mirror of https://github.com/emilk/egui.git
Browse Source
* split out ecolor crate * split up ecolor crate in lots of modules * add changelog notes * add readme to ecolor * put clippy::manual_range_contains on cranky allow list * fix hex color issues * doc fixes * more hex_color fixes * Document features * Rename hex_color module to avoid warning * Sort the feature names * fix link in CHANGELOG.md * better wording Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>pull/2287/merge
Andreas Reich
2 years ago
committed by
GitHub
29 changed files with 1229 additions and 1101 deletions
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# Changelog for ecolor |
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All notable changes to the `ecolor` crate will be noted in this file. |
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|
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## Unreleased |
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* Split out `ecolor` crate from `epaint` |
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[package] |
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name = "ecolor" |
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version = "0.19.0" |
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authors = [ |
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"Emil Ernerfeldt <emil.ernerfeldt@gmail.com>", |
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"Andreas Reich <reichandreas@gmx.de>", |
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] |
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description = "Color structs and color conversion utilities" |
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edition = "2021" |
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rust-version = "1.65" |
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homepage = "https://github.com/emilk/egui" |
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license = "MIT OR Apache-2.0" |
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readme = "README.md" |
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repository = "https://github.com/emilk/egui" |
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categories = ["mathematics", "encoding", "images"] |
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keywords = ["gui", "color", "conversion", "gamedev", "images"] |
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include = ["../LICENSE-APACHE", "../LICENSE-MIT", "**/*.rs", "Cargo.toml"] |
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[package.metadata.docs.rs] |
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all-features = true |
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[lib] |
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[features] |
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default = [] |
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## Enable additional checks if debug assertions are enabled (debug builds). |
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extra_debug_asserts = [] |
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## Always enable additional checks. |
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extra_asserts = [] |
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|
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[dependencies] |
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#! ### Optional dependencies |
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## [`bytemuck`](https://docs.rs/bytemuck) enables you to cast `emath` types to `&[u8]`. |
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bytemuck = { version = "1.7.2", optional = true, features = ["derive"] } |
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|
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## [`cint`](https://docs.rs/cint) enables interopability with other color libraries. |
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cint = { version = "0.3.1", optional = true } |
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## Enable the [`hex_color`] macro. |
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color-hex = { version = "0.2.0", optional = true } |
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## Enable this when generating docs. |
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document-features = { version = "0.2", optional = true } |
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## Allow serialization using [`serde`](https://docs.rs/serde). |
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serde = { version = "1", optional = true, features = ["derive"] } |
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# ecolor - egui color library |
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|
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A simple color storage and conversion library. |
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Made for [`egui`](https://github.com/emilk/egui/). |
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use super::*; |
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use cint::{Alpha, ColorInterop, EncodedSrgb, Hsv, LinearSrgb, PremultipliedAlpha}; |
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|
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// ---- Color32 ----
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|
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impl From<Alpha<EncodedSrgb<u8>>> for Color32 { |
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fn from(srgba: Alpha<EncodedSrgb<u8>>) -> Self { |
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let Alpha { |
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color: EncodedSrgb { r, g, b }, |
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alpha: a, |
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} = srgba; |
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|
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Color32::from_rgba_unmultiplied(r, g, b, a) |
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} |
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} |
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|
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// No From<Color32> for Alpha<_> because Color32 is premultiplied
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impl From<PremultipliedAlpha<EncodedSrgb<u8>>> for Color32 { |
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fn from(srgba: PremultipliedAlpha<EncodedSrgb<u8>>) -> Self { |
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let PremultipliedAlpha { |
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color: EncodedSrgb { r, g, b }, |
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alpha: a, |
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} = srgba; |
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Color32::from_rgba_premultiplied(r, g, b, a) |
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} |
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} |
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impl From<Color32> for PremultipliedAlpha<EncodedSrgb<u8>> { |
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fn from(col: Color32) -> Self { |
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let (r, g, b, a) = col.to_tuple(); |
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PremultipliedAlpha { |
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color: EncodedSrgb { r, g, b }, |
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alpha: a, |
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} |
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} |
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} |
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|
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impl From<PremultipliedAlpha<EncodedSrgb<f32>>> for Color32 { |
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fn from(srgba: PremultipliedAlpha<EncodedSrgb<f32>>) -> Self { |
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let PremultipliedAlpha { |
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color: EncodedSrgb { r, g, b }, |
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alpha: a, |
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} = srgba; |
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// This is a bit of an abuse of the function name but it does what we want.
|
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let r = linear_u8_from_linear_f32(r); |
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let g = linear_u8_from_linear_f32(g); |
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let b = linear_u8_from_linear_f32(b); |
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let a = linear_u8_from_linear_f32(a); |
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Color32::from_rgba_premultiplied(r, g, b, a) |
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} |
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} |
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impl From<Color32> for PremultipliedAlpha<EncodedSrgb<f32>> { |
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fn from(col: Color32) -> Self { |
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let (r, g, b, a) = col.to_tuple(); |
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|
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// This is a bit of an abuse of the function name but it does what we want.
