NOTE: [`epaint`](crates/epaint/CHANGELOG.md), [`egui_plot`](crates/egui_plot/CHANGELOG.md), [`eframe`](crates/eframe/CHANGELOG.md), [`egui-winit`](crates/egui-winit/CHANGELOG.md), [`egui_glow`](crates/egui_glow/CHANGELOG.md) and [`egui-wgpu`](crates/egui-wgpu/CHANGELOG.md) have their own changelogs!
Changes since the last release can be found at <https://github.com/emilk/egui/compare/latest...HEAD> or by running the `scripts/generate_changelog.py` script.
* Fix `Window` title bar incorrect handling spacing [#3995](https://github.com/emilk/egui/pull/3995) (thanks [@varphone](https://github.com/varphone)!)
* Make `on_disabled_hover_ui` respect `tooltip_delay` [#4012](https://github.com/emilk/egui/pull/4012) (thanks [@YgorSouza](https://github.com/YgorSouza)!)
* Fix `TextEdit` being too short whenever there is horizontal margin [#4005](https://github.com/emilk/egui/pull/4005) (thanks [@gweisert](https://github.com/gweisert)!)
* Fix `Response::interact` and `Ui:interact_with_hovered` [#4013](https://github.com/emilk/egui/pull/4013)
* Fix: `Response.interact_pointer_pos` is `Some` on click and drag released [#4014](https://github.com/emilk/egui/pull/4014)
* Always set `response.hovered` to false when dragging another widget [#3860](https://github.com/emilk/egui/pull/3860)
*`InputState::scroll_delta` has been replaced by `InputState::raw_scroll_delta` and `InputState::smooth_scroll_delta` [#3884](https://github.com/emilk/egui/pull/3884)
* Improve `Response.dragged`, `drag_started` and `clicked` [#3888](https://github.com/emilk/egui/pull/3888)
### ⭐ Added
* Selectable text in Labels [#3814](https://github.com/emilk/egui/pull/3814) [#3870](https://github.com/emilk/egui/pull/3870)
* Add some drag-and-drop-related APIs in `Response` and `Memory` [#3876](https://github.com/emilk/egui/pull/3876) (thanks [@abey79](https://github.com/abey79)!)
* Add drag-and-drop APIs with payloads storage [#3887](https://github.com/emilk/egui/pull/3887)
*`ComboBox`: add builder method for height [#3001](https://github.com/emilk/egui/pull/3001) (thanks [@hinto-janai](https://github.com/hinto-janai)!)
* Allow read access to shapes added to painter this frame [#3866](https://github.com/emilk/egui/pull/3866) (thanks [@brunizzl](https://github.com/brunizzl)!)
* Register callbacks with `Context::on_begin_frame` and `on_end_frame` [#3886](https://github.com/emilk/egui/pull/3886)
* Improve `Frame` API to allow picking color until after adding content [#3889](https://github.com/emilk/egui/pull/3889)
* Add opacity factor to `TextShape` [#3916](https://github.com/emilk/egui/pull/3916) (thanks [@StratusFearMe21](https://github.com/StratusFearMe21)!)
*`Context::repaint_causes`: `file:line` of what caused a repaint [#3949](https://github.com/emilk/egui/pull/3949)
* Turn off text wrapping by default in combo-box popups [#3912](https://github.com/emilk/egui/pull/3912)
*`Response.context_menu` now returns the response of the context menu, if open [#3904](https://github.com/emilk/egui/pull/3904) (thanks [@AufarZakiev](https://github.com/AufarZakiev)!)
* Update to puffin 0.19 [#3940](https://github.com/emilk/egui/pull/3940)
* Wait with showing tooltip until mouse has been still for 300ms [#3977](https://github.com/emilk/egui/pull/3977)
### 🐛 Fixed
* Fix: dragging to above/below a `TextEdit` or `Label` will select text to begin/end [#3858](https://github.com/emilk/egui/pull/3858)
* Bug Fix : `Response::is_pointer_button_down_on` is now false the frame the button is released [#3833](https://github.com/emilk/egui/pull/3833) (thanks [@rustbasic](https://github.com/rustbasic)!)
