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# Base configuration for low memory environments, see
# doc/low-memory.rst:
#
# - Strips verbose errors etc
# - Strips some ES2015 features like Proxy support (re-enable if needed)
# - Strips some Duktape custom feature like JX/JC; keeps e.g. RegExp
# and other standard parts
# - Strips some commonly unnecessary API calls like bytecode dump/load
# - Does not enable pointer compression or external strings: these
# need target specific support code
# - Does not enable ROM string/object support by default, enable manually
#
# Consider switching alignment to align-by-1 or align-by-4 for more compact
# memory layout if the architecture supports it.
#DUK_USE_ALIGN_BY: 1
# With the vast majority of compilers some of the 'undefined behavior'
# assumptions are fine, and produce smaller and faster code, so enable
# by default for lowmem targets. You may need to disable this for some
# compilers.
DUK_USE_ALLOW_UNDEFINED_BEHAVIOR: true
DUK_USE_PREFER_SIZE: true
DUK_USE_EXEC_PREFER_SIZE: true
DUK_USE_FAST_REFCOUNT_DEFAULT: false
DUK_USE_AUGMENT_ERROR_CREATE: false
DUK_USE_AUGMENT_ERROR_THROW: false
DUK_USE_TRACEBACKS: false
DUK_USE_ERRCREATE: false
DUK_USE_ERRTHROW: false
DUK_USE_VERBOSE_ERRORS: false
DUK_USE_PARANOID_ERRORS: true
DUK_USE_FATAL_MAXLEN: 64
DUK_USE_VERBOSE_EXECUTOR_ERRORS: false # <100 bytes footprint
DUK_USE_DEBUGGER_SUPPORT: false # must be disabled if DUK_USE_PC2LINE is disabled
