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Make sure all tooltips close if you open a menu in the same layer (#4766)

pull/4769/head
Emil Ernerfeldt 4 months ago
committed by GitHub
parent
commit
249b69d534
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  1. 55
      crates/egui/src/containers/popup.rs
  2. 46
      crates/egui/src/frame_state.rs
  3. 30
      crates/egui/src/menu.rs
  4. 49
      crates/egui/src/response.rs

55
crates/egui/src/containers/popup.rs

@ -6,6 +6,29 @@ use crate::*;
// ----------------------------------------------------------------------------
fn when_was_a_toolip_last_shown_id() -> Id {
Id::new("when_was_a_toolip_last_shown")
}
pub fn seconds_since_last_tooltip(ctx: &Context) -> f32 {
let when_was_a_toolip_last_shown =
ctx.data(|d| d.get_temp::<f64>(when_was_a_toolip_last_shown_id()));
if let Some(when_was_a_toolip_last_shown) = when_was_a_toolip_last_shown {
let now = ctx.input(|i| i.time);
(now - when_was_a_toolip_last_shown) as f32
} else {
f32::INFINITY
}
}
fn remember_that_tooltip_was_shown(ctx: &Context) {
let now = ctx.input(|i| i.time);
ctx.data_mut(|data| data.insert_temp::<f64>(when_was_a_toolip_last_shown_id(), now));
}
// ----------------------------------------------------------------------------
/// Show a tooltip at the current pointer position (if any).
///
/// Most of the time it is easier to use [`Response::on_hover_ui`].
@ -123,14 +146,16 @@ fn show_tooltip_at_dyn<'c, R>(
widget_rect = transform * widget_rect;
}
// if there are multiple tooltips open they should use the same common_id for the `tooltip_size` caching to work.
remember_that_tooltip_was_shown(ctx);
let mut state = ctx.frame_state_mut(|fs| {
// Remember that this is the widget showing the tooltip:
fs.tooltip_state
.per_layer_tooltip_widget
.insert(parent_layer, widget_id);
fs.layers
.entry(parent_layer)
.or_default()
.widget_with_tooltip = Some(widget_id);
fs.tooltip_state
fs.tooltips
.widget_tooltips
.get(&widget_id)
.copied()
@ -174,7 +199,7 @@ fn show_tooltip_at_dyn<'c, R>(
state.tooltip_count += 1;
state.bounding_rect = state.bounding_rect.union(response.rect);
ctx.frame_state_mut(|fs| fs.tooltip_state.widget_tooltips.insert(widget_id, state));
ctx.frame_state_mut(|fs| fs.tooltips.widget_tooltips.insert(widget_id, state));
inner
}
@ -182,7 +207,7 @@ fn show_tooltip_at_dyn<'c, R>(
/// What is the id of the next tooltip for this widget?
pub fn next_tooltip_id(ctx: &Context, widget_id: Id) -> Id {
let tooltip_count = ctx.frame_state(|fs| {
fs.tooltip_state
fs.tooltips
.widget_tooltips
.get(&widget_id)
.map_or(0, |state| state.tooltip_count)
@ -351,7 +376,10 @@ pub fn popup_above_or_below_widget<R>(
close_behavior: PopupCloseBehavior,
add_contents: impl FnOnce(&mut Ui) -> R,
) -> Option<R> {
if parent_ui.memory(|mem| mem.is_popup_open(popup_id)) {
if !parent_ui.memory(|mem| mem.is_popup_open(popup_id)) {
return None;
}
let (mut pos, pivot) = match above_or_below {
AboveOrBelow::Above => (widget_response.rect.left_top(), Align2::LEFT_BOTTOM),
AboveOrBelow::Below => (widget_response.rect.left_bottom(), Align2::LEFT_TOP),
@ -367,6 +395,14 @@ pub fn popup_above_or_below_widget<R>(
let frame_margin = frame.total_margin();
let inner_width = widget_response.rect.width() - frame_margin.sum().x;
parent_ui.ctx().frame_state_mut(|fs| {
fs.layers
.entry(parent_ui.layer_id())
.or_default()
.open_popups
.insert(popup_id)
});
let response = Area::new(popup_id)
.kind(UiKind::Popup)
.order(Order::Foreground)
@ -397,7 +433,4 @@ pub fn popup_above_or_below_widget<R>(
parent_ui.memory_mut(|mem| mem.close_popup());
}
Some(response.inner)
} else {
None
}
}