* Use runtime knowledge of OS for OS-specific text editing [#3840](https://github.com/emilk/egui/pull/3840)
* Fix calling `request_repaint_after` every frame causing immediate repaint [#3978](https://github.com/emilk/egui/pull/3978)
### 🚀 Performance
* Niche-optimize `Id` so that `Option<Id>` is the same size as `Id` [#3932](https://github.com/emilk/egui/pull/3932)
* Parallel tessellation with opt-in `rayon` feature [#3934](https://github.com/emilk/egui/pull/3934)
* Add indeterminate state to checkbox [#3605](https://github.com/emilk/egui/pull/3605) (thanks [@YgorSouza](https://github.com/YgorSouza)!)
* Add `Color32::from_hex` and `Color32::to_hex` [#3570](https://github.com/emilk/egui/pull/3570) [#3777](https://github.com/emilk/egui/pull/3777) (thanks [@YgorSouza](https://github.com/YgorSouza)!)
* Add `DragValue`s for RGB(A) in the color picker [#2734](https://github.com/emilk/egui/pull/2734) (thanks [@IVAN-MK7](https://github.com/IVAN-MK7)!)
* Add option to customize progress bar rounding [#2881](https://github.com/emilk/egui/pull/2881) (thanks [@YgorSouza](https://github.com/YgorSouza)!)
* Add methods to load/store `TextEditState` undoer [#3479](https://github.com/emilk/egui/pull/3479) (thanks [@LoganDark](https://github.com/LoganDark)!)
*`ScrollArea`: Add option to always scroll the only enabled direction [#3710](https://github.com/emilk/egui/pull/3710) (thanks [@untbu](https://github.com/untbu)!)
### 🔧 Changed
*`Grid` now follows `style.visuals.striped` if not explicitly overwritten [#3723](https://github.com/emilk/egui/pull/3723) (thanks [@Wcubed](https://github.com/Wcubed)!)
* Allow arrow keys to move away focus from a Slider [#3641](https://github.com/emilk/egui/pull/3641) (thanks [@fornwall](https://github.com/fornwall)!)
* Keep submenus open until another one is hovered [#3055](https://github.com/emilk/egui/pull/3055) (thanks [@DannyStoll1](https://github.com/DannyStoll1)!)
* Highlight the header of the topmost `Window`, controlled by `Visuals.window_highlight_topmost` [#3515](https://github.com/emilk/egui/pull/3515) (thanks [@GuillaumeSchmid](https://github.com/GuillaumeSchmid)!)
### 🐛 Fixed
* Derive `serde``Serialize` and `Deserialize` for `KeyboardShortcut` [#3694](https://github.com/emilk/egui/pull/3694) (thanks [@zeozeozeo](https://github.com/zeozeozeo)!)
* Fix `Window` positioning bug when bad `pivot` is stored in app data [#3721](https://github.com/emilk/egui/pull/3721) (thanks [@abey79](https://github.com/abey79)!)
* Impl `Clone` for `Fonts` [#3737](https://github.com/emilk/egui/pull/3737)
* Fix: don't open context menu on drag [#3767](https://github.com/emilk/egui/pull/3767)
* Fix IME input of `CompositionEnd` without a `CompositionStart` [#3768](https://github.com/emilk/egui/pull/3768) (thanks [@FrankLeeC](https://github.com/FrankLeeC)!)
* Fix: allow using the full Private Use Area for custom fonts [#3509](https://github.com/emilk/egui/pull/3509) (thanks [@varphone](https://github.com/varphone)!)
* Fix: apply edited `DragValue` when it looses focus [#3776](https://github.com/emilk/egui/pull/3776)
* Fix: Non-resizable `Area`s now ignore mouse input outside their bounds [#3039](https://github.com/emilk/egui/pull/3039) (thanks [@fleabitdev](https://github.com/fleabitdev)!)
* Highlight submenu buttons when hovered and open [#3780](https://github.com/emilk/egui/pull/3780)
* Invalidate font atlas on any change to `pixels_per_point`, not matter how small [#3698](https://github.com/emilk/egui/pull/3698) (thanks [@StarStarJ](https://github.com/StarStarJ)!)
* Fix zoom-in shortcut (`Cmd +`) on non-English keyboards [#3769](https://github.com/emilk/egui/pull/3769)
You can now spawn multiple native windows on supported backends (e.g. `eframe`), using [the new `viewport` API](https://docs.rs/egui/latest/egui/viewport/index.html) ([#3172](https://github.com/emilk/egui/pull/3172)).
You can easily zoom any egui app using Cmd+Plus, Cmd+Minus or Cmd+0, just like in a browser ([#3608](https://github.com/emilk/egui/pull/3608)).