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let r = linear_f32_from_linear_u8(r); |
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let g = linear_f32_from_linear_u8(g); |
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let b = linear_f32_from_linear_u8(b); |
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let a = linear_f32_from_linear_u8(a); |
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PremultipliedAlpha { |
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color: EncodedSrgb { r, g, b }, |
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alpha: a, |
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} |
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} |
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} |
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impl ColorInterop for Color32 { |
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type CintTy = PremultipliedAlpha<EncodedSrgb<u8>>; |
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} |
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// ---- Rgba ----
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impl From<PremultipliedAlpha<LinearSrgb<f32>>> for Rgba { |
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fn from(srgba: PremultipliedAlpha<LinearSrgb<f32>>) -> Self { |
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let PremultipliedAlpha { |
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color: LinearSrgb { r, g, b }, |
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alpha: a, |
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} = srgba; |
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Rgba([r, g, b, a]) |
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} |
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} |
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impl From<Rgba> for PremultipliedAlpha<LinearSrgb<f32>> { |
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fn from(col: Rgba) -> Self { |
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let (r, g, b, a) = col.to_tuple(); |
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PremultipliedAlpha { |
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color: LinearSrgb { r, g, b }, |
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alpha: a, |
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} |
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} |
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} |
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impl ColorInterop for Rgba { |
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type CintTy = PremultipliedAlpha<LinearSrgb<f32>>; |
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} |
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// ---- Hsva ----
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impl From<Alpha<Hsv<f32>>> for Hsva { |
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fn from(srgba: Alpha<Hsv<f32>>) -> Self { |
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let Alpha { |
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color: Hsv { h, s, v }, |
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alpha: a, |
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} = srgba; |
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Hsva::new(h, s, v, a) |
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} |
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} |
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impl From<Hsva> for Alpha<Hsv<f32>> { |
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fn from(col: Hsva) -> Self { |
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let Hsva { h, s, v, a } = col; |
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Alpha { |
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color: Hsv { h, s, v }, |
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alpha: a, |
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} |
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} |
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} |
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impl ColorInterop for Hsva { |
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type CintTy = Alpha<Hsv<f32>>; |
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} |
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// ---- HsvaGamma ----
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impl ColorInterop for HsvaGamma { |
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type CintTy = Alpha<Hsv<f32>>; |
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} |
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impl From<Alpha<Hsv<f32>>> for HsvaGamma { |
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fn from(srgba: Alpha<Hsv<f32>>) -> Self { |
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let Alpha { |
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color: Hsv { h, s, v }, |
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alpha: a, |
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} = srgba; |
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Hsva::new(h, s, v, a).into() |
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} |
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} |
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impl From<HsvaGamma> for Alpha<Hsv<f32>> { |
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fn from(col: HsvaGamma) -> Self { |
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let Hsva { h, s, v, a } = col.into(); |
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Alpha { |
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color: Hsv { h, s, v }, |
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alpha: a, |
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} |
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} |
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} |
@ -0,0 +1,181 @@ |
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use crate::{gamma_u8_from_linear_f32, linear_f32_from_gamma_u8, linear_f32_from_linear_u8, Rgba}; |
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/// This format is used for space-efficient color representation (32 bits).
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///
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/// Instead of manipulating this directly it is often better
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/// to first convert it to either [`Rgba`] or [`crate::Hsva`].
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///
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/// Internally this uses 0-255 gamma space `sRGBA` color with premultiplied alpha.
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/// Alpha channel is in linear space.
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#[repr(C)] |
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#[derive(Clone, Copy, Debug, Default, Eq, Hash, PartialEq)] |
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#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))] |
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#[cfg_attr(feature = "bytemuck", derive(bytemuck::Pod, bytemuck::Zeroable))] |
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pub struct Color32(pub(crate) [u8; 4]); |
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impl std::ops::Index<usize> for Color32 { |
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type Output = u8; |
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#[inline(always)] |
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fn index(&self, index: usize) -> &u8 { |
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&self.0[index] |
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} |
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} |
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impl std::ops::IndexMut<usize> for Color32 { |
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#[inline(always)] |
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fn index_mut(&mut self, index: usize) -> &mut u8 { |
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&mut self.0[index] |
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} |
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} |
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impl Color32 { |
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// Mostly follows CSS names:
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pub const TRANSPARENT: Color32 = Color32::from_rgba_premultiplied(0, 0, 0, 0); |
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pub const BLACK: Color32 = Color32::from_rgb(0, 0, 0); |
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pub const DARK_GRAY: Color32 = Color32::from_rgb(96, 96, 96); |
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pub const GRAY: Color32 = Color32::from_rgb(160, 160, 160); |
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pub const LIGHT_GRAY: Color32 = Color32::from_rgb(220, 220, 220); |
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pub const WHITE: Color32 = Color32::from_rgb(255, 255, 255); |
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pub const BROWN: Color32 = Color32::from_rgb(165, 42, 42); |
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pub const DARK_RED: Color32 = Color32::from_rgb(0x8B, 0, 0); |
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pub const RED: Color32 = Color32::from_rgb(255, 0, 0); |
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pub const LIGHT_RED: Color32 = Color32::from_rgb(255, 128, 128); |
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pub const YELLOW: Color32 = Color32::from_rgb(255, 255, 0); |
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pub const LIGHT_YELLOW: Color32 = Color32::from_rgb(255, 255, 0xE0); |
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pub const KHAKI: Color32 = Color32::from_rgb(240, 230, 140); |
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pub const DARK_GREEN: Color32 = Color32::from_rgb(0, 0x64, 0); |
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pub const GREEN: Color32 = Color32::from_rgb(0, 255, 0); |
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pub const LIGHT_GREEN: Color32 = Color32::from_rgb(0x90, 0xEE, 0x90); |
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pub const DARK_BLUE: Color32 = Color32::from_rgb(0, 0, 0x8B); |
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pub const BLUE: Color32 = Color32::from_rgb(0, 0, 255); |
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pub const LIGHT_BLUE: Color32 = Color32::from_rgb(0xAD, 0xD8, 0xE6); |
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pub const GOLD: Color32 = Color32::from_rgb(255, 215, 0); |
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pub const DEBUG_COLOR: Color32 = Color32::from_rgba_premultiplied(0, 200, 0, 128); |
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/// An ugly color that is planned to be replaced before making it to the screen.
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pub const TEMPORARY_COLOR: Color32 = Color32::from_rgb(64, 254, 0); |
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#[inline(always)] |
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pub const fn from_rgb(r: u8, g: u8, b: u8) -> Self { |
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Self([r, g, b, 255]) |
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} |
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#[inline(always)] |
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pub const fn from_rgb_additive(r: u8, g: u8, b: u8) -> Self { |
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Self([r, g, b, 0]) |
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} |
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/// From `sRGBA` with premultiplied alpha.
