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Add `WgpuConfiguration::desired_maximum_frame_latency` (#3874)

Setting `desired_maximum_frame_latency` to a low value should
theoretically lead to lower latency in winit apps using `egui-wgpu`
(e.g. in `eframe` with `wgpu` backend).

* Replaces https://github.com/emilk/egui/pull/3714
* See also https://github.com/gfx-rs/wgpu/pull/4899

----

It seems like `desired_maximum_frame_latency` has no effect on my Mac. I
lowered my monitor refresh-rate to 30Hz to test, and can see no
difference between `desired_maximum_frame_latency` of `0` or `3`.

Before when experimenting with changing the global `DESIRED_NUM_FRAMES`
in `wgpu` I saw a huge difference, so I wonder what has changed.

I verified that `set_maximum_drawable_count` is being called with either
`1` or `2`, but I perceive no difference between the two.
pull/3857/head
Emil Ernerfeldt 10 months ago
committed by GitHub
parent
commit
4d1a736016
No known key found for this signature in database GPG Key ID: B5690EEEBB952194
  1. 4
      Cargo.lock
  2. 2
      Cargo.toml
  3. 29
      crates/egui-wgpu/src/lib.rs
  4. 44
      crates/egui-wgpu/src/winit.rs

4
Cargo.lock

@ -4219,9 +4219,9 @@ checksum = "14247bb57be4f377dfb94c72830b8ce8fc6beac03cf4bf7b9732eadd414123fc"
[[package]]
name = "wgpu"
version = "0.19.0"
version = "0.19.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "d0b71d2ded29e2161db50ab731d6cb42c037bd7ab94864a98fa66ff36b4721a8"
checksum = "0bfe9a310dcf2e6b85f00c46059aaeaf4184caa8e29a1ecd4b7a704c3482332d"
dependencies = [
"arrayvec",
"cfg-if",

2
Cargo.toml

@ -53,7 +53,7 @@ glow = "0.13"
puffin = "0.18"
raw-window-handle = "0.6.0"
thiserror = "1.0.37"
wgpu = { version = "0.19", features = [
wgpu = { version = "0.19.1", features = [
# Make the renderer `Sync` even on wasm32, because it makes the code simpler:
"fragile-send-sync-non-atomic-wasm",
] }

29
crates/egui-wgpu/src/lib.rs

@ -228,6 +228,15 @@ pub struct WgpuConfiguration {
/// Present mode used for the primary surface.
pub present_mode: wgpu::PresentMode,
/// Desired maximum number of frames that the presentation engine should queue in advance.
///
/// Use `1` for low-latency, and `2` for high-throughput.
///
/// See [`wgpu::SurfaceConfiguration::desired_maximum_frame_latency`] for details.
///
/// `None` = `wgpu` default.
pub desired_maximum_frame_latency: Option<u32>,
/// Power preference for the adapter.
pub power_preference: wgpu::PowerPreference,
@ -237,10 +246,22 @@ pub struct WgpuConfiguration {
impl std::fmt::Debug for WgpuConfiguration {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
let Self {
supported_backends,
device_descriptor: _,
present_mode,
desired_maximum_frame_latency,
power_preference,
on_surface_error: _,
} = self;
f.debug_struct("WgpuConfiguration")
.field("supported_backends", &self.supported_backends)
.field("present_mode", &self.present_mode)
.field("power_preference", &self.power_preference)
.field("supported_backends", &supported_backends)
.field("present_mode", &present_mode)
.field(
"desired_maximum_frame_latency",
&desired_maximum_frame_latency,
)
.field("power_preference", &power_preference)
.finish_non_exhaustive()
}
}
@ -274,6 +295,8 @@ impl Default for WgpuConfiguration {
present_mode: wgpu::PresentMode::AutoVsync,
desired_maximum_frame_latency: None,
power_preference: wgpu::util::power_preference_from_env()
.unwrap_or(wgpu::PowerPreference::HighPerformance),

44
crates/egui-wgpu/src/winit.rs

@ -142,7 +142,7 @@ impl Painter {
fn configure_surface(
surface_state: &SurfaceState,
render_state: &RenderState,
present_mode: wgpu::PresentMode,
config: &WgpuConfiguration,
) {
crate::profile_function!();
@ -155,21 +155,25 @@ impl Painter {
let width = surface_state.width;
let height = surface_state.height;
surface_state.surface.configure(
&render_state.device,
&wgpu::SurfaceConfiguration {
// TODO(emilk): expose `desired_maximum_frame_latency` to eframe users
usage,
format: render_state.target_format,
present_mode,
alpha_mode: surface_state.alpha_mode,
view_formats: vec![render_state.target_format],
..surface_state
.surface
.get_default_config(&render_state.adapter, width, height)
.expect("The surface isn't supported by this adapter")
},
);
let mut surf_config = wgpu::SurfaceConfiguration {
usage,
format: render_state.target_format,
present_mode: config.present_mode,
alpha_mode: surface_state.alpha_mode,
view_formats: vec![render_state.target_format],
..surface_state
.surface
.get_default_config(&render_state.adapter, width, height)
.expect("The surface isn't supported by this adapter")
};
if let Some(desired_maximum_frame_latency) = config.desired_maximum_frame_latency {
surf_config.desired_maximum_frame_latency = desired_maximum_frame_latency;
}
surface_state
.surface
.configure(&render_state.device, &surf_config);
}
/// Updates (or clears) the [`winit::window::Window`] associated with the [`Painter`]
@ -328,7 +332,7 @@ impl Painter {
surface_state.width = width;
surface_state.height = height;
Self::configure_surface(surface_state, render_state, self.configuration.present_mode);
Self::configure_surface(surface_state, render_state, &self.configuration);
if let Some(depth_format) = self.depth_format {
self.depth_texture_view.insert(
@ -525,11 +529,7 @@ impl Painter {
Ok(frame) => frame,
Err(err) => match (*self.configuration.on_surface_error)(err) {
SurfaceErrorAction::RecreateSurface => {
Self::configure_surface(
surface_state,
render_state,
self.configuration.present_mode,
);
Self::configure_surface(surface_state, render_state, &self.configuration);
return None;
}
SurfaceErrorAction::SkipFrame => {

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