Scrollbars are now hidden by default until you hover the `ScrollArea` ([#3539](https://github.com/emilk/egui/pull/3539)).
* Add max `Window` size & other size helpers [#3537](https://github.com/emilk/egui/pull/3537) (thanks [@arduano](https://github.com/arduano)!)
* Allow changing shape of slider handle [#3429](https://github.com/emilk/egui/pull/3429) (thanks [@YgorSouza](https://github.com/YgorSouza)!)
*`RawInput::viewports` contains a list of all viewports. Access the current one with `ctx.input(|i| i.viewport())`
### 🔧 Changed
* Replace `Id::null()` with `Id::NULL` [#3544](https://github.com/emilk/egui/pull/3544)
* Update MSRV to Rust 1.72 [#3595](https://github.com/emilk/egui/pull/3595)
* Update puffin to 0.18 [#3600](https://github.com/emilk/egui/pull/3600)
### 🐛 Fixed
* Fix upside down slider in the vertical orientation [#3424](https://github.com/emilk/egui/pull/3424) (thanks [@YgorSouza](https://github.com/YgorSouza)!)
* Make slider step account for range start [#3488](https://github.com/emilk/egui/pull/3488) (thanks [@YgorSouza](https://github.com/YgorSouza)!)
* Fix rounding of `ImageButton` [#3531](https://github.com/emilk/egui/pull/3531) (thanks [@chriscate](https://github.com/chriscate)!)
* Fix Shift+Tab behavior when no widget is focused [#3498](https://github.com/emilk/egui/pull/3498) (thanks [@DataTriny](https://github.com/DataTriny)!)
* Fix scroll not sticking when scrollbar is hidden [#3434](https://github.com/emilk/egui/pull/3434) (thanks [@LoganDark](https://github.com/LoganDark)!)
* Add `#[inline]` to all builder-pattern functions [#3557](https://github.com/emilk/egui/pull/3557)
* Properly reverse bool animation if value changes before it's finished [#3577](https://github.com/emilk/egui/pull/3577) (thanks [@YgorSouza](https://github.com/YgorSouza)!)
### ⚠️ BREAKING
*`egui::gui_zoom::zoom_with_keyboard_shortcuts` is gone, replaced with `Options::zoom_with_keyboard`, which is `true` by default
*`Spacing::scroll_bar_X` has been moved to `Spacing::scroll_bar.X`
*`Context::set_pixels_per_point` now calls `Context::set_zoom_level`, and it may make sense for you to call that directly instead
* If you are using `eframe`, check out the breaking changes in [the `eframe` changelog](crates/eframe/CHANGELOG.md)
#### For integrations
There are several changes relevant to integrations.
* Added `crate::RawInput::viewports` with information about all active viewports
* The repaint callback set by `Context::set_request_repaint_callback` now points to which viewport should be repainted
*`Context::run` now returns a list of `ViewportOutput` in `FullOutput` which should result in their own independent windows
* There is a new `Context::set_immediate_viewport_renderer` for setting up the immediate viewport integration
* If you support viewports, you need to call `Context::set_embed_viewports(false)`, or all new viewports will be embedded (the default behavior)
The API is based on a plugin-system, where you can tell `egui` how to load the images, and from where.
`egui_extras` comes with loaders for you, so all you need to do is add the following to your `Cargo.toml`:
```toml
egui_extras = { version = "0.23", features = ["all_loaders"] }
image = { version = "0.24", features = ["jpeg", "png"] } # Add the types you want support for
```
And this to your code:
```rs
egui_extras::install_image_loaders(egui_ctx);
```
### ⚠️ BREAKING
* Update MSRV to Rust 1.70.0 [#3310](https://github.com/emilk/egui/pull/3310)
* Break out plotting to own crate `egui_plot` [#3282](https://github.com/emilk/egui/pull/3282)
### ⭐ Added
* A new image API [#3297](https://github.com/emilk/egui/pull/3297) [#3315](https://github.com/emilk/egui/pull/3315) [#3328](https://github.com/emilk/egui/pull/3328) [#3338](https://github.com/emilk/egui/pull/3338) [#3342](https://github.com/emilk/egui/pull/3342) [#3343](https://github.com/emilk/egui/pull/3343) [#3402](https://github.com/emilk/egui/pull/3402) (thanks [@jprochazk](https://github.com/jprochazk)!)