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#[inline(always)] |
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pub const fn from_rgba_premultiplied(r: u8, g: u8, b: u8, a: u8) -> Self { |
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Self([r, g, b, a]) |
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} |
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/// From `sRGBA` WITHOUT premultiplied alpha.
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pub fn from_rgba_unmultiplied(r: u8, g: u8, b: u8, a: u8) -> Self { |
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if a == 255 { |
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Self::from_rgb(r, g, b) // common-case optimization
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} else if a == 0 { |
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Self::TRANSPARENT // common-case optimization
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} else { |
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let r_lin = linear_f32_from_gamma_u8(r); |
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let g_lin = linear_f32_from_gamma_u8(g); |
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let b_lin = linear_f32_from_gamma_u8(b); |
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let a_lin = linear_f32_from_linear_u8(a); |
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let r = gamma_u8_from_linear_f32(r_lin * a_lin); |
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let g = gamma_u8_from_linear_f32(g_lin * a_lin); |
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let b = gamma_u8_from_linear_f32(b_lin * a_lin); |
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Self::from_rgba_premultiplied(r, g, b, a) |
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} |
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} |
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#[inline(always)] |
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pub const fn from_gray(l: u8) -> Self { |
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Self([l, l, l, 255]) |
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} |
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#[inline(always)] |
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pub const fn from_black_alpha(a: u8) -> Self { |
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Self([0, 0, 0, a]) |
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} |
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pub fn from_white_alpha(a: u8) -> Self { |
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Rgba::from_white_alpha(linear_f32_from_linear_u8(a)).into() |
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} |
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#[inline(always)] |
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pub const fn from_additive_luminance(l: u8) -> Self { |
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Self([l, l, l, 0]) |
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} |
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#[inline(always)] |
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pub const fn is_opaque(&self) -> bool { |
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self.a() == 255 |
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} |
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#[inline(always)] |
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pub const fn r(&self) -> u8 { |
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self.0[0] |
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} |
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#[inline(always)] |
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pub const fn g(&self) -> u8 { |
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self.0[1] |
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} |
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#[inline(always)] |
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pub const fn b(&self) -> u8 { |
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self.0[2] |
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} |
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#[inline(always)] |
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pub const fn a(&self) -> u8 { |
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self.0[3] |
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} |
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/// Returns an opaque version of self
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pub fn to_opaque(self) -> Self { |
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Rgba::from(self).to_opaque().into() |
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} |
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/// Returns an additive version of self
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#[inline(always)] |
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pub const fn additive(self) -> Self { |
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let [r, g, b, _] = self.to_array(); |
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Self([r, g, b, 0]) |
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} |
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/// Premultiplied RGBA
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#[inline(always)] |
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pub const fn to_array(&self) -> [u8; 4] { |
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[self.r(), self.g(), self.b(), self.a()] |
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} |
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/// Premultiplied RGBA
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#[inline(always)] |
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pub const fn to_tuple(&self) -> (u8, u8, u8, u8) { |
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(self.r(), self.g(), self.b(), self.a()) |
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} |
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pub fn to_srgba_unmultiplied(&self) -> [u8; 4] { |
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Rgba::from(*self).to_srgba_unmultiplied() |
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} |
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|
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/// Multiply with 0.5 to make color half as opaque.
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pub fn linear_multiply(self, factor: f32) -> Color32 { |
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crate::ecolor_assert!(0.0 <= factor && factor <= 1.0); |
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// As an unfortunate side-effect of using premultiplied alpha
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// we need a somewhat expensive conversion to linear space and back.
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Rgba::from(self).multiply(factor).into() |
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} |
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} |
@ -0,0 +1,39 @@ |
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/// Construct a [`crate::Color32`] from a hex RGB or RGBA string.
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///
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/// ```
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/// # use ecolor::{hex_color, Color32};
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/// assert_eq!(hex_color!("#202122"), Color32::from_rgb(0x20, 0x21, 0x22));
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/// assert_eq!(hex_color!("#abcdef12"), Color32::from_rgba_unmultiplied(0xab, 0xcd, 0xef, 0x12));
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/// ```
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#[macro_export] |
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macro_rules! hex_color { |
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($s:literal) => {{ |
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let array = color_hex::color_from_hex!($s); |
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if array.len() == 3 { |
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$crate::Color32::from_rgb(array[0], array[1], array[2]) |
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} else { |
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#[allow(unconditional_panic)] |
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$crate::Color32::from_rgba_unmultiplied(array[0], array[1], array[2], array[3]) |
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} |
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}}; |
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} |
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|
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#[test] |
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fn test_from_rgb_hex() { |
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assert_eq!( |
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crate::Color32::from_rgb(0x20, 0x21, 0x22), |
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hex_color!("#202122") |
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); |
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assert_eq!( |
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crate::Color32::from_rgb_additive(0x20, 0x21, 0x22), |
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hex_color!("#202122").additive() |
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); |
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} |
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|
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#[test] |
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fn test_from_rgba_hex() { |
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assert_eq!( |
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crate::Color32::from_rgba_unmultiplied(0x20, 0x21, 0x22, 0x50), |
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hex_color!("20212250") |
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); |
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} |
@ -0,0 +1,231 @@ |
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use crate::{ |
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gamma_u8_from_linear_f32, linear_f32_from_gamma_u8, linear_f32_from_linear_u8, |
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linear_u8_from_linear_f32, Color32, Rgba, |
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}; |
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|
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/// Hue, saturation, value, alpha. All in the range [0, 1].
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/// No premultiplied alpha.
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#[derive(Clone, Copy, Debug, Default, PartialEq)] |
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pub struct Hsva { |
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/// hue 0-1
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pub h: f32, |
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|
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/// saturation 0-1
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pub s: f32, |
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|
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/// value 0-1
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pub v: f32, |
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|
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/// alpha 0-1. A negative value signifies an additive color (and alpha is ignored).
