Browse Source

Fix egui-wgpu performance regression (#3580)

Introduced in the recent multi-viewports work, we accidentally recreated
the wgpu surfaces every frame. This is now fixed.

I found this while improving the profiling of `eframe`
pull/3581/head
Emil Ernerfeldt 12 months ago
committed by GitHub
parent
commit
30ee478caf
No known key found for this signature in database GPG Key ID: 4AEE18F83AFDEB23
  1. 8
      crates/eframe/Cargo.toml
  2. 16
      crates/eframe/src/native/epi_integration.rs
  3. 82
      crates/eframe/src/native/glow_integration.rs
  4. 72
      crates/eframe/src/native/run.rs
  5. 112
      crates/eframe/src/native/wgpu_integration.rs
  6. 15
      crates/eframe/src/native/winit_integration.rs
  7. 41
      crates/egui-wgpu/src/lib.rs
  8. 162
      crates/egui-wgpu/src/renderer.rs
  9. 35
      crates/egui-wgpu/src/winit.rs
  10. 96
      crates/egui-winit/src/lib.rs
  11. 4
      crates/egui-winit/src/window_settings.rs
  12. 6
      crates/egui/src/context.rs
  13. 2
      crates/egui_glow/examples/pure_glow.rs
  14. 4
      crates/egui_glow/src/winit.rs

8
crates/eframe/Cargo.toml

@ -70,7 +70,13 @@ persistence = [
## `eframe` will call `puffin::GlobalProfiler::lock().new_frame()` for you
##
## Only enabled on native, because of the low resolution (1ms) of clocks in browsers.
puffin = ["dep:puffin", "egui/puffin", "egui_glow?/puffin", "egui-wgpu?/puffin"]
puffin = [
"dep:puffin",
"egui/puffin",
"egui_glow?/puffin",
"egui-wgpu?/puffin",
"egui-winit/puffin",
]
## Enables wayland support and fixes clipboard issue.
wayland = ["egui-winit/wayland"]

16
crates/eframe/src/native/epi_integration.rs

@ -47,6 +47,7 @@ pub fn viewport_builder<E>(
#[cfg(not(target_os = "ios"))]
if native_options.centered {
crate::profile_scope!("center");
if let Some(monitor) = event_loop.available_monitors().next() {
let monitor_size = monitor.size().to_logical::<f32>(monitor.scale_factor());
let inner_size = inner_size_points.unwrap_or(egui::Vec2 { x: 800.0, y: 600.0 });
@ -76,9 +77,16 @@ pub fn apply_window_settings(
}
fn largest_monitor_point_size<E>(event_loop: &EventLoopWindowTarget<E>) -> egui::Vec2 {
crate::profile_function!();
let mut max_size = egui::Vec2::ZERO;
for monitor in event_loop.available_monitors() {
let available_monitors = {
crate::profile_scope!("available_monitors");
event_loop.available_monitors()
};
for monitor in available_monitors {
let size = monitor.size().to_logical::<f32>(monitor.scale_factor());
let size = egui::vec2(size.width, size.height);
max_size = max_size.max(size);
@ -210,14 +218,14 @@ impl EpiIntegration {
self.close
}
pub fn on_event(
pub fn on_window_event(
&mut self,
app: &mut dyn epi::App,
event: &winit::event::WindowEvent<'_>,
egui_winit: &mut egui_winit::State,
viewport_id: ViewportId,
) -> EventResponse {
crate::profile_function!();
crate::profile_function!(egui_winit::short_window_event_description(event));
use winit::event::{ElementState, MouseButton, WindowEvent};
@ -247,7 +255,7 @@ impl EpiIntegration {
_ => {}
}
egui_winit.on_event(&self.egui_ctx, event, viewport_id)
egui_winit.on_window_event(&self.egui_ctx, event, viewport_id)
}
pub fn pre_update(&mut self) {

