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/*
* Hobject allocation.
*
* Provides primitive allocation functions for all object types (plain object,
* compiled function, native function, thread). The object return is not yet
* in "heap allocated" list and has a refcount of zero, so caller must careful.
*/
/* XXX: In most cases there's no need for plain allocation without pushing
* to the value stack. Maybe rework contract?
*/
#include "duk_internal.h"
/*
* Helpers.
*/
DUK_LOCAL void duk__init_object_parts(duk_heap *heap, duk_uint_t hobject_flags, duk_hobject *obj) {
DUK_ASSERT(obj != NULL);
/* Zeroed by caller. */
obj->hdr.h_flags = hobject_flags | DUK_HTYPE_OBJECT;
DUK_ASSERT(DUK_HEAPHDR_GET_TYPE(&obj->hdr) == DUK_HTYPE_OBJECT); /* Assume zero shift. */
#if defined(DUK_USE_EXPLICIT_NULL_INIT)
DUK_HOBJECT_SET_PROTOTYPE(heap, obj, NULL);
DUK_HOBJECT_SET_PROPS(heap, obj, NULL);
#endif
#if defined(DUK_USE_HEAPPTR16)
/* Zero encoded pointer is required to match NULL. */
DUK_HEAPHDR_SET_NEXT(heap, &obj->hdr, NULL);
#if defined(DUK_USE_DOUBLE_LINKED_HEAP)
DUK_HEAPHDR_SET_PREV(heap, &obj->hdr, NULL);
#endif
#endif
DUK_ASSERT_HEAPHDR_LINKS(heap, &obj->hdr);
DUK_HEAP_INSERT_INTO_HEAP_ALLOCATED(heap, &obj->hdr);
/* obj->props is intentionally left as NULL, and duk_hobject_props.c must deal
* with this properly. This is intentional: empty objects consume a minimum
* amount of memory. Further, an initial allocation might fail and cause
* 'obj' to "leak" (require a mark-and-sweep) since it is not reachable yet.
*/
}
DUK_LOCAL void *duk__hobject_alloc_init(duk_hthread *thr, duk_uint_t hobject_flags, duk_size_t size) {
void *res;
res = (void *) DUK_ALLOC_CHECKED_ZEROED(thr, size);
DUK_ASSERT(res != NULL);
duk__init_object_parts(thr->heap, hobject_flags, (duk_hobject *) res);
return res;
}
/*
* Allocate an duk_hobject.
*
* The allocated object has no allocation for properties; the caller may
* want to force a resize if a desired size is known.
*
* The allocated object has zero reference count and is not reachable.
* The caller MUST make the object reachable and increase its reference
* count before invoking any operation that might require memory allocation.
*/
DUK_INTERNAL duk_hobject *duk_hobject_alloc_unchecked(duk_heap *heap, duk_uint_t hobject_flags) {
duk_hobject *res;
DUK_ASSERT(heap != NULL);
/* different memory layout, alloc size, and init */
DUK_ASSERT((hobject_flags & DUK_HOBJECT_FLAG_COMPFUNC) == 0);
DUK_ASSERT((hobject_flags & DUK_HOBJECT_FLAG_NATFUNC) == 0);
res = (duk_hobject *) DUK_ALLOC_ZEROED(heap, sizeof(duk_hobject));
if (DUK_UNLIKELY(res == NULL)) {
return NULL;
}
DUK_ASSERT(!DUK_HOBJECT_IS_THREAD(res));
duk__init_object_parts(heap, hobject_flags, res);
DUK_ASSERT(!DUK_HOBJECT_IS_THREAD(res));
return res;
}
DUK_INTERNAL duk_hobject *duk_hobject_alloc(duk_hthread *thr, duk_uint_t hobject_flags) {
duk_hobject *res;
res = (duk_hobject *) duk__hobject_alloc_init(thr, hobject_flags, sizeof(duk_hobject));
return res;
}
DUK_INTERNAL duk_hcompfunc *duk_hcompfunc_alloc(duk_hthread *thr, duk_uint_t hobject_flags) {
duk_hcompfunc *res;
res = (duk_hcompfunc *) duk__hobject_alloc_init(thr, hobject_flags, sizeof(duk_hcompfunc));
#if defined(DUK_USE_EXPLICIT_NULL_INIT)
#if defined(DUK_USE_HEAPPTR16)
/* NULL pointer is required to encode to zero, so memset is enough. */
#else
res->data = NULL;
res->funcs = NULL;
res->bytecode = NULL;
#endif
res->lex_env = NULL;
res->var_env = NULL;
#endif
return res;
}
DUK_INTERNAL duk_hnatfunc *duk_hnatfunc_alloc(duk_hthread *thr, duk_uint_t hobject_flags) {
duk_hnatfunc *res;
res = (duk_hnatfunc *) duk__hobject_alloc_init(thr, hobject_flags, sizeof(duk_hnatfunc));
#if defined(DUK_USE_EXPLICIT_NULL_INIT)
res->func = NULL;
#endif
return res;
}
#if defined(DUK_USE_BUFFEROBJECT_SUPPORT)
DUK_INTERNAL duk_hbufobj *duk_hbufobj_alloc(duk_hthread *thr, duk_uint_t hobject_flags) {
duk_hbufobj *res;
res = (duk_hbufobj *) duk__hobject_alloc_init(thr, hobject_flags, sizeof(duk_hbufobj));
#if defined(DUK_USE_EXPLICIT_NULL_INIT)
res->buf = NULL;
res->buf_prop = NULL;
#endif
DUK_ASSERT_HBUFOBJ_VALID(res);
return res;
}
#endif /* DUK_USE_BUFFEROBJECT_SUPPORT */
/* Allocate a new thread.