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pub a: f32, |
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} |
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|
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impl Hsva { |
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pub fn new(h: f32, s: f32, v: f32, a: f32) -> Self { |
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Self { h, s, v, a } |
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} |
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|
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/// From `sRGBA` with premultiplied alpha
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pub fn from_srgba_premultiplied(srgba: [u8; 4]) -> Self { |
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Self::from_rgba_premultiplied( |
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linear_f32_from_gamma_u8(srgba[0]), |
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linear_f32_from_gamma_u8(srgba[1]), |
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linear_f32_from_gamma_u8(srgba[2]), |
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linear_f32_from_linear_u8(srgba[3]), |
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) |
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} |
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|
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/// From `sRGBA` without premultiplied alpha
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pub fn from_srgba_unmultiplied(srgba: [u8; 4]) -> Self { |
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Self::from_rgba_unmultiplied( |
|||
linear_f32_from_gamma_u8(srgba[0]), |
|||
linear_f32_from_gamma_u8(srgba[1]), |
|||
linear_f32_from_gamma_u8(srgba[2]), |
|||
linear_f32_from_linear_u8(srgba[3]), |
|||
) |
|||
} |
|||
|
|||
/// From linear RGBA with premultiplied alpha
|
|||
pub fn from_rgba_premultiplied(r: f32, g: f32, b: f32, a: f32) -> Self { |
|||
#![allow(clippy::many_single_char_names)] |
|||
if a == 0.0 { |
|||
if r == 0.0 && b == 0.0 && a == 0.0 { |
|||
Hsva::default() |
|||
} else { |
|||
Hsva::from_additive_rgb([r, g, b]) |
|||
} |
|||
} else { |
|||
let (h, s, v) = hsv_from_rgb([r / a, g / a, b / a]); |
|||
Hsva { h, s, v, a } |
|||
} |
|||
} |
|||
|
|||
/// From linear RGBA without premultiplied alpha
|
|||
pub fn from_rgba_unmultiplied(r: f32, g: f32, b: f32, a: f32) -> Self { |
|||
#![allow(clippy::many_single_char_names)] |
|||
let (h, s, v) = hsv_from_rgb([r, g, b]); |
|||
Hsva { h, s, v, a } |
|||
} |
|||
|
|||
pub fn from_additive_rgb(rgb: [f32; 3]) -> Self { |
|||
let (h, s, v) = hsv_from_rgb(rgb); |
|||
Hsva { |
|||
h, |
|||
s, |
|||
v, |
|||
a: -0.5, // anything negative is treated as additive
|
|||
} |
|||
} |
|||
|
|||
pub fn from_rgb(rgb: [f32; 3]) -> Self { |
|||
let (h, s, v) = hsv_from_rgb(rgb); |
|||
Hsva { h, s, v, a: 1.0 } |
|||
} |
|||
|
|||
pub fn from_srgb([r, g, b]: [u8; 3]) -> Self { |
|||
Self::from_rgb([ |
|||
linear_f32_from_gamma_u8(r), |
|||
linear_f32_from_gamma_u8(g), |
|||
linear_f32_from_gamma_u8(b), |
|||
]) |
|||
} |
|||
|
|||
// ------------------------------------------------------------------------
|
|||
|
|||
pub fn to_opaque(self) -> Self { |
|||
Self { a: 1.0, ..self } |
|||
} |
|||
|
|||
pub fn to_rgb(&self) -> [f32; 3] { |
|||
rgb_from_hsv((self.h, self.s, self.v)) |
|||
} |
|||
|
|||
pub fn to_srgb(&self) -> [u8; 3] { |
|||
let [r, g, b] = self.to_rgb(); |
|||
[ |
|||
gamma_u8_from_linear_f32(r), |
|||
gamma_u8_from_linear_f32(g), |
|||
gamma_u8_from_linear_f32(b), |
|||
] |
|||
} |
|||
|
|||
pub fn to_rgba_premultiplied(&self) -> [f32; 4] { |
|||
let [r, g, b, a] = self.to_rgba_unmultiplied(); |
|||
let additive = a < 0.0; |
|||
if additive { |
|||
[r, g, b, 0.0] |
|||
} else { |
|||
[a * r, a * g, a * b, a] |
|||
} |
|||
} |
|||
|
|||
/// Represents additive colors using a negative alpha.
|
|||
pub fn to_rgba_unmultiplied(&self) -> [f32; 4] { |
|||
let Hsva { h, s, v, a } = *self; |
|||
let [r, g, b] = rgb_from_hsv((h, s, v)); |
|||
[r, g, b, a] |
|||
} |
|||
|
|||
pub fn to_srgba_premultiplied(&self) -> [u8; 4] { |
|||
let [r, g, b, a] = self.to_rgba_premultiplied(); |
|||
[ |
|||
gamma_u8_from_linear_f32(r), |
|||
gamma_u8_from_linear_f32(g), |
|||
gamma_u8_from_linear_f32(b), |
|||
linear_u8_from_linear_f32(a), |
|||
] |
|||
} |
|||
|
|||
pub fn to_srgba_unmultiplied(&self) -> [u8; 4] { |
|||
let [r, g, b, a] = self.to_rgba_unmultiplied(); |
|||
[ |
|||
gamma_u8_from_linear_f32(r), |
|||
gamma_u8_from_linear_f32(g), |
|||
gamma_u8_from_linear_f32(b), |
|||
linear_u8_from_linear_f32(a.abs()), |
|||
] |
|||
} |
|||
} |
|||
|
|||
impl From<Hsva> for Rgba { |
|||
fn from(hsva: Hsva) -> Rgba { |
|||
Rgba(hsva.to_rgba_premultiplied()) |
|||
} |
|||
} |
|||
|
|||
impl From<Rgba> for Hsva { |
|||
fn from(rgba: Rgba) -> Hsva { |
|||
Self::from_rgba_premultiplied(rgba.0[0], rgba.0[1], rgba.0[2], rgba.0[3]) |
|||
} |
|||
} |
|||
|
|||
impl From<Hsva> for Color32 { |
|||
fn from(hsva: Hsva) -> Color32 { |
|||
Color32::from(Rgba::from(hsva)) |
|||
} |
|||
} |
|||
|
|||
impl From<Color32> for Hsva { |
|||
fn from(srgba: Color32) -> Hsva { |
|||
Hsva::from(Rgba::from(srgba)) |
|||
} |
|||
} |
|||
|
|||
/// All ranges in 0-1, rgb is linear.