82
crates/eframe/src/native/glow_integration.rs

@ -393,7 +393,7 @@ impl WinitApp for GlowWinitApp {
event_loop: &EventLoopWindowTarget<UserEvent>,
event: &winit::event::Event<'_, UserEvent>,
) -> Result<EventResult> {
crate::profile_function!();
crate::profile_function!(winit_integration::short_event_description(event));
Ok(match event {
winit::event::Event::Resumed => {
@ -468,19 +468,20 @@ impl WinitApp for GlowWinitApp {
impl GlowWinitRunning {
fn run_ui_and_paint(&mut self, window_id: WindowId) -> EventResult {
crate::profile_function!();
let Some(viewport_id) = self
.glutin
.borrow()
.viewport_from_window
.get(&window_id)
.copied()
else {
return EventResult::Wait;
};
.glutin
.borrow()
.viewport_from_window
.get(&window_id)
.copied()
else {
return EventResult::Wait;
};
#[cfg(feature = "puffin")]
puffin::GlobalProfiler::lock().new_frame();
crate::profile_scope!("frame");
{
let glutin = self.glutin.borrow();
@ -565,15 +566,22 @@ impl GlowWinitRunning {
let clipped_primitives = integration.egui_ctx.tessellate(shapes, pixels_per_point);
*current_gl_context = Some(
current_gl_context
.take()
.unwrap()
.make_not_current()
.unwrap()
.make_current(gl_surface)
.unwrap(),
);
{
// TODO: only do this if we actually have multiple viewports
crate::profile_scope!("change_gl_context");
let not_current = {
crate::profile_scope!("make_not_current");
current_gl_context
.take()
.unwrap()
.make_not_current()
.unwrap()
};
crate::profile_scope!("make_current");
*current_gl_context = Some(not_current.make_current(gl_surface).unwrap());
}
let screen_size_in_pixels: [u32; 2] = window.inner_size().into();
@ -646,6 +654,8 @@ impl GlowWinitRunning {
window_id: WindowId,
event: &winit::event::WindowEvent<'_>,
) -> EventResult {
crate::profile_function!(egui_winit::short_window_event_description(event));
let viewport_id = self
.glutin
.borrow()
@ -710,7 +720,7 @@ impl GlowWinitRunning {
if let Some(viewport_id) = viewport_id {
let mut glutin = self.glutin.borrow_mut();
if let Some(viewport) = glutin.viewports.get_mut(&viewport_id) {
break 'res self.integration.on_event(
break 'res self.integration.on_window_event(
self.app.as_mut(),
event,
viewport.egui_winit.as_mut().unwrap(),
@ -1127,11 +1137,11 @@ impl Viewport {
/// Update the stored `ViewportInfo`.
fn update_viewport_info(&mut self) {
let Some(window) = &self.window else {
return;
};
return;
};
let Some(egui_winit) = &self.egui_winit else {
return;
};
return;
};
egui_winit.update_viewport_info(&mut self.info, window);
}
}
@ -1245,15 +1255,15 @@ fn render_immediate_viewport(
let mut glutin = glutin.borrow_mut();
let Some(viewport) = glutin.viewports.get_mut(&ids.this) else {
return;
};
return;
};
viewport.update_viewport_info();
let Some(winit_state) = &mut viewport.egui_winit else {
return;
};
return;
};
let Some(window) = &viewport.window else {
return;
};
return;
};
let mut raw_input = winit_state.take_egui_input(window, ids);
raw_input.viewports = glutin
@ -1290,15 +1300,15 @@ fn render_immediate_viewport(
} = &mut *glutin;
let Some(viewport) = viewports.get_mut(&ids.this) else {
return;
};
return;
};
let Some(winit_state) = &mut viewport.egui_winit else {
return;
};
return;
};
let (Some(window), Some(gl_surface)) = (&viewport.window, &viewport.gl_surface) else {
return;
};
return;
};
let screen_size_in_pixels: [u32; 2] = window.inner_size().into();