DUK_USE_PC2LINE: false
DUK_USE_LEXER_SLIDING_WINDOW: false
DUK_USE_JSON_STRINGIFY_FASTPATH: false
DUK_USE_JSON_QUOTESTRING_FASTPATH: false
DUK_USE_JSON_DECSTRING_FASTPATH: false
DUK_USE_JSON_DECNUMBER_FASTPATH: false
DUK_USE_JSON_EATWHITE_FASTPATH: false
DUK_USE_BASE64_FASTPATH: false
DUK_USE_HEX_FASTPATH: false
DUK_USE_IDCHAR_FASTPATH: false
DUK_USE_ARRAY_PROP_FASTPATH: false
DUK_USE_ARRAY_FASTPATH: false
DUK_USE_BYTECODE_DUMP_SUPPORT: false
DUK_USE_JX: false
DUK_USE_JC: false
#DUK_USE_REGEXP_SUPPORT: false
DUK_USE_DEBUG_BUFSIZE: 2048
DUK_USE_LIGHTFUNC_BUILTINS: true
# Grow value stack without any slack, and shrink to minimum reserved size with
# no slack. Increases allocation traffic but avoids allocating space not
# actually needed.
DUK_USE_VALSTACK_GROW_SHIFT: false
DUK_USE_VALSTACK_SHRINK_CHECK_SHIFT: false
DUK_USE_VALSTACK_SHRINK_SLACK_SHIFT: false
# Using the same minsize and maxsize drops code footprint by around 400 bytes
# (string table resize code is omitted). Enabling DUK_USE_STRTAB_PTRCOMP
# saves some RAM (two bytes per strtab entry) at the cost of 200-300 bytes of
# code footprint.
DUK_USE_STRTAB_MINSIZE: 128
DUK_USE_STRTAB_MAXSIZE: 128
DUK_USE_STRTAB_SHRINK_LIMIT: 0 # doesn't matter if minsize==masize
DUK_USE_STRTAB_GROW_LIMIT: 65536 # -""-
DUK_USE_STRTAB_RESIZE_CHECK_MASK: 255 # -""-
#DUK_USE_STRTAB_PTRCOMP: true # sometimes useful with pointer compression
# Disable literal pinning and litcache.
DUK_USE_LITCACHE_SIZE: false
DUK_USE_HSTRING_ARRIDX: false
DUK_USE_HSTRING_LAZY_CLEN: false # non-lazy charlen is smaller
# Only add a hash table for quite large objects to conserve memory. Even
# lower memory targets usually drop hash part support entirely.
DUK_USE_HOBJECT_HASH_PROP_LIMIT: 64
DUK_USE_HOBJECT_ARRAY_ABANDON_MINSIZE: 32
# Disable freelist caching.
DUK_USE_CACHE_ACTIVATION: false
DUK_USE_CACHE_CATCHER: false
# Consider using pointer compression, see doc/low-memory.rst.
#DUK_USE_REFCOUNT16: true
#DUK_USE_REFCOUNT32: false
#DUK_USE_STRHASH16: true
#DUK_USE_STRLEN16: true
#DUK_USE_BUFLEN16: true
#DUK_USE_OBJSIZES16: true
#DUK_USE_HSTRING_CLEN: false
#DUK_USE_HSTRING_LAZY_CLEN: false
#DUK_USE_HOBJECT_HASH_PART: false
#DUK_USE_HEAPPTR16
#DUK_USE_HEAPPTR_DEC16
#DUK_USE_HEAPPTR_ENC16
# Consider using external strings, see doc/low_memory.rst.
#DUK_USE_EXTERNAL_STRINGS: true
#DUK_USE_EXTSTR_INTERN_CHECK
#DUK_USE_EXTSTR_FREE
# Consider removing Node.js Buffer and ES2015 typed array support if not
# needed (about 10 kB code footprint difference on x64)
DUK_USE_BUFFEROBJECT_SUPPORT: false
# Consider to reduce code footprint at the expense of more erratic RAM usage
#DUK_USE_REFERENCE_COUNTING: false
#DUK_USE_DOUBLE_LINKED_HEAP: false
# Consider to reduce code footprint at the expense of less safeguards against
# bugs in calling C code.
DUK_USE_VALSTACK_UNSAFE: true
# Disable optimizations for case insensitive regexps. If code involves
# case insensitive regexps with large character classes, consider enabling
# at least DUK_USE_REGEXP_CANON_BITMAP.
DUK_USE_REGEXP_CANON_WORKAROUND: false # very large footprint (~128kB)
DUK_USE_REGEXP_CANON_BITMAP: false # small footprint (~300-400 bytes)
# Consider using ROM strings/objects to reduce footprint, see doc/low_memory.rst.
# ROM strings/objects reduce startup RAM usage at the expense of code footprint
# and some compliance.
#DUK_USE_ROM_STRINGS: true
#DUK_USE_ROM_OBJECTS: true
#DUK_USE_ROM_GLOBAL_INHERIT: true # select inherit or clone; inherit recommended
#DUK_USE_ROM_GLOBAL_CLONE: false
# Function footprint size reduction.
DUK_USE_FUNC_NAME_PROPERTY: true # compliance
DUK_USE_FUNC_FILENAME_PROPERTY: false # non-standard, can be removed
# Consider these; disabled by default because they don't impact E5 compliance.
DUK_USE_ES6: false
DUK_USE_ES7: false
DUK_USE_ES8: false
DUK_USE_ES9: false
DUK_USE_BASE64_SUPPORT: false
DUK_USE_HEX_SUPPORT: false
DUK_USE_COROUTINE_SUPPORT: false
DUK_USE_SOURCE_NONBMP: false # <300 bytes footprint
DUK_USE_ES6_PROXY: false # roughly 2kB footprint
DUK_USE_ES7_EXP_OPERATOR: false # pulls in pow()
DUK_USE_ENCODING_BUILTINS: false
DUK_USE_PERFORMANCE_BUILTIN: false
DUK_USE_ES6_UNICODE_ESCAPE: false
DUK_USE_HTML_COMMENTS: false
DUK_USE_SHEBANG_COMMENTS: false
DUK_USE_REFLECT_BUILTIN: false
DUK_USE_SYMBOL_BUILTIN: false
DUK_USE_CBOR_SUPPORT: false
DUK_USE_CBOR_BUILTIN: false