|
|||
pub fn hsv_from_rgb([r, g, b]: [f32; 3]) -> (f32, f32, f32) { |
|||
#![allow(clippy::many_single_char_names)] |
|||
let min = r.min(g.min(b)); |
|||
let max = r.max(g.max(b)); // value
|
|||
|
|||
let range = max - min; |
|||
|
|||
let h = if max == min { |
|||
0.0 // hue is undefined
|
|||
} else if max == r { |
|||
(g - b) / (6.0 * range) |
|||
} else if max == g { |
|||
(b - r) / (6.0 * range) + 1.0 / 3.0 |
|||
} else { |
|||
// max == b
|
|||
(r - g) / (6.0 * range) + 2.0 / 3.0 |
|||
}; |
|||
let h = (h + 1.0).fract(); // wrap
|
|||
let s = if max == 0.0 { 0.0 } else { 1.0 - min / max }; |
|||
(h, s, max) |
|||
} |
|||
|
|||
/// All ranges in 0-1, rgb is linear.
|
|||
pub fn rgb_from_hsv((h, s, v): (f32, f32, f32)) -> [f32; 3] { |
|||
#![allow(clippy::many_single_char_names)] |
|||
let h = (h.fract() + 1.0).fract(); // wrap
|
|||
let s = s.clamp(0.0, 1.0); |
|||
|
|||
let f = h * 6.0 - (h * 6.0).floor(); |
|||
let p = v * (1.0 - s); |
|||
let q = v * (1.0 - f * s); |
|||
let t = v * (1.0 - (1.0 - f) * s); |
|||
|
|||
match (h * 6.0).floor() as i32 % 6 { |
|||
0 => [v, t, p], |
|||
1 => [q, v, p], |
|||
2 => [p, v, t], |
|||
3 => [p, q, v], |
|||
4 => [t, p, v], |
|||
5 => [v, p, q], |
|||
_ => unreachable!(), |
|||
} |
|||
} |
|||
|
|||
#[test] |
|||
#[ignore] // a bit expensive
|
|||
fn test_hsv_roundtrip() { |
|||
for r in 0..=255 { |
|||
for g in 0..=255 { |
|||
for b in 0..=255 { |
|||
let srgba = Color32::from_rgb(r, g, b); |
|||
let hsva = Hsva::from(srgba); |
|||
assert_eq!(srgba, Color32::from(hsva)); |
|||
} |
|||
} |
|||
} |
|||
} |
@ -0,0 +1,66 @@ |
|||
use crate::{gamma_from_linear, linear_from_gamma, Color32, Hsva, Rgba}; |
|||
|
|||
/// Like Hsva but with the `v` value (brightness) being gamma corrected
|
|||
/// so that it is somewhat perceptually even.
|
|||
#[derive(Clone, Copy, Debug, Default, PartialEq)] |
|||
pub struct HsvaGamma { |
|||
/// hue 0-1
|
|||
pub h: f32, |
|||
|
|||
/// saturation 0-1
|
|||
pub s: f32, |
|||
|
|||
/// value 0-1, in gamma-space (~perceptually even)
|
|||
pub v: f32, |
|||
|
|||
/// alpha 0-1. A negative value signifies an additive color (and alpha is ignored).
|
|||
pub a: f32, |
|||
} |
|||
|
|||
impl From<HsvaGamma> for Rgba { |
|||
fn from(hsvag: HsvaGamma) -> Rgba { |
|||
Hsva::from(hsvag).into() |
|||
} |
|||
} |
|||
|
|||
impl From<HsvaGamma> for Color32 { |
|||
fn from(hsvag: HsvaGamma) -> Color32 { |
|||
Rgba::from(hsvag).into() |
|||
} |
|||
} |
|||
|
|||
impl From<HsvaGamma> for Hsva { |
|||
fn from(hsvag: HsvaGamma) -> Hsva { |
|||
let HsvaGamma { h, s, v, a } = hsvag; |
|||
Hsva { |
|||
h, |
|||
s, |
|||
v: linear_from_gamma(v), |
|||
a, |
|||
} |
|||
} |
|||
} |
|||
|
|||
impl From<Rgba> for HsvaGamma { |
|||
fn from(rgba: Rgba) -> HsvaGamma { |
|||
Hsva::from(rgba).into() |
|||
} |
|||
} |
|||
|
|||
impl From<Color32> for HsvaGamma { |
|||
fn from(srgba: Color32) -> HsvaGamma { |
|||
Hsva::from(srgba).into() |
|||
} |
|||
} |
|||
|
|||
impl From<Hsva> for HsvaGamma { |
|||
fn from(hsva: Hsva) -> HsvaGamma { |
|||
let Hsva { h, s, v, a } = hsva; |
|||
HsvaGamma { |
|||
h, |
|||
s, |
|||
v: gamma_from_linear(v), |
|||
a, |
|||
} |
|||
} |
|||
} |
@ -0,0 +1,173 @@ |
|||
//! Color conversions and types.
|
|||
//!
|
|||
//! If you want a compact color representation, use [`Color32`].
|
|||
//! If you want to manipulate RGBA colors use [`Rgba`].
|
|||
//! If you want to manipulate colors in a way closer to how humans think about colors, use [`HsvaGamma`].
