Browse Source

[examples] fix fractal clock size

pull/3/head
Emil Ernerfeldt 5 years ago
parent
commit
550f3dcfa1
  1. 11
      emigui/src/examples/fractal_clock.rs

11
emigui/src/examples/fractal_clock.rs

@ -36,7 +36,7 @@ impl FractalClock {
pub fn window(&mut self, ctx: &Arc<Context>, open: &mut bool) {
Window::new("FractalClock")
.open(open)
.default_rect(ctx.rect().expand(-40.0))
.default_rect(ctx.rect().expand(-42.0))
.scroll(false)
// Dark background frame to make it pop:
.frame(Frame::window(&ctx.style()).fill(Some(color::black(250))))
@ -51,7 +51,7 @@ impl FractalClock {
.unwrap_or_else(|| ui.input().time);
}
self.fractal_ui(ui);
self.fractal_ui(ui, ui.available_finite());
let frame = Frame::popup(ui.style())
.fill(Some(color::gray(34, 160)))
@ -60,6 +60,9 @@ impl FractalClock {
frame.show(&mut ui.left_column(320.0), |ui| {
CollapsingHeader::new("Settings").show(ui, |ui| self.options_ui(ui));
});
// Make sure we allocate what we used (everything)
ui.allocate_space(ui.available_finite().size());
}
fn options_ui(&mut self, ui: &mut Ui) {
@ -94,7 +97,7 @@ impl FractalClock {
);
}
fn fractal_ui(&mut self, ui: &mut Ui) {
fn fractal_ui(&mut self, ui: &mut Ui, rect: Rect) {
struct Hand {
length: f32,
angle: f32,
@ -123,8 +126,6 @@ impl FractalClock {
Hand::from_length_angle(0.5, angle_from_period(12.0 * 60.0 * 60.0)),
];
let rect = ui.available_finite();
let scale = self.zoom * rect.width().min(rect.height());
let mut paint_line = |points: [Pos2; 2], color: Color, width: f32| {
let line = [

Loading…
Cancel
Save