46
crates/egui/src/frame_state.rs

@ -1,3 +1,5 @@
use ahash::{HashMap, HashSet};
use crate::{id::IdSet, *};
/// Reset at the start of each frame.
@ -6,22 +8,12 @@ pub struct TooltipFrameState {
/// If a tooltip has been shown this frame, where was it?
/// This is used to prevent multiple tooltips to cover each other.
pub widget_tooltips: IdMap<PerWidgetTooltipState>,
/// For each layer, which widget is showing a tooltip (if any)?
///
/// Only one widget per layer may show a tooltip.
/// But if a tooltip contains a tooltip, you can show a tooltip on top of a tooltip.
pub per_layer_tooltip_widget: ahash::HashMap<LayerId, Id>,
}
impl TooltipFrameState {
pub fn clear(&mut self) {
let Self {
widget_tooltips,
per_layer_tooltip_widget,
} = self;
let Self { widget_tooltips } = self;
widget_tooltips.clear();
per_layer_tooltip_widget.clear();
}
}
@ -34,6 +26,20 @@ pub struct PerWidgetTooltipState {
pub tooltip_count: usize,
}
#[derive(Clone, Debug, Default)]
pub struct PerLayerState {
/// Is there any open popup (menus, combo-boxes, etc)?
///
/// Does NOT include tooltips.
pub open_popups: HashSet<Id>,
/// Which widget is showing a tooltip (if any)?
///
/// Only one widget per layer may show a tooltip.
/// But if a tooltip contains a tooltip, you can show a tooltip on top of a tooltip.
pub widget_with_tooltip: Option<Id>,
}
#[cfg(feature = "accesskit")]
#[derive(Clone)]
pub struct AccessKitFrameState {
@ -53,6 +59,13 @@ pub struct FrameState {
/// All widgets produced this frame.
pub widgets: WidgetRects,
/// Per-layer state.
///
/// Not all layers registers themselves there though.
pub layers: HashMap<LayerId, PerLayerState>,
pub tooltips: TooltipFrameState,
/// Starts off as the `screen_rect`, shrinks as panels are added.
/// The [`CentralPanel`] does not change this.
/// This is the area available to Window's.
@ -65,8 +78,6 @@ pub struct FrameState {
/// How much space is used by panels.
pub used_by_panels: Rect,
pub tooltip_state: TooltipFrameState,
/// The current scroll area should scroll to this range (horizontal, vertical).
pub scroll_target: [Option<(Rangef, Option<Align>)>; 2],
@ -96,10 +107,11 @@ impl Default for FrameState {
Self {
used_ids: Default::default(),
widgets: Default::default(),
layers: Default::default(),
tooltips: Default::default(),
available_rect: Rect::NAN,
unused_rect: Rect::NAN,
used_by_panels: Rect::NAN,
tooltip_state: Default::default(),
scroll_target: [None, None],
scroll_delta: Vec2::default(),
#[cfg(feature = "accesskit")]
@ -118,10 +130,11 @@ impl FrameState {
let Self {
used_ids,
widgets,
tooltips,
layers,
available_rect,
unused_rect,
used_by_panels,
tooltip_state,
scroll_target,
scroll_delta,
#[cfg(feature = "accesskit")]
@ -134,10 +147,11 @@ impl FrameState {
used_ids.clear();
widgets.clear();
tooltips.clear();
layers.clear();
*available_rect = screen_rect;
*unused_rect = screen_rect;
*used_by_panels = Rect::NOTHING;
tooltip_state.clear();
*scroll_target = [None, None];
*scroll_delta = Vec2::default();