|
|||
//!
|
|||
//! ## Feature flags
|
|||
#![cfg_attr(feature = "document-features", doc = document_features::document_features!())] |
|||
//!
|
|||
|
|||
#![allow(clippy::wrong_self_convention)] |
|||
|
|||
#[cfg(feature = "cint")] |
|||
mod cint_impl; |
|||
#[cfg(feature = "cint")] |
|||
pub use cint_impl::*; |
|||
|
|||
mod color32; |
|||
pub use color32::*; |
|||
|
|||
mod hsva_gamma; |
|||
pub use hsva_gamma::*; |
|||
|
|||
mod hsva; |
|||
pub use hsva::*; |
|||
|
|||
#[cfg(feature = "color-hex")] |
|||
mod hex_color_macro; |
|||
|
|||
mod rgba; |
|||
pub use rgba::*; |
|||
|
|||
// ----------------------------------------------------------------------------
|
|||
// Color conversion:
|
|||
|
|||
impl From<Color32> for Rgba { |
|||
fn from(srgba: Color32) -> Rgba { |
|||
Rgba([ |
|||
linear_f32_from_gamma_u8(srgba.0[0]), |
|||
linear_f32_from_gamma_u8(srgba.0[1]), |
|||
linear_f32_from_gamma_u8(srgba.0[2]), |
|||
linear_f32_from_linear_u8(srgba.0[3]), |
|||
]) |
|||
} |
|||
} |
|||
|
|||
impl From<Rgba> for Color32 { |
|||
fn from(rgba: Rgba) -> Color32 { |
|||
Color32([ |
|||
gamma_u8_from_linear_f32(rgba.0[0]), |
|||
gamma_u8_from_linear_f32(rgba.0[1]), |
|||
gamma_u8_from_linear_f32(rgba.0[2]), |
|||
linear_u8_from_linear_f32(rgba.0[3]), |
|||
]) |
|||
} |
|||
} |
|||
|
|||
/// gamma [0, 255] -> linear [0, 1].
|
|||
pub fn linear_f32_from_gamma_u8(s: u8) -> f32 { |
|||
if s <= 10 { |
|||
s as f32 / 3294.6 |
|||
} else { |
|||
((s as f32 + 14.025) / 269.025).powf(2.4) |
|||
} |
|||
} |
|||
|
|||
/// linear [0, 255] -> linear [0, 1].
|
|||
/// Useful for alpha-channel.
|
|||
#[inline(always)] |
|||
pub fn linear_f32_from_linear_u8(a: u8) -> f32 { |
|||
a as f32 / 255.0 |
|||
} |
|||
|
|||
/// linear [0, 1] -> gamma [0, 255] (clamped).
|
|||
/// Values outside this range will be clamped to the range.
|
|||
pub fn gamma_u8_from_linear_f32(l: f32) -> u8 { |
|||
if l <= 0.0 { |
|||
0 |
|||
} else if l <= 0.0031308 { |
|||
fast_round(3294.6 * l) |
|||
} else if l <= 1.0 { |
|||
fast_round(269.025 * l.powf(1.0 / 2.4) - 14.025) |
|||
} else { |
|||
255 |
|||
} |
|||
} |
|||
|
|||
/// linear [0, 1] -> linear [0, 255] (clamped).
|
|||
/// Useful for alpha-channel.
|
|||
#[inline(always)] |
|||
pub fn linear_u8_from_linear_f32(a: f32) -> u8 { |
|||
fast_round(a * 255.0) |
|||
} |
|||
|
|||
fn fast_round(r: f32) -> u8 { |
|||
(r + 0.5).floor() as _ // rust does a saturating cast since 1.45
|
|||
} |
|||
|
|||
#[test] |
|||
pub fn test_srgba_conversion() { |
|||
for b in 0..=255 { |
|||
let l = linear_f32_from_gamma_u8(b); |
|||
assert!(0.0 <= l && l <= 1.0); |
|||
assert_eq!(gamma_u8_from_linear_f32(l), b); |
|||
} |
|||
} |
|||
|
|||
/// gamma [0, 1] -> linear [0, 1] (not clamped).
|
|||
/// Works for numbers outside this range (e.g. negative numbers).
|
|||
pub fn linear_from_gamma(gamma: f32) -> f32 { |
|||
if gamma < 0.0 { |
|||
-linear_from_gamma(-gamma) |
|||
} else if gamma <= 0.04045 { |
|||
gamma / 12.92 |
|||
} else { |
|||
((gamma + 0.055) / 1.055).powf(2.4) |
|||
} |
|||
} |
|||
|
|||
/// linear [0, 1] -> gamma [0, 1] (not clamped).
|
|||
/// Works for numbers outside this range (e.g. negative numbers).
|
|||
pub fn gamma_from_linear(linear: f32) -> f32 { |
|||
if linear < 0.0 { |
|||
-gamma_from_linear(-linear) |
|||
} else if linear <= 0.0031308 { |
|||
12.92 * linear |
|||
} else { |
|||
1.055 * linear.powf(1.0 / 2.4) - 0.055 |
|||
} |
|||
} |
|||
|
|||
// ----------------------------------------------------------------------------
|
|||
|
|||
/// An assert that is only active when `epaint` is compiled with the `extra_asserts` feature
|
|||
/// or with the `extra_debug_asserts` feature in debug builds.
|
|||
#[macro_export] |
|||
macro_rules! ecolor_assert { |
|||
($($arg: tt)*) => { |
|||
if cfg!(any( |
|||
feature = "extra_asserts", |
|||
all(feature = "extra_debug_asserts", debug_assertions), |
|||
)) { |
|||
assert!($($arg)*); |
|||
} |
|||
} |
|||
} |
|||
|
|||
// ----------------------------------------------------------------------------
|
|||
|
|||
/// Cheap and ugly.
|
|||
/// Made for graying out disabled `Ui`s.
