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dynamic-grid
René Rössler 3 years ago
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8495242f21
  1. 3
      egui_extras/src/table.rs

3
egui_extras/src/table.rs

@ -155,7 +155,8 @@ pub struct TableBody<'a> {
} }
impl<'a> TableBody<'a> { impl<'a> TableBody<'a> {
/// Add rows with same height /// Add rows with same height.
///
/// Is a lot more performant than adding each individual row as non visible rows must not be rendered /// Is a lot more performant than adding each individual row as non visible rows must not be rendered
pub fn rows(mut self, height: f32, rows: usize, mut row: impl FnMut(usize, TableRow<'_, '_>)) { pub fn rows(mut self, height: f32, rows: usize, mut row: impl FnMut(usize, TableRow<'_, '_>)) {
let delta = self.layout.current_y() - self.start_y; let delta = self.layout.current_y() - self.start_y;

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