72
crates/eframe/src/native/run.rs

@ -11,7 +11,11 @@ use winit::event_loop::{EventLoop, EventLoopBuilder};
use egui::epaint::ahash::HashMap;
use crate::{epi, native::winit_integration::EventResult, Result};
use crate::{
epi,
native::winit_integration::{short_event_description, EventResult},
Result,
};
use super::winit_integration::{UserEvent, WinitApp};
@ -397,69 +401,3 @@ pub fn run_wgpu(
let wgpu_eframe = WgpuWinitApp::new(&event_loop, app_name, native_options, app_creator);
run_and_exit(event_loop, wgpu_eframe);
}
// ----------------------------------------------------------------------------
// For the puffin profiler!
#[allow(dead_code)] // Only used for profiling
fn short_event_description(event: &winit::event::Event<'_, UserEvent>) -> &'static str {
use winit::event::{DeviceEvent, Event, StartCause, WindowEvent};
match event {
Event::Suspended => "Event::Suspended",
Event::Resumed => "Event::Resumed",
Event::MainEventsCleared => "Event::MainEventsCleared",
Event::RedrawRequested(_) => "Event::RedrawRequested",
Event::RedrawEventsCleared => "Event::RedrawEventsCleared",
Event::LoopDestroyed => "Event::LoopDestroyed",
Event::UserEvent(user_event) => match user_event {
UserEvent::RequestRepaint { .. } => "UserEvent::RequestRepaint",
#[cfg(feature = "accesskit")]
UserEvent::AccessKitActionRequest(_) => "UserEvent::AccessKitActionRequest",
},
Event::DeviceEvent { event, .. } => match event {
DeviceEvent::Added { .. } => "DeviceEvent::Added",
DeviceEvent::Removed { .. } => "DeviceEvent::Removed",
DeviceEvent::MouseMotion { .. } => "DeviceEvent::MouseMotion",
DeviceEvent::MouseWheel { .. } => "DeviceEvent::MouseWheel",
DeviceEvent::Motion { .. } => "DeviceEvent::Motion",
DeviceEvent::Button { .. } => "DeviceEvent::Button",
DeviceEvent::Key { .. } => "DeviceEvent::Key",
DeviceEvent::Text { .. } => "DeviceEvent::Text",
},
Event::NewEvents(start_cause) => match start_cause {
StartCause::ResumeTimeReached { .. } => "NewEvents::ResumeTimeReached",
StartCause::WaitCancelled { .. } => "NewEvents::WaitCancelled",
StartCause::Poll => "NewEvents::Poll",
StartCause::Init => "NewEvents::Init",
},
Event::WindowEvent { event, .. } => match event {
WindowEvent::Resized { .. } => "WindowEvent::Resized",
WindowEvent::Moved { .. } => "WindowEvent::Moved",
WindowEvent::CloseRequested { .. } => "WindowEvent::CloseRequested",
WindowEvent::Destroyed { .. } => "WindowEvent::Destroyed",
WindowEvent::DroppedFile { .. } => "WindowEvent::DroppedFile",
WindowEvent::HoveredFile { .. } => "WindowEvent::HoveredFile",
WindowEvent::HoveredFileCancelled { .. } => "WindowEvent::HoveredFileCancelled",
WindowEvent::ReceivedCharacter { .. } => "WindowEvent::ReceivedCharacter",
WindowEvent::Focused { .. } => "WindowEvent::Focused",
WindowEvent::KeyboardInput { .. } => "WindowEvent::KeyboardInput",
WindowEvent::ModifiersChanged { .. } => "WindowEvent::ModifiersChanged",
WindowEvent::Ime { .. } => "WindowEvent::Ime",
WindowEvent::CursorMoved { .. } => "WindowEvent::CursorMoved",
WindowEvent::CursorEntered { .. } => "WindowEvent::CursorEntered",
WindowEvent::CursorLeft { .. } => "WindowEvent::CursorLeft",
WindowEvent::MouseWheel { .. } => "WindowEvent::MouseWheel",
WindowEvent::MouseInput { .. } => "WindowEvent::MouseInput",
WindowEvent::TouchpadMagnify { .. } => "WindowEvent::TouchpadMagnify",
WindowEvent::SmartMagnify { .. } => "WindowEvent::SmartMagnify",
WindowEvent::TouchpadRotate { .. } => "WindowEvent::TouchpadRotate",
WindowEvent::TouchpadPressure { .. } => "WindowEvent::TouchpadPressure",
WindowEvent::AxisMotion { .. } => "WindowEvent::AxisMotion",
WindowEvent::Touch { .. } => "WindowEvent::Touch",
WindowEvent::ScaleFactorChanged { .. } => "WindowEvent::ScaleFactorChanged",
WindowEvent::ThemeChanged { .. } => "WindowEvent::ThemeChanged",
WindowEvent::Occluded { .. } => "WindowEvent::Occluded",
},
}
}