* Add option to truncate text at some width [#3244](https://github.com/emilk/egui/pull/3244)
* Add control of line height and letter spacing [#3302](https://github.com/emilk/egui/pull/3302)
* Support images with rounded corners [#3257](https://github.com/emilk/egui/pull/3257)
* Change focused widget with arrow keys [#3272](https://github.com/emilk/egui/pull/3272) (thanks [@TimonPost](https://github.com/TimonPost)!)
* Add opt-in `puffin` feature to egui [#3298](https://github.com/emilk/egui/pull/3298)
* Add debug-option to show a callstack to the widget under the mouse and removed the `trace!` macro as this is more useful [#3391](https://github.com/emilk/egui/pull/3391)
* Add `Margin::expand_rect` and `shrink_rect` [#3214](https://github.com/emilk/egui/pull/3214)
* Provide `into_inner()` for `egui::mutex::{Mutex, RwLock}` [#3110](https://github.com/emilk/egui/pull/3110) (thanks [@KmolYuan](https://github.com/KmolYuan)!)
* Support multi-threaded Wasm [#3236](https://github.com/emilk/egui/pull/3236)
* Change touch force to be `Option<f32>` instead of `f32` [#3240](https://github.com/emilk/egui/pull/3240) (thanks [@lucasmerlin](https://github.com/lucasmerlin)!)
* Add option to always open hyperlink in a new browser tab [#3242](https://github.com/emilk/egui/pull/3242) (thanks [@FreddyFunk](https://github.com/FreddyFunk)!)
* Add `CollapsingState::remove` to clear stored state [#3252](https://github.com/emilk/egui/pull/3252) (thanks [@dmackdev](https://github.com/dmackdev)!)
* Add method to `RichText` making it easier to construct layout jobs [#3319](https://github.com/emilk/egui/pull/3319) (thanks [@OmegaJak](https://github.com/OmegaJak)!)
*`std::borrow::Cow<'_, str>` now implements `TextBuffer` [#3164](https://github.com/emilk/egui/pull/3164) (thanks [@burtonageo](https://github.com/burtonageo)!)
### 🔧 Changed
* Separate text cursor from selection visuals [#3181](https://github.com/emilk/egui/pull/3181) (thanks [@lampsitter](https://github.com/lampsitter)!)
*`DragValue`: update value on each key press by default [#2880](https://github.com/emilk/egui/pull/2880) (thanks [@Barugon](https://github.com/Barugon)!)
* Replace uses of `RangeInclusive<f32>` with `emath::Rangef` [#3221](https://github.com/emilk/egui/pull/3221)
* Implement `Send + Sync` for `ColorPickerFn` and `Ui` (#3148) [#3233](https://github.com/emilk/egui/pull/3233) (thanks [@idanarye](https://github.com/idanarye)!)
* Use the minus character instead of "dash" [#3271](https://github.com/emilk/egui/pull/3271)
* Changing `menu_image_button` to use `ImageButton` builder [#3288](https://github.com/emilk/egui/pull/3288) (thanks [@v-kat](https://github.com/v-kat)!)
* Prune old egui memory data when reaching some limit [#3299](https://github.com/emilk/egui/pull/3299)
### 🐛 Fixed
* Fix TextEdit's character limit [#3173](https://github.com/emilk/egui/pull/3173) (thanks [@Serverator](https://github.com/Serverator)!)
* Set the correct unicode character for "ctrl" shortcuts [#3186](https://github.com/emilk/egui/pull/3186) (thanks [@abey79](https://github.com/abey79)!)
* Fix crash in `DragValue` when only setting `min_decimals` [#3231](https://github.com/emilk/egui/pull/3231)
* Fix clipping issued with `ScrollArea` [#2860](https://github.com/emilk/egui/pull/2860) (thanks [@Barugon](https://github.com/Barugon)!)
* Fix moving slider with arrow keys [#3354](https://github.com/emilk/egui/pull/3354)
* Fix problems with tabs in text [#3355](https://github.com/emilk/egui/pull/3355)
* Fix interaction with moved color-picker [#3395](https://github.com/emilk/egui/pull/3395)
* Add `Pointer::is_decidedly_dragging` and `could_any_button_be_click` [#2979](https://github.com/emilk/egui/pull/2979)
* Plot widget - allow disabling zoom and drag for x and y separately [#2901](https://github.com/emilk/egui/pull/2901) (thanks [@OmegaJak](https://github.com/OmegaJak)!)