*
* Leaves the built-ins array uninitialized. The caller must either
* initialize a new global context or share existing built-ins from
* another thread.
*/
DUK_INTERNAL duk_hthread *duk_hthread_alloc_unchecked(duk_heap *heap, duk_uint_t hobject_flags) {
duk_hthread *res;
res = (duk_hthread *) DUK_ALLOC(heap, sizeof(duk_hthread));
if (DUK_UNLIKELY(res == NULL)) {
return NULL;
}
DUK_MEMZERO(res, sizeof(duk_hthread));
duk__init_object_parts(heap, hobject_flags, &res->obj);
#if defined(DUK_USE_EXPLICIT_NULL_INIT)
res->ptr_curr_pc = NULL;
res->heap = NULL;
res->valstack = NULL;
res->valstack_end = NULL;
res->valstack_bottom = NULL;
res->valstack_top = NULL;
res->callstack_curr = NULL;
res->resumer = NULL;
res->compile_ctx = NULL,
#if defined(DUK_USE_HEAPPTR16)
res->strs16 = NULL;
#else
res->strs = NULL;
#endif
{
duk_small_uint_t i;
for (i = 0; i < DUK_NUM_BUILTINS; i++) {
res->builtins[i] = NULL;
}
}
#endif
/* When nothing is running, API calls are in non-strict mode. */
DUK_ASSERT(res->strict == 0);
res->heap = heap;
/* XXX: Any reason not to merge duk_hthread_alloc.c here? */
return res;
}
DUK_INTERNAL duk_hthread *duk_hthread_alloc(duk_hthread *thr, duk_uint_t hobject_flags) {
duk_hthread *res;
res = duk_hthread_alloc_unchecked(thr->heap, hobject_flags);
if (res == NULL) {
DUK_ERROR_ALLOC_FAILED(thr);
}
return res;
}
DUK_INTERNAL duk_harray *duk_harray_alloc(duk_hthread *thr, duk_uint_t hobject_flags) {
duk_harray *res;
res = (duk_harray *) duk__hobject_alloc_init(thr, hobject_flags, sizeof(duk_harray));
DUK_ASSERT(res->length == 0);
return res;
}
DUK_INTERNAL duk_hdecenv *duk_hdecenv_alloc(duk_hthread *thr, duk_uint_t hobject_flags) {
duk_hdecenv *res;
res = (duk_hdecenv *) duk__hobject_alloc_init(thr, hobject_flags, sizeof(duk_hdecenv));
#if defined(DUK_USE_EXPLICIT_NULL_INIT)
res->thread = NULL;
res->varmap = NULL;
#endif
DUK_ASSERT(res->thread == NULL);
DUK_ASSERT(res->varmap == NULL);
DUK_ASSERT(res->regbase == 0);
return res;
}
DUK_INTERNAL duk_hobjenv *duk_hobjenv_alloc(duk_hthread *thr, duk_uint_t hobject_flags) {
duk_hobjenv *res;
res = (duk_hobjenv *) duk__hobject_alloc_init(thr, hobject_flags, sizeof(duk_hobjenv));
#if defined(DUK_USE_EXPLICIT_NULL_INIT)
res->target = NULL;
#endif
DUK_ASSERT(res->target == NULL);
return res;
}
DUK_INTERNAL duk_hproxy *duk_hproxy_alloc(duk_hthread *thr, duk_uint_t hobject_flags) {
duk_hproxy *res;
res = (duk_hproxy *) duk__hobject_alloc_init(thr, hobject_flags, sizeof(duk_hproxy));
/* Leave ->target and ->handler uninitialized, as caller will always
* explicitly initialize them before any side effects are possible.
*/
return res;
}