112
crates/eframe/src/native/wgpu_integration.rs

@ -111,8 +111,8 @@ impl WgpuWinitApp {
fn build_windows(&mut self, event_loop: &EventLoopWindowTarget<UserEvent>) {
let Some(running) = &mut self.running else {
return;
};
return;
};
let mut shared = running.shared.borrow_mut();
let SharedState {
viewports,
@ -357,7 +357,7 @@ impl WinitApp for WgpuWinitApp {
event_loop: &EventLoopWindowTarget<UserEvent>,
event: &winit::event::Event<'_, UserEvent>,
) -> Result<EventResult> {
crate::profile_function!();
crate::profile_function!(winit_integration::short_event_description(event));
self.build_windows(event_loop);
@ -452,21 +452,21 @@ impl WgpuWinitRunning {
/// This is called both for the root viewport, and all deferred viewports
fn run_ui_and_paint(&mut self, window_id: WindowId) -> EventResult {
crate::profile_function!();
let Some(viewport_id) = self
.shared
.borrow()
.viewport_from_window
.get(&window_id)
.copied()
else {
return EventResult::Wait;
};
.shared
.borrow()
.viewport_from_window
.get(&window_id)
.copied()
else {
return EventResult::Wait;
};
#[cfg(feature = "puffin")]
puffin::GlobalProfiler::lock().new_frame();
crate::profile_scope!("frame");
let WgpuWinitRunning {
app,
integration,
@ -474,30 +474,33 @@ impl WgpuWinitRunning {
} = self;
let (viewport_ui_cb, raw_input) = {
crate::profile_scope!("Prepare");
let mut shared_lock = shared.borrow_mut();
let SharedState {
viewports, painter, ..
} = &mut *shared_lock;
let Some(viewport) = viewports.get(&viewport_id) else {
if viewport_id != ViewportId::ROOT {
let Some(viewport) = viewports.get(&viewport_id) else {
return EventResult::Wait;
};
if viewport_id != ViewportId::ROOT && viewport.viewport_ui_cb.is_none() {
// This will only happen if this is an immediate viewport.
// That means that the viewport cannot be rendered by itself and needs his parent to be rendered.
if let Some(viewport) = viewports.get(&viewport.ids.parent) {
if let Some(window) = viewport.window.as_ref() {
return EventResult::RepaintNext(window.id());
if viewport.viewport_ui_cb.is_none() {
// This will only happen if this is an immediate viewport.
// That means that the viewport cannot be rendered by itself and needs his parent to be rendered.
if let Some(viewport) = viewports.get(&viewport.ids.parent) {
if let Some(window) = viewport.window.as_ref() {
return EventResult::RepaintNext(window.id());
}
}
return EventResult::Wait;
}
return EventResult::Wait;
}
let Some(viewport) = viewports.get_mut(&viewport_id) else {
return EventResult::Wait;
};
return EventResult::Wait;
};
viewport.update_viewport_info();
let Viewport {
@ -507,14 +510,19 @@ impl WgpuWinitRunning {
egui_winit,
..
} = viewport;
let viewport_ui_cb = viewport_ui_cb.clone();
let Some(window) = window else {
return EventResult::Wait;
};
return EventResult::Wait;
};
if let Err(err) = pollster::block_on(painter.set_window(viewport_id, Some(window))) {
log::warn!("Failed to set window: {err}");
{
crate::profile_scope!("set_window");
if let Err(err) = pollster::block_on(painter.set_window(viewport_id, Some(window)))
{
log::warn!("Failed to set window: {err}");
}
}
let mut raw_input = egui_winit.as_mut().unwrap().take_egui_input(
@ -551,17 +559,17 @@ impl WgpuWinitRunning {
} = &mut *shared;
let Some(viewport) = viewports.get_mut(&viewport_id) else {
return EventResult::Wait;
};
return EventResult::Wait;
};
let Viewport {
window: Some(window),
egui_winit: Some(egui_winit),
..
} = viewport
else {
return EventResult::Wait;
};
window: Some(window),
egui_winit: Some(egui_winit),
..
} = viewport
else {
return EventResult::Wait;
};
integration.post_update();
@ -637,6 +645,8 @@ impl WgpuWinitRunning {
window_id: WindowId,
event: &winit::event::WindowEvent<'_>,
) -> EventResult {
crate::profile_function!(egui_winit::short_window_event_description(event));
let Self {
integration,
app,
@ -705,7 +715,7 @@ impl WgpuWinitRunning {
let event_response = viewport_id.and_then(|viewport_id| {
shared.viewports.get_mut(&viewport_id).and_then(|viewport| {
viewport.egui_winit.as_mut().map(|egui_winit| {
integration.on_event(app.as_mut(), event, egui_winit, viewport_id)
integration.on_window_event(app.as_mut(), event, egui_winit, viewport_id)
})
})
});
@ -769,12 +779,13 @@ impl Viewport {
/// Update the stored `ViewportInfo`.
pub fn update_viewport_info(&mut self) {
crate::profile_function!();
let Some(window) = &self.window else {
return;
};
return;
};
let Some(egui_winit) = &self.egui_winit else {
return;
};
return;
};
egui_winit.update_viewport_info(&mut self.info, window);
}
}
@ -834,10 +845,9 @@ fn render_immediate_viewport(
}
viewport.update_viewport_info();
let (Some(window), Some(winit_state)) = (&viewport.window, &mut viewport.egui_winit)
else {
return;
};
let (Some(window), Some(winit_state)) = (&viewport.window, &mut viewport.egui_winit) else {
return;
};
let mut input = winit_state.take_egui_input(window, ids);
input.viewports = viewports
@ -873,14 +883,14 @@ fn render_immediate_viewport(
} = &mut *shared;
let Some(viewport) = viewports.get_mut(&ids.this) else {
return;
};
return;
};
let Some(winit_state) = &mut viewport.egui_winit else {
return;
};
return;
};
let Some(window) = &viewport.window else {
return;
};
return;
};
if let Err(err) = pollster::block_on(painter.set_window(ids.this, Some(window))) {
log::error!(

15
crates/eframe/src/native/winit_integration.rs

@ -100,3 +100,18 @@ pub fn system_theme(window: &Window, options: &crate::NativeOptions) -> Option<c
None
}
}
/// Short and fast description of an event.
/// Useful for logging and profiling.
pub fn short_event_description(event: &winit::event::Event<'_, UserEvent>) -> &'static str {
use winit::event::Event;
match event {
Event::UserEvent(user_event) => match user_event {
UserEvent::RequestRepaint { .. } => "UserEvent::RequestRepaint",
#[cfg(feature = "accesskit")]
UserEvent::AccessKitActionRequest(_) => "UserEvent::AccessKitActionRequest",
},
_ => egui_winit::short_generic_event_description(event),
}
}