* Transpose the value/satuation panel of the color picker [#2727](https://github.com/emilk/egui/pull/2727) (thanks [@IVAN-MK7](https://github.com/IVAN-MK7)!)
* Menu State rect now uses menu frame rect instead of contents rect [#2886](https://github.com/emilk/egui/pull/2886) (thanks [@hats-np](https://github.com/hats-np)!)
* Hide `Response::triple_clicked` in docs [#2867](https://github.com/emilk/egui/pull/2867) (thanks [@ccaven](https://github.com/ccaven)!)
*`request_repaint_after` works even when called from background thread [#2939](https://github.com/emilk/egui/pull/2939)
* Show alt key on Mac as `"Option"`, not `"Alt"` [#2981](https://github.com/emilk/egui/pull/2981) (thanks [@Wumpf](https://github.com/Wumpf)!)
* Mention `store` in `TextEditState` doc comment [#2988](https://github.com/emilk/egui/pull/2988) (thanks [@fxdave](https://github.com/fxdave)!)
* Fix resizable columns option in the table demo [#2780](https://github.com/emilk/egui/pull/2780) (thanks [@Bobo1239](https://github.com/Bobo1239)!)
* Update serial window example [#2756](https://github.com/emilk/egui/pull/2756) (thanks [@c-git](https://github.com/c-git)!)
* Demo app: use `enum` instead of strings for demo-selector anchor [#2781](https://github.com/emilk/egui/pull/2781) (thanks [@XyLyXyRR](https://github.com/XyLyXyRR)!)
* Use `env_logger` in all examples [#2934](https://github.com/emilk/egui/pull/2934)
* Rename `examples/user_attention/README.mg` to `README.md` [#2948](https://github.com/emilk/egui/pull/2948) (thanks [@MAlba124](https://github.com/MAlba124)!)
* egui_demo_app: add some native window info [b5c24d6](https://github.com/emilk/egui/commit/b5c24d6ec83112440f1a807d5ec79241ea8b40fe)
* Add `Response::drag_started_by` and `Response::drag_released_by` for convenience, similar to `dragged` and `dragged_by` ([#2507](https://github.com/emilk/egui/pull/2507)).
* Add `PointerState::*_pressed` to check if the given button was pressed in this frame ([#2507](https://github.com/emilk/egui/pull/2507)).
*`Event::Key` now has a `repeat` field that is set to `true` if the event was the result of a key-repeat ([#2435](https://github.com/emilk/egui/pull/2435)).
* Add `ProgressBar::fill` if you want to set the fill color manually. ([#2618](https://github.com/emilk/egui/pull/2618)).
* Add `Button::rounding` to enable round buttons ([#2616](https://github.com/emilk/egui/pull/2616)).
* Add `WidgetVisuals::optional_bg_color` - set it to `Color32::TRANSPARENT` to hide button backgrounds ([#2621](https://github.com/emilk/egui/pull/2621)).
* You can turn off the vertical line left of indented regions with `Visuals::indent_has_left_vline` ([#2636](https://github.com/emilk/egui/pull/2636)).
* Updated to be compatible with a major breaking change in AccessKit that drastically reduces memory usage when accessibility is enabled ([#2678](https://github.com/emilk/egui/pull/2678)).
* ⚠️ BREAKING: if you have overlapping interactive widgets, only the top widget (last added) will be interactive ([#2244](https://github.com/emilk/egui/pull/2244)).
* Added `Context::os/Context::set_os` to query/set what operating system egui believes it is running on ([#2202](https://github.com/emilk/egui/pull/2202)).
* Added `Button::shortcut_text` for showing keyboard shortcuts in menu buttons ([#2202](https://github.com/emilk/egui/pull/2202)).
* Added `egui::KeyboardShortcut` for showing keyboard shortcuts in menu buttons ([#2202](https://github.com/emilk/egui/pull/2202)).
* You can now put one interactive widget on top of another, and only one will get interaction at a time ([#2244](https://github.com/emilk/egui/pull/2244)).
* Panels always have a separator line, but no stroke on other sides. Their spacing has also changed slightly ([#2261](https://github.com/emilk/egui/pull/2261)).
* Fixed keyboard support in `DragValue` ([#2342](https://github.com/emilk/egui/pull/2342)).
