udata; /* Suppress warning. */
/* Handle the ptr-NULL vs. size-zero cases explicitly to minimize
* platform assumptions. You can get away with much less in specific
* well-behaving environments.
*/
if (ptr) {
old_p = (unsigned char *) ptr - sizeof(alloc_hdr) - RED_ZONE_SIZE;
old_size = ((alloc_hdr *) old_p)->u.sz;
check_red_zone((alloc_hdr *) old_p);
if (size == 0) {
memset((void *) old_p, WIPE_BYTE, old_size + sizeof(alloc_hdr) + 2 * RED_ZONE_SIZE);
free((void *) old_p);
return NULL;
} else {
/* Force address change on every realloc. */
p = (unsigned char *) malloc(size + sizeof(alloc_hdr) + 2 * RED_ZONE_SIZE);
if (!p) {
return NULL;
}
((alloc_hdr *) p)->u.sz = size;
p += sizeof(alloc_hdr);
memset((void *) p, RED_ZONE_BYTE, RED_ZONE_SIZE);
p += RED_ZONE_SIZE;
if (size > old_size) {
memcpy((void *) p, (void *) (old_p + sizeof(alloc_hdr) + RED_ZONE_SIZE), old_size);
memset((void *) (p + old_size), INIT_BYTE, size - old_size);
} else {
memcpy((void *) p, (void *) (old_p + sizeof(alloc_hdr) + RED_ZONE_SIZE), size);
}
p += size;
memset((void *) p, RED_ZONE_BYTE, RED_ZONE_SIZE);
p -= size;
memset((void *) old_p, WIPE_BYTE, old_size + sizeof(alloc_hdr) + 2 * RED_ZONE_SIZE);
free((void *) old_p);
return (void *) p;
}
} else {
if (size == 0) {
return NULL;
} else {
p = (unsigned char *) malloc(size + sizeof(alloc_hdr) + 2 * RED_ZONE_SIZE);
if (!p) {
return NULL;
}
((alloc_hdr *) p)->u.sz = size;
p += sizeof(alloc_hdr);
memset((void *) p, RED_ZONE_BYTE, RED_ZONE_SIZE);
p += RED_ZONE_SIZE;
memset((void *) p, INIT_BYTE, size);
p += size;
memset((void *) p, RED_ZONE_BYTE, RED_ZONE_SIZE);
p -= size;
return (void *) p;
}
}
}
void duk_free_torture(void *udata, void *ptr) {
unsigned char *p;
size_t old_size;
(void) udata; /* Suppress warning. */
if (!ptr) {
return;
}
p = (unsigned char *) ptr - sizeof(alloc_hdr) - RED_ZONE_SIZE;
old_size = ((alloc_hdr *) p)->u.sz;
check_red_zone((alloc_hdr *) p);
memset((void *) p, WIPE_BYTE, old_size + sizeof(alloc_hdr) + 2 * RED_ZONE_SIZE);
free((void *) p);
}