41
crates/egui-wgpu/src/lib.rs

@ -67,21 +67,32 @@ impl RenderState {
depth_format: Option<wgpu::TextureFormat>,
msaa_samples: u32,
) -> Result<Self, WgpuError> {
let adapter = instance
.request_adapter(&wgpu::RequestAdapterOptions {
power_preference: config.power_preference,
compatible_surface: Some(surface),
force_fallback_adapter: false,
})
.await
.ok_or(WgpuError::NoSuitableAdapterFound)?;
let target_format =
crate::preferred_framebuffer_format(&surface.get_capabilities(&adapter).formats)?;
let (device, queue) = adapter
.request_device(&(*config.device_descriptor)(&adapter), None)
.await?;
crate::profile_scope!("RenderState::create"); // async yield give bad names using `profile_function`
let adapter = {
crate::profile_scope!("request_adapter");
instance
.request_adapter(&wgpu::RequestAdapterOptions {
power_preference: config.power_preference,
compatible_surface: Some(surface),
force_fallback_adapter: false,
})
.await
.ok_or(WgpuError::NoSuitableAdapterFound)?
};
let capabilities = {
crate::profile_scope!("get_capabilities");
surface.get_capabilities(&adapter).formats
};
let target_format = crate::preferred_framebuffer_format(&capabilities)?;
let (device, queue) = {
crate::profile_scope!("request_device");
adapter
.request_device(&(*config.device_descriptor)(&adapter), None)
.await?
};
let renderer = Renderer::new(&device, target_format, depth_format, msaa_samples);

162
crates/egui-wgpu/src/renderer.rs

@ -189,7 +189,10 @@ impl Renderer {
label: Some("egui"),
source: wgpu::ShaderSource::Wgsl(Cow::Borrowed(include_str!("egui.wgsl"))),
};
let module = device.create_shader_module(shader);
let module = {
crate::profile_scope!("create_shader_module");
device.create_shader_module(shader)
};
let uniform_buffer = device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
label: Some("egui_uniform_buffer"),
@ -200,7 +203,8 @@ impl Renderer {
usage: wgpu::BufferUsages::UNIFORM | wgpu::BufferUsages::COPY_DST,
});
let uniform_bind_group_layout =
let uniform_bind_group_layout = {
crate::profile_scope!("create_bind_group_layout");
device.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor {
label: Some("egui_uniform_bind_group_layout"),
entries: &[wgpu::BindGroupLayoutEntry {
@ -213,22 +217,27 @@ impl Renderer {
},
count: None,
}],
});
})
};
let uniform_bind_group = device.create_bind_group(&wgpu::BindGroupDescriptor {
label: Some("egui_uniform_bind_group"),
layout: &uniform_bind_group_layout,
entries: &[wgpu::BindGroupEntry {
binding: 0,
resource: wgpu::BindingResource::Buffer(wgpu::BufferBinding {
buffer: &uniform_buffer,
offset: 0,
size: None,
}),
}],
});
let uniform_bind_group = {
crate::profile_scope!("create_bind_group");
device.create_bind_group(&wgpu::BindGroupDescriptor {
label: Some("egui_uniform_bind_group"),
layout: &uniform_bind_group_layout,
entries: &[wgpu::BindGroupEntry {
binding: 0,
resource: wgpu::BindingResource::Buffer(wgpu::BufferBinding {
buffer: &uniform_buffer,
offset: 0,
size: None,
}),
}],
})
};
let texture_bind_group_layout =
let texture_bind_group_layout = {
crate::profile_scope!("create_bind_group_layout");
device.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor {
label: Some("egui_texture_bind_group_layout"),
entries: &[
@ -249,7 +258,8 @@ impl Renderer {
count: None,
},
],
});
})
};
let pipeline_layout = device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor {
label: Some("egui_pipeline_layout"),
@ -265,64 +275,68 @@ impl Renderer {
bias: wgpu::DepthBiasState::default(),
});
let pipeline = device.create_render_pipeline(&wgpu::RenderPipelineDescriptor {
label: Some("egui_pipeline"),
layout: Some(&pipeline_layout),
vertex: wgpu::VertexState {
entry_point: "vs_main",
module: &module,
buffers: &[wgpu::VertexBufferLayout {
array_stride: 5 * 4,
step_mode: wgpu::VertexStepMode::Vertex,
// 0: vec2 position
// 1: vec2 texture coordinates
// 2: uint color
attributes: &wgpu::vertex_attr_array![0 => Float32x2, 1 => Float32x2, 2 => Uint32],
}],
},
primitive: wgpu::PrimitiveState {
topology: wgpu::PrimitiveTopology::TriangleList,
unclipped_depth: false,
conservative: false,
cull_mode: None,
front_face: wgpu::FrontFace::default(),
polygon_mode: wgpu::PolygonMode::default(),
strip_index_format: None,
},
depth_stencil,
multisample: wgpu::MultisampleState {
alpha_to_coverage_enabled: false,
count: msaa_samples,
mask: !0,
},
fragment: Some(wgpu::FragmentState {
module: &module,
entry_point: if output_color_format.is_srgb() {
log::warn!("Detected a linear (sRGBA aware) framebuffer {:?}. egui prefers Rgba8Unorm or Bgra8Unorm", output_color_format);
"fs_main_linear_framebuffer"
} else {
"fs_main_gamma_framebuffer" // this is what we prefer
let pipeline = {
crate::profile_scope!("create_render_pipeline");
device.create_render_pipeline(&wgpu::RenderPipelineDescriptor {
label: Some("egui_pipeline"),
layout: Some(&pipeline_layout),
vertex: wgpu::VertexState {
entry_point: "vs_main",
module: &module,
buffers: &[wgpu::VertexBufferLayout {
array_stride: 5 * 4,
step_mode: wgpu::VertexStepMode::Vertex,
// 0: vec2 position
// 1: vec2 texture coordinates
// 2: uint color
attributes: &wgpu::vertex_attr_array![0 => Float32x2, 1 => Float32x2, 2 => Uint32],
}],
},
targets: &[Some(wgpu::ColorTargetState {
format: output_color_format,
blend: Some(wgpu::BlendState {
color: wgpu::BlendComponent {
src_factor: wgpu::BlendFactor::One,
dst_factor: wgpu::BlendFactor::OneMinusSrcAlpha,
operation: wgpu::BlendOperation::Add,
},
alpha: wgpu::BlendComponent {
src_factor: wgpu::BlendFactor::OneMinusDstAlpha,
dst_factor: wgpu::BlendFactor::One,
operation: wgpu::BlendOperation::Add,
},
}),
write_mask: wgpu::ColorWrites::ALL,
})],
}),
multiview: None,
});
primitive: wgpu::PrimitiveState {
topology: wgpu::PrimitiveTopology::TriangleList,
unclipped_depth: false,
conservative: false,
cull_mode: None,
front_face: wgpu::FrontFace::default(),
polygon_mode: wgpu::PolygonMode::default(),
strip_index_format: None,
},
depth_stencil,
multisample: wgpu::MultisampleState {
alpha_to_coverage_enabled: false,
count: msaa_samples,
mask: !0,
},
fragment: Some(wgpu::FragmentState {
module: &module,
entry_point: if output_color_format.is_srgb() {
log::warn!("Detected a linear (sRGBA aware) framebuffer {:?}. egui prefers Rgba8Unorm or Bgra8Unorm", output_color_format);
"fs_main_linear_framebuffer"
} else {
"fs_main_gamma_framebuffer" // this is what we prefer
},
targets: &[Some(wgpu::ColorTargetState {
format: output_color_format,
blend: Some(wgpu::BlendState {
color: wgpu::BlendComponent {
src_factor: wgpu::BlendFactor::One,
dst_factor: wgpu::BlendFactor::OneMinusSrcAlpha,
operation: wgpu::BlendOperation::Add,
},
alpha: wgpu::BlendComponent {
src_factor: wgpu::BlendFactor::OneMinusDstAlpha,
dst_factor: wgpu::BlendFactor::One,
operation: wgpu::BlendOperation::Add,
},
}),
write_mask: wgpu::ColorWrites::ALL,
})],
}),
multiview: None,
}
)
};
const VERTEX_BUFFER_START_CAPACITY: wgpu::BufferAddress =
(std::mem::size_of::<Vertex>() * 1024) as _;