30
crates/egui/src/menu.rs

@ -135,6 +135,7 @@ pub(crate) fn submenu_button<R>(
/// wrapper for the contents of every menu.
fn menu_popup<'c, R>(
ctx: &Context,
parent_layer: LayerId,
menu_state_arc: &Arc<RwLock<MenuState>>,
menu_id: Id,
add_contents: impl FnOnce(&mut Ui) -> R + 'c,
@ -145,7 +146,17 @@ fn menu_popup<'c, R>(
menu_state.rect.min
};
let area = Area::new(menu_id.with("__menu"))
let area_id = menu_id.with("__menu");
ctx.frame_state_mut(|fs| {
fs.layers
.entry(parent_layer)
.or_default()
.open_popups
.insert(area_id)
});
let area = Area::new(area_id)
.kind(UiKind::Menu)
.order(Order::Foreground)
.fixed_pos(pos)
@ -320,7 +331,13 @@ impl MenuRoot {
add_contents: impl FnOnce(&mut Ui) -> R,
) -> (MenuResponse, Option<InnerResponse<R>>) {
if self.id == button.id {
let inner_response = menu_popup(&button.ctx, &self.menu_state, self.id, add_contents);
let inner_response = menu_popup(
&button.ctx,
button.layer_id,
&self.menu_state,
self.id,
add_contents,
);
let menu_state = self.menu_state.read();
let escape_pressed = button.ctx.input(|i| i.key_pressed(Key::Escape));
@ -580,10 +597,10 @@ impl SubMenu {
self.parent_state
.write()
.submenu_button_interaction(ui, sub_id, &response);
let inner = self
.parent_state
let inner =
self.parent_state
.write()
.show_submenu(ui.ctx(), sub_id, add_contents);
.show_submenu(ui.ctx(), ui.layer_id(), sub_id, add_contents);
InnerResponse::new(inner, response)
}
}
@ -624,11 +641,12 @@ impl MenuState {
fn show_submenu<R>(
&mut self,
ctx: &Context,
parent_layer: LayerId,
id: Id,
add_contents: impl FnOnce(&mut Ui) -> R,
) -> Option<R> {
let (sub_response, response) = self.submenu(id).map(|sub| {
let inner_response = menu_popup(ctx, sub, id, add_contents);
let inner_response = menu_popup(ctx, parent_layer, sub, id, add_contents);
(sub.read().response, inner_response.inner)
})?;
self.cascade_close_response(sub_response);

49
crates/egui/src/response.rs

@ -2,8 +2,8 @@ use std::{any::Any, sync::Arc};
use crate::{
emath::{Align, Pos2, Rect, Vec2},
menu, AreaState, ComboBox, Context, CursorIcon, Id, LayerId, Order, PointerButton, Sense, Ui,
WidgetRect, WidgetText,
menu, AreaState, Context, CursorIcon, Id, LayerId, Order, PointerButton, Sense, Ui, WidgetRect,
WidgetText,
};
// ----------------------------------------------------------------------------
@ -601,9 +601,19 @@ impl Response {
return true;
}
let is_tooltip_open = self.is_tooltip_open();
let any_open_popups = self.ctx.prev_frame_state(|fs| {
fs.layers
.get(&self.layer_id)
.map_or(false, |layer| !layer.open_popups.is_empty())
});
if any_open_popups {
// Hide tooltips if the user opens a popup (menu, combo-box, etc) in the same layer.
return false;
}
if is_tooltip_open {
let is_our_tooltip_open = self.is_tooltip_open();
if is_our_tooltip_open {
let (pointer_pos, pointer_dir) = self
.ctx
.input(|i| (i.pointer.hover_pos(), i.pointer.direction()));
@ -647,11 +657,11 @@ impl Response {
let is_other_tooltip_open = self.ctx.prev_frame_state(|fs| {
if let Some(already_open_tooltip) = fs
.tooltip_state
.per_layer_tooltip_widget
.layers
.get(&self.layer_id)
.and_then(|layer| layer.widget_with_tooltip)
{
already_open_tooltip != &self.id
already_open_tooltip != self.id
} else {
false
}
@ -670,21 +680,6 @@ impl Response {
return false;
}
if self.context_menu_opened() {
return false;
}
if ComboBox::is_open(&self.ctx, self.id) {
return false; // Don't cover the open ComboBox with a tooltip
}
let when_was_a_toolip_last_shown_id = Id::new("when_was_a_toolip_last_shown");
let now = self.ctx.input(|i| i.time);
let when_was_a_toolip_last_shown = self
.ctx
.data(|d| d.get_temp::<f64>(when_was_a_toolip_last_shown_id));
let tooltip_delay = self.ctx.style().interaction.tooltip_delay;
let tooltip_grace_time = self.ctx.style().interaction.tooltip_grace_time;
@ -693,10 +688,10 @@ impl Response {
// another widget should show the tooltip for that widget right away.
// Let the user quickly move over some dead space to hover the next thing
let tooltip_was_recently_shown = when_was_a_toolip_last_shown
.map_or(false, |time| ((now - time) as f32) < tooltip_grace_time);
let tooltip_was_recently_shown =
crate::popup::seconds_since_last_tooltip(&self.ctx) < tooltip_grace_time;
if !tooltip_was_recently_shown && !is_tooltip_open {
if !tooltip_was_recently_shown && !is_our_tooltip_open {
if self.ctx.style().interaction.show_tooltips_only_when_still {
// We only show the tooltip when the mouse pointer is still.
if !self.ctx.input(|i| i.pointer.is_still()) {
@ -729,10 +724,6 @@ impl Response {
// All checks passed: show the tooltip!
// Remember that we're showing a tooltip
self.ctx
.data_mut(|data| data.insert_temp::<f64>(when_was_a_toolip_last_shown_id, now));
true
}

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