* If you nest `ScrollAreas` inside each other, the inner area will now move its scroll bar so it is always visible ([#2371](https://github.com/emilk/egui/pull/2371)).
* Added `RawInput::has_focus` which backends can set to indicate whether the UI as a whole has the keyboard focus ([#1859](https://github.com/emilk/egui/pull/1859)).
*`PaintCallback` shapes now require the whole callback to be put in an `Arc<dyn Any>` with the value being a backend-specific callback type ([#1684](https://github.com/emilk/egui/pull/1684)).
* Replaced `needs_repaint` in `FullOutput` with `repaint_after`. Used to force repaint after the set duration in reactive mode ([#1694](https://github.com/emilk/egui/pull/1694)).
* Improved ergonomics of adding plot items. All plot items that take a series of 2D coordinates can now be created directly from `Vec<[f64; 2]>`. The `Value` and `Values` types were removed in favor of `PlotPoint` and `PlotPoints` respectively ([#1816](https://github.com/emilk/egui/pull/1816)).
*`TextBuffer` no longer needs to implement `AsRef<str>` ([#1824](https://github.com/emilk/egui/pull/1824)).
* Added `Shape::Callback` for backend-specific painting, [with an example](https://github.com/emilk/egui/tree/master/examples/custom_3d_glow) ([#1351](https://github.com/emilk/egui/pull/1351)).
*`Context::request_repaint` will now wake up UI thread, if integrations has called `Context::set_request_repaint_callback` ([#1366](https://github.com/emilk/egui/pull/1366)).
* Warnings will be painted on screen when there is an `Id` clash for `Grid`, `Plot` or `ScrollArea` ([#1452](https://github.com/emilk/egui/pull/1452)).
*`Context::load_texture` to convert an image into a texture which can be displayed using e.g. `ui.image(texture, size)` ([#1110](https://github.com/emilk/egui/pull/1110)).
*`Ui::input_mut` to modify how subsequent widgets see the `InputState` and a convenience method `InputState::consume_key` for shortcuts or hotkeys ([#1212](https://github.com/emilk/egui/pull/1212)).
*`Plot::highlight` now takes a `bool` argument ([#1159](https://github.com/emilk/egui/pull/1159)).
*`ScrollArea::show` now returns a `ScrollAreaOutput`, so you might need to add `.inner` after the call to it ([#1166](https://github.com/emilk/egui/pull/1166)).
* Replaced Frame's `margin: Vec2` with `margin: Margin`, allowing for different margins on opposing sides ([#1219](https://github.com/emilk/egui/pull/1219)).
*`ScrollArea`s will not shrink below a certain minimum size, set by `min_scrolled_width/min_scrolled_height` ([1255](https://github.com/emilk/egui/pull/1255)).
*`Output` has now been renamed `PlatformOutput` and `Context::run` now returns the new `FullOutput` ([#1292](https://github.com/emilk/egui/pull/1292)).
*`FontImage` has been replaced by `TexturesDelta` (found in `FullOutput`), describing what textures were loaded and freed each frame ([#1110](https://github.com/emilk/egui/pull/1110)).
* The painter must support partial texture updates ([#1149](https://github.com/emilk/egui/pull/1149)).
* Added `RawInput::max_texture_side` which should be filled in with e.g. `GL_MAX_TEXTURE_SIZE` ([#1154](https://github.com/emilk/egui/pull/1154)).
*`ui.add(Button::new("…").text_color(…))` is now `ui.button(RichText::new("…").color(…))` (same for `Label` )([#855](https://github.com/emilk/egui/pull/855)).
* Replaced `CtxRef::begin_frame` and `end_frame` with `CtxRef::run` ([#872](https://github.com/emilk/egui/pull/872)).
* Replaced `scroll_delta` and `zoom_delta` in `RawInput` with `Event::Scroll` and `Event::Zoom`.
* Unified the four `Memory` data buckets (`data`, `data_temp`, `id_data` and `id_data_temp`) into a single `Memory::data`, with a new interface ([#836](https://github.com/emilk/egui/pull/836)).
* Replaced `Ui::__test` with `egui::__run_test_ui` ([#872](https://github.com/emilk/egui/pull/872)).
* Added `ui.scroll_to_cursor` and `response.scroll_to_me` ([#81](https://github.com/emilk/egui/pull/81) by [lucaspoffo](https://github.com/lucaspoffo)).
* Added `window.id(…)` and `area.id(…)` for overriding the default `Id`.