35
crates/egui-wgpu/src/winit.rs

@ -143,6 +143,7 @@ impl Painter {
present_mode: wgpu::PresentMode,
) {
crate::profile_function!();
let usage = if surface_state.supports_screenshot {
wgpu::TextureUsages::RENDER_ATTACHMENT | wgpu::TextureUsages::COPY_DST
} else {
@ -188,12 +189,15 @@ impl Painter {
viewport_id: ViewportId,
window: Option<&winit::window::Window>,
) -> Result<(), crate::WgpuError> {
crate::profile_function!();
crate::profile_scope!("Painter::set_window"); // profle_function gives bad names for async functions
if let Some(window) = window {
let size = window.inner_size();
if self.surfaces.get(&viewport_id).is_none() {
let surface = unsafe { self.instance.create_surface(&window)? };
let surface = unsafe {
crate::profile_scope!("create_surface");
self.instance.create_surface(&window)?
};
let render_state = if let Some(render_state) = &self.render_state {
render_state
@ -241,19 +245,24 @@ impl Painter {
supports_screenshot,
},
);
}
let Some(width) = NonZeroU32::new(size.width) else {
log::debug!("The window width was zero; skipping generate textures");
return Ok(());
};
let Some(height) = NonZeroU32::new(size.height) else {
log::debug!("The window height was zero; skipping generate textures");
return Ok(());
};
self.resize_and_generate_depth_texture_view_and_msaa_view(viewport_id, width, height);
let Some(width) = NonZeroU32::new(size.width) else {
log::debug!("The window width was zero; skipping generate textures");
return Ok(());
};
let Some(height) = NonZeroU32::new(size.height) else {
log::debug!("The window height was zero; skipping generate textures");
return Ok(());
};
self.resize_and_generate_depth_texture_view_and_msaa_view(
viewport_id,
width,
height,
);
}
} else {
log::warn!("All surfaces was deleted!");
log::warn!("No window - clearing all surfaces");
self.surfaces.clear();
}
Ok(())