|
|||
pub fn tint_color_towards(color: Color32, target: Color32) -> Color32 { |
|||
let [mut r, mut g, mut b, mut a] = color.to_array(); |
|||
|
|||
if a == 0 { |
|||
r /= 2; |
|||
g /= 2; |
|||
b /= 2; |
|||
} else if a < 170 { |
|||
// Cheapish and looks ok.
|
|||
// Works for e.g. grid stripes.
|
|||
let div = (2 * 255 / a as i32) as u8; |
|||
r = r / 2 + target.r() / div; |
|||
g = g / 2 + target.g() / div; |
|||
b = b / 2 + target.b() / div; |
|||
a /= 2; |
|||
} else { |
|||
r = r / 2 + target.r() / 2; |
|||
g = g / 2 + target.g() / 2; |
|||
b = b / 2 + target.b() / 2; |
|||
} |
|||
Color32::from_rgba_premultiplied(r, g, b, a) |
|||
} |
@ -0,0 +1,266 @@ |
|||
use crate::{ |
|||
gamma_u8_from_linear_f32, linear_f32_from_gamma_u8, linear_f32_from_linear_u8, |
|||
linear_u8_from_linear_f32, |
|||
}; |
|||
|
|||
/// 0-1 linear space `RGBA` color with premultiplied alpha.
|
|||
#[repr(C)] |
|||
#[derive(Clone, Copy, Debug, Default, PartialEq)] |
|||
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))] |
|||
#[cfg_attr(feature = "bytemuck", derive(bytemuck::Pod, bytemuck::Zeroable))] |
|||
pub struct Rgba(pub(crate) [f32; 4]); |
|||
|
|||
impl std::ops::Index<usize> for Rgba { |
|||
type Output = f32; |
|||
|
|||
#[inline(always)] |
|||
fn index(&self, index: usize) -> &f32 { |
|||
&self.0[index] |
|||
} |
|||
} |
|||
|
|||
impl std::ops::IndexMut<usize> for Rgba { |
|||
#[inline(always)] |
|||
fn index_mut(&mut self, index: usize) -> &mut f32 { |
|||
&mut self.0[index] |
|||
} |
|||
} |
|||
|
|||
#[inline(always)] |
|||
pub(crate) fn f32_hash<H: std::hash::Hasher>(state: &mut H, f: f32) { |
|||
if f == 0.0 { |
|||
state.write_u8(0); |
|||
} else if f.is_nan() { |
|||
state.write_u8(1); |
|||
} else { |
|||
use std::hash::Hash; |
|||
f.to_bits().hash(state); |
|||
} |
|||
} |
|||
|
|||
#[allow(clippy::derive_hash_xor_eq)] |
|||
impl std::hash::Hash for Rgba { |
|||
#[inline] |
|||
fn hash<H: std::hash::Hasher>(&self, state: &mut H) { |
|||
crate::f32_hash(state, self.0[0]); |
|||
crate::f32_hash(state, self.0[1]); |
|||
crate::f32_hash(state, self.0[2]); |
|||
crate::f32_hash(state, self.0[3]); |
|||
} |
|||
} |
|||
|
|||
impl Rgba { |
|||
pub const TRANSPARENT: Rgba = Rgba::from_rgba_premultiplied(0.0, 0.0, 0.0, 0.0); |
|||
pub const BLACK: Rgba = Rgba::from_rgb(0.0, 0.0, 0.0); |
|||
pub const WHITE: Rgba = Rgba::from_rgb(1.0, 1.0, 1.0); |
|||
pub const RED: Rgba = Rgba::from_rgb(1.0, 0.0, 0.0); |
|||
pub const GREEN: Rgba = Rgba::from_rgb(0.0, 1.0, 0.0); |
|||
pub const BLUE: Rgba = Rgba::from_rgb(0.0, 0.0, 1.0); |
|||
|
|||
#[inline(always)] |
|||
pub const fn from_rgba_premultiplied(r: f32, g: f32, b: f32, a: f32) -> Self { |
|||
Self([r, g, b, a]) |
|||
} |
|||
|
|||
#[inline(always)] |
|||
pub fn from_rgba_unmultiplied(r: f32, g: f32, b: f32, a: f32) -> Self { |
|||
Self([r * a, g * a, b * a, a]) |
|||
} |
|||
|
|||
#[inline(always)] |
|||
pub fn from_srgba_premultiplied(r: u8, g: u8, b: u8, a: u8) -> Self { |
|||
let r = linear_f32_from_gamma_u8(r); |
|||
let g = linear_f32_from_gamma_u8(g); |
|||
let b = linear_f32_from_gamma_u8(b); |
|||
let a = linear_f32_from_linear_u8(a); |
|||
Self::from_rgba_premultiplied(r, g, b, a) |
|||
} |
|||
|
|||
#[inline(always)] |
|||
pub fn from_srgba_unmultiplied(r: u8, g: u8, b: u8, a: u8) -> Self { |
|||
let r = linear_f32_from_gamma_u8(r); |
|||
let g = linear_f32_from_gamma_u8(g); |
|||
let b = linear_f32_from_gamma_u8(b); |
|||
let a = linear_f32_from_linear_u8(a); |
|||
Self::from_rgba_premultiplied(r * a, g * a, b * a, a) |
|||
} |
|||
|
|||
#[inline(always)] |
|||
pub const fn from_rgb(r: f32, g: f32, b: f32) -> Self { |
|||
Self([r, g, b, 1.0]) |
|||
} |
|||
|
|||
#[inline(always)] |
|||
pub const fn from_gray(l: f32) -> Self { |
|||
Self([l, l, l, 1.0]) |
|||
} |
|||
|
|||
pub fn from_luminance_alpha(l: f32, a: f32) -> Self { |
|||
crate::ecolor_assert!(0.0 <= l && l <= 1.0); |
|||
crate::ecolor_assert!(0.0 <= a && a <= 1.0); |
