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/*
* If a function modifies its own 'magic' value while it is executing,
* the change is visible immediately.
*
* This is not necessarily stable behavior so user code should not rely
* on this. The current behavior is a side effect of the way the current
* call stack state keeping is implemented. This test case just documents
* the current behavior.
*/
/*===
*** test_1 (duk_safe_call)
current magic (on entry): 345
current magic (after set): 456
final top: 1
==> rc=0, result='undefined'
===*/
static duk_ret_t my_func(duk_context *ctx) {
printf("current magic (on entry): %ld\n", (long) duk_get_current_magic(ctx));
duk_push_current_function(ctx);
duk_set_magic(ctx, -1, 456);
printf("current magic (after set): %ld\n", (long) duk_get_current_magic(ctx));
return 0;
}
static duk_ret_t test_1(duk_context *ctx, void *udata) {
(void) udata;
duk_push_c_function(ctx, my_func, 2 /*nargs*/);
duk_set_magic(ctx, -1, 345);
duk_push_int(ctx, 123);
duk_push_int(ctx, 234);
duk_call(ctx, 2);
printf("final top: %ld\n", (long) duk_get_top(ctx));
return 0;
}
void test(duk_context *ctx) {
TEST_SAFE_CALL(test_1);
}