96
crates/egui-winit/src/lib.rs

@ -174,14 +174,14 @@ impl State {
}
/// The current input state.
/// This is changed by [`Self::on_event`] and cleared by [`Self::take_egui_input`].
/// This is changed by [`Self::on_window_event`] and cleared by [`Self::take_egui_input`].
#[inline]
pub fn egui_input(&self) -> &egui::RawInput {
&self.egui_input
}
/// The current input state.
/// This is changed by [`Self::on_event`] and cleared by [`Self::take_egui_input`].
/// This is changed by [`Self::on_window_event`] and cleared by [`Self::take_egui_input`].
#[inline]
pub fn egui_input_mut(&mut self) -> &mut egui::RawInput {
&mut self.egui_input
@ -233,13 +233,13 @@ impl State {
/// Call this when there is a new event.
///
/// The result can be found in [`Self::egui_input`] and be extracted with [`Self::take_egui_input`].
pub fn on_event(
pub fn on_window_event(
&mut self,
egui_ctx: &egui::Context,
event: &winit::event::WindowEvent<'_>,
viewport_id: ViewportId,
) -> EventResponse {
crate::profile_function!();
crate::profile_function!(short_window_event_description(event));
use winit::event::WindowEvent;
match event {
@ -822,16 +822,14 @@ fn update_viewport_info(viewport_info: &mut ViewportInfo, window: &Window, pixel
let inner_rect = inner_rect_px.map(|r| r / pixels_per_point);
let outer_rect = outer_rect_px.map(|r| r / pixels_per_point);
let monitor = window.current_monitor().is_some();
let monitor_size = if monitor {
let size = window
.current_monitor()
.unwrap()
.size()
.to_logical::<f32>(pixels_per_point.into());
Some(egui::vec2(size.width, size.height))
} else {
None
let monitor_size = {
crate::profile_scope!("monitor_size");
if let Some(monitor) = window.current_monitor() {
let size = monitor.size().to_logical::<f32>(pixels_per_point.into());
Some(egui::vec2(size.width, size.height))
} else {
None
}
};
viewport_info.title = Some(window.title());
@ -1339,6 +1337,76 @@ pub fn apply_viewport_builder_to_new_window(window: &Window, builder: &ViewportB
// ---------------------------------------------------------------------------
/// Short and fast description of an event.
/// Useful for logging and profiling.
pub fn short_generic_event_description<T>(event: &winit::event::Event<'_, T>) -> &'static str {
use winit::event::{DeviceEvent, Event, StartCause};
match event {
Event::Suspended => "Event::Suspended",
Event::Resumed => "Event::Resumed",
Event::MainEventsCleared => "Event::MainEventsCleared",
Event::RedrawRequested(_) => "Event::RedrawRequested",
Event::RedrawEventsCleared => "Event::RedrawEventsCleared",
Event::LoopDestroyed => "Event::LoopDestroyed",
Event::UserEvent(_) => "UserEvent",
Event::DeviceEvent { event, .. } => match event {
DeviceEvent::Added { .. } => "DeviceEvent::Added",
DeviceEvent::Removed { .. } => "DeviceEvent::Removed",
DeviceEvent::MouseMotion { .. } => "DeviceEvent::MouseMotion",
DeviceEvent::MouseWheel { .. } => "DeviceEvent::MouseWheel",
DeviceEvent::Motion { .. } => "DeviceEvent::Motion",
DeviceEvent::Button { .. } => "DeviceEvent::Button",
DeviceEvent::Key { .. } => "DeviceEvent::Key",
DeviceEvent::Text { .. } => "DeviceEvent::Text",
},
Event::NewEvents(start_cause) => match start_cause {
StartCause::ResumeTimeReached { .. } => "NewEvents::ResumeTimeReached",
StartCause::WaitCancelled { .. } => "NewEvents::WaitCancelled",
StartCause::Poll => "NewEvents::Poll",
StartCause::Init => "NewEvents::Init",
},
Event::WindowEvent { event, .. } => short_window_event_description(event),
}
}
/// Short and fast description of an event.
/// Useful for logging and profiling.
pub fn short_window_event_description(event: &winit::event::WindowEvent<'_>) -> &'static str {
use winit::event::WindowEvent;
match event {
WindowEvent::Resized { .. } => "WindowEvent::Resized",
WindowEvent::Moved { .. } => "WindowEvent::Moved",
WindowEvent::CloseRequested { .. } => "WindowEvent::CloseRequested",
WindowEvent::Destroyed { .. } => "WindowEvent::Destroyed",
WindowEvent::DroppedFile { .. } => "WindowEvent::DroppedFile",
WindowEvent::HoveredFile { .. } => "WindowEvent::HoveredFile",
WindowEvent::HoveredFileCancelled { .. } => "WindowEvent::HoveredFileCancelled",
WindowEvent::ReceivedCharacter { .. } => "WindowEvent::ReceivedCharacter",
WindowEvent::Focused { .. } => "WindowEvent::Focused",
WindowEvent::KeyboardInput { .. } => "WindowEvent::KeyboardInput",
WindowEvent::ModifiersChanged { .. } => "WindowEvent::ModifiersChanged",
WindowEvent::Ime { .. } => "WindowEvent::Ime",
WindowEvent::CursorMoved { .. } => "WindowEvent::CursorMoved",
WindowEvent::CursorEntered { .. } => "WindowEvent::CursorEntered",
WindowEvent::CursorLeft { .. } => "WindowEvent::CursorLeft",
WindowEvent::MouseWheel { .. } => "WindowEvent::MouseWheel",
WindowEvent::MouseInput { .. } => "WindowEvent::MouseInput",
WindowEvent::TouchpadMagnify { .. } => "WindowEvent::TouchpadMagnify",
WindowEvent::SmartMagnify { .. } => "WindowEvent::SmartMagnify",
WindowEvent::TouchpadRotate { .. } => "WindowEvent::TouchpadRotate",
WindowEvent::TouchpadPressure { .. } => "WindowEvent::TouchpadPressure",
WindowEvent::AxisMotion { .. } => "WindowEvent::AxisMotion",
WindowEvent::Touch { .. } => "WindowEvent::Touch",
WindowEvent::ScaleFactorChanged { .. } => "WindowEvent::ScaleFactorChanged",
WindowEvent::ThemeChanged { .. } => "WindowEvent::ThemeChanged",
WindowEvent::Occluded { .. } => "WindowEvent::Occluded",
}
}
// ---------------------------------------------------------------------------
mod profiling_scopes {
#![allow(unused_macros)]
#![allow(unused_imports)]