|||
Self([l * a, l * a, l * a, a]) |
|||
} |
|||
|
|||
/// Transparent black
|
|||
#[inline(always)] |
|||
pub fn from_black_alpha(a: f32) -> Self { |
|||
crate::ecolor_assert!(0.0 <= a && a <= 1.0); |
|||
Self([0.0, 0.0, 0.0, a]) |
|||
} |
|||
|
|||
/// Transparent white
|
|||
#[inline(always)] |
|||
pub fn from_white_alpha(a: f32) -> Self { |
|||
crate::ecolor_assert!(0.0 <= a && a <= 1.0, "a: {}", a); |
|||
Self([a, a, a, a]) |
|||
} |
|||
|
|||
/// Return an additive version of this color (alpha = 0)
|
|||
#[inline(always)] |
|||
pub fn additive(self) -> Self { |
|||
let [r, g, b, _] = self.0; |
|||
Self([r, g, b, 0.0]) |
|||
} |
|||
|
|||
/// Multiply with e.g. 0.5 to make us half transparent
|
|||
#[inline(always)] |
|||
pub fn multiply(self, alpha: f32) -> Self { |
|||
Self([ |
|||
alpha * self[0], |
|||
alpha * self[1], |
|||
alpha * self[2], |
|||
alpha * self[3], |
|||
]) |
|||
} |
|||
|
|||
#[inline(always)] |
|||
pub fn r(&self) -> f32 { |
|||
self.0[0] |
|||
} |
|||
|
|||
#[inline(always)] |
|||
pub fn g(&self) -> f32 { |
|||
self.0[1] |
|||
} |
|||
|
|||
#[inline(always)] |
|||
pub fn b(&self) -> f32 { |
|||
self.0[2] |
|||
} |
|||
|
|||
#[inline(always)] |
|||
pub fn a(&self) -> f32 { |
|||
self.0[3] |
|||
} |
|||
|
|||
/// How perceptually intense (bright) is the color?
|
|||
#[inline] |
|||
pub fn intensity(&self) -> f32 { |
|||
0.3 * self.r() + 0.59 * self.g() + 0.11 * self.b() |
|||
} |
|||
|
|||
/// Returns an opaque version of self
|
|||
pub fn to_opaque(&self) -> Self { |
|||
if self.a() == 0.0 { |
|||
// Additive or fully transparent black.
|
|||
Self::from_rgb(self.r(), self.g(), self.b()) |
|||
} else { |
|||
// un-multiply alpha:
|
|||
Self::from_rgb( |
|||
self.r() / self.a(), |
|||
self.g() / self.a(), |
|||
self.b() / self.a(), |
|||
) |
|||
} |
|||
} |
|||
|
|||
/// Premultiplied RGBA
|
|||
#[inline(always)] |
|||
pub fn to_array(&self) -> [f32; 4] { |
|||
[self.r(), self.g(), self.b(), self.a()] |
|||
} |
|||
|
|||
/// Premultiplied RGBA
|
|||
#[inline(always)] |
|||
pub fn to_tuple(&self) -> (f32, f32, f32, f32) { |
|||
(self.r(), self.g(), self.b(), self.a()) |
|||
} |
|||
|
|||
/// unmultiply the alpha
|
|||
pub fn to_rgba_unmultiplied(&self) -> [f32; 4] { |
|||
let a = self.a(); |
|||
if a == 0.0 { |
|||
// Additive, let's assume we are black
|
|||
self.0 |
|||
} else { |
|||
[self.r() / a, self.g() / a, self.b() / a, a] |
|||
} |
|||
} |
|||
|
|||
/// unmultiply the alpha
|
|||
pub fn to_srgba_unmultiplied(&self) -> [u8; 4] { |
|||
let [r, g, b, a] = self.to_rgba_unmultiplied(); |
|||
[ |
|||
gamma_u8_from_linear_f32(r), |
|||
gamma_u8_from_linear_f32(g), |
|||
gamma_u8_from_linear_f32(b), |
|||
linear_u8_from_linear_f32(a.abs()), |
|||
] |
|||
} |
|||
} |
|||
|
|||
impl std::ops::Add for Rgba { |
|||
type Output = Rgba; |
|||
|
|||
#[inline(always)] |
|||
fn add(self, rhs: Rgba) -> Rgba { |
|||
Rgba([ |
|||
self[0] + rhs[0], |
|||
self[1] + rhs[1], |
|||
self[2] + rhs[2], |
|||
self[3] + rhs[3], |
|||
]) |
|||
} |
|||
} |
|||
|
|||
impl std::ops::Mul<Rgba> for Rgba { |
|||
type Output = Rgba; |
|||
|
|||
#[inline(always)] |
|||
fn mul(self, other: Rgba) -> Rgba { |
|||
Rgba([ |
|||
self[0] * other[0], |
|||
self[1] * other[1], |
|||
self[2] * other[2], |
|||
self[3] * other[3], |
|||
]) |
|||
} |
|||
} |
|||
|
|||
impl std::ops::Mul<f32> for Rgba { |
|||
type Output = Rgba; |
|||
|
|||
#[inline(always)] |
|||
fn mul(self, factor: f32) -> Rgba { |
|||
Rgba([ |
|||
self[0] * factor, |
|||
self[1] * factor, |
|||
self[2] * factor, |
|||
self[3] * factor, |
|||
]) |
|||
} |
|||
} |
|||
|
|||
impl std::ops::Mul<Rgba> for f32 { |
|||
type Output = Rgba; |
|||
|
|||
#[inline(always)] |
|||
fn mul(self, rgba: Rgba) -> Rgba { |
|||
Rgba([ |
|||
self * rgba[0], |
|||
self * rgba[1], |
|||
self * rgba[2], |
|||
self * rgba[3], |
|||
]) |
|||
} |
|||
} |
File diff suppressed because it is too large
Loading…
Reference in new issue