4
crates/egui-winit/src/window_settings.rs

@ -52,6 +52,8 @@ impl WindowSettings {
&self,
mut viewport_builder: ViewportBuilder,
) -> ViewportBuilder {
crate::profile_function!();
// `WindowBuilder::with_position` expects inner position in Macos, and outer position elsewhere
// See [`winit::window::WindowBuilder::with_position`] for details.
let pos_px = if cfg!(target_os = "macos") {
@ -127,6 +129,8 @@ fn clamp_pos_to_monitors<E>(
window_size_pts: egui::Vec2,
position_px: &mut egui::Pos2,
) {
crate::profile_function!();
let monitors = event_loop.available_monitors();
// default to primary monitor, in case the correct monitor was disconnected.

6
crates/egui/src/context.rs

@ -2391,7 +2391,7 @@ impl Context {
/// [not_supported]: crate::load::LoadError::NotSupported
/// [custom]: crate::load::LoadError::Loading
pub fn try_load_bytes(&self, uri: &str) -> load::BytesLoadResult {
crate::profile_function!();
crate::profile_function!(uri);
let loaders = self.loaders();
let bytes_loaders = loaders.bytes.lock();
@ -2428,7 +2428,7 @@ impl Context {
/// [not_supported]: crate::load::LoadError::NotSupported
/// [custom]: crate::load::LoadError::Loading
pub fn try_load_image(&self, uri: &str, size_hint: load::SizeHint) -> load::ImageLoadResult {
crate::profile_function!();
crate::profile_function!(uri);
let loaders = self.loaders();
let image_loaders = loaders.image.lock();
@ -2471,7 +2471,7 @@ impl Context {
texture_options: TextureOptions,
size_hint: load::SizeHint,
) -> load::TextureLoadResult {
crate::profile_function!();
crate::profile_function!(uri);
let loaders = self.loaders();
let texture_loaders = loaders.texture.lock();

2
crates/egui_glow/examples/pure_glow.rs

@ -235,7 +235,7 @@ fn main() {
gl_window.resize(**new_inner_size);
}
let event_response = egui_glow.on_event(&event);
let event_response = egui_glow.on_window_event(&event);
if event_response.repaint {
gl_window.window().request_redraw();

4
crates/egui_glow/src/winit.rs

@ -52,9 +52,9 @@ impl EguiGlow {
}
}
pub fn on_event(&mut self, event: &winit::event::WindowEvent<'_>) -> EventResponse {
pub fn on_window_event(&mut self, event: &winit::event::WindowEvent<'_>) -> EventResponse {
self.egui_winit
.on_event(&self.egui_ctx, event, ViewportId::ROOT)
.on_window_event(&self.egui_ctx, event, ViewportId::ROOT)
}
/// Call [`Self::paint`] later to paint.

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