Browse Source

[glium] break out persistence

pull/9/head
Emil Ernerfeldt 4 years ago
parent
commit
e84412dec5
  1. 117
      egui_glium/src/lib.rs
  2. 165
      egui_glium/src/persistence.rs
  3. 2
      egui_web/src/lib.rs
  4. 135
      example_glium/src/main.rs

117
egui_glium/src/lib.rs

@ -2,7 +2,9 @@
#![warn(clippy::all)]
#![allow(clippy::single_match)]
#![allow(deprecated)] // TODO: remove
mod painter;
pub mod persistence;
pub use painter::Painter;
@ -212,45 +214,6 @@ pub fn init_clipboard() -> Option<ClipboardContext> {
// ----------------------------------------------------------------------------
pub fn read_json<T>(memory_json_path: impl AsRef<std::path::Path>) -> Option<T>
where
T: serde::de::DeserializeOwned,
{
match std::fs::File::open(memory_json_path) {
Ok(file) => {
let reader = std::io::BufReader::new(file);
match serde_json::from_reader(reader) {
Ok(value) => Some(value),
Err(err) => {
eprintln!("ERROR: Failed to parse json: {}", err);
None
}
}
}
Err(_err) => {
// File probably doesn't exist. That's fine.
None
}
}
}
pub fn read_memory(ctx: &Context, memory_json_path: impl AsRef<std::path::Path>) {
let memory: Option<Memory> = read_json(memory_json_path);
if let Some(memory) = memory {
*ctx.memory() = memory;
}
}
pub fn write_memory(
ctx: &Context,
memory_json_path: impl AsRef<std::path::Path>,
) -> Result<(), Box<dyn std::error::Error>> {
serde_json::to_writer_pretty(std::fs::File::create(memory_json_path)?, &*ctx.memory())?;
Ok(())
}
// ----------------------------------------------------------------------------
/// Time of day as seconds since midnight. Used for clock in example app.
pub fn local_time_of_day() -> f64 {
use chrono::Timelike;
@ -258,82 +221,6 @@ pub fn local_time_of_day() -> f64 {
time.num_seconds_from_midnight() as f64 + 1e-9 * (time.nanosecond() as f64)
}
// ----------------------------------------------------------------------------
#[derive(Default, serde::Deserialize, serde::Serialize)]
pub struct WindowSettings {
pos: Option<Pos2>,
size: Option<Vec2>,
}
impl WindowSettings {
pub fn from_json_file(
settings_json_path: impl AsRef<std::path::Path>,
) -> Option<WindowSettings> {
read_json(settings_json_path)
}
pub fn from_display(display: &glium::Display) -> Self {
Self {
pos: display
.gl_window()
.window()
.outer_position()
.ok()
.map(|p| pos2(p.x as f32, p.y as f32)),
size: Some(vec2(
display.gl_window().window().inner_size().width as f32,
display.gl_window().window().inner_size().height as f32,
)),
}
}
pub fn initialize_size(
&self,
window: glutin::window::WindowBuilder,
) -> glutin::window::WindowBuilder {
if let Some(size) = self.size {
window.with_inner_size(glutin::dpi::PhysicalSize {
width: size.x as f64,
height: size.y as f64,
})
} else {
window
}
// Not yet available in winit: https://github.com/rust-windowing/winit/issues/1190
// if let Some(pos) = self.pos {
// *window = window.with_outer_pos(glutin::dpi::PhysicalPosition {
// x: pos.x as f64,
// y: pos.y as f64,
// });
// }
}
pub fn restore_positions(&self, display: &glium::Display) {
// not needed, done by `initialize_size`
// let size = self.size.unwrap_or_else(|| vec2(1024.0, 800.0));
// display
// .gl_window()
// .window()
// .set_inner_size(glutin::dpi::PhysicalSize {
// width: size.x as f64,
// height: size.y as f64,
// });
if let Some(pos) = self.pos {
display
.gl_window()
.window()
.set_outer_position(glutin::dpi::PhysicalPosition::new(
pos.x as f64,
pos.y as f64,
));
}
}
}
pub fn make_raw_input(display: &glium::Display) -> egui::RawInput {
let pixels_per_point = display.gl_window().window().scale_factor() as f32;
egui::RawInput {

165
egui_glium/src/persistence.rs

@ -0,0 +1,165 @@
use std::collections::HashMap;
// ----------------------------------------------------------------------------
/// A key-value store backed by a JSON file on disk.
/// Used to restore egui state, glium window position/size and app state.
pub struct Persistence {
path: String,
kv: HashMap<String, String>,
dirty: bool,
}
impl Persistence {
pub fn from_path(path: String) -> Self {
Self {
kv: read_json(&path).unwrap_or_default(),
path,
dirty: false,
}
}
pub fn get_value<T: serde::de::DeserializeOwned>(&self, key: &str) -> Option<T> {
self.kv
.get(key)
.and_then(|value| serde_json::from_str(value).ok())
}
pub fn set_string(&mut self, key: &str, value: String) {
if self.kv.get(key) != Some(&value) {
self.kv.insert(key.to_owned(), value);
self.dirty = true;
}
}
pub fn set_value<T: serde::Serialize>(&mut self, key: &str, value: &T) {
self.set_string(key, serde_json::to_string(value).unwrap());
}
pub fn save(&mut self) {
if self.dirty {
serde_json::to_writer(std::fs::File::create(&self.path).unwrap(), &self.kv).unwrap();
self.dirty = false;
}
}
}
// ----------------------------------------------------------------------------
pub fn read_json<T>(memory_json_path: impl AsRef<std::path::Path>) -> Option<T>
where
T: serde::de::DeserializeOwned,
{
match std::fs::File::open(memory_json_path) {
Ok(file) => {
let reader = std::io::BufReader::new(file);
match serde_json::from_reader(reader) {
Ok(value) => Some(value),
Err(err) => {
eprintln!("ERROR: Failed to parse json: {}", err);
None
}
}
}
Err(_err) => {
// File probably doesn't exist. That's fine.
None
}
}
}
// ----------------------------------------------------------------------------
/// Alternative to `Persistence`
pub fn read_memory(ctx: &egui::Context, memory_json_path: impl AsRef<std::path::Path>) {
let memory: Option<egui::Memory> = read_json(memory_json_path);
if let Some(memory) = memory {
*ctx.memory() = memory;
}
}
/// Alternative to `Persistence`
pub fn write_memory(
ctx: &egui::Context,
memory_json_path: impl AsRef<std::path::Path>,
) -> Result<(), Box<dyn std::error::Error>> {
serde_json::to_writer_pretty(std::fs::File::create(memory_json_path)?, &*ctx.memory())?;
Ok(())
}
// ----------------------------------------------------------------------------
use glium::glutin;
#[derive(Default, serde::Deserialize, serde::Serialize)]
pub struct WindowSettings {
pos: Option<egui::Pos2>,
size: Option<egui::Vec2>,
}
impl WindowSettings {
pub fn from_json_file(
settings_json_path: impl AsRef<std::path::Path>,
) -> Option<WindowSettings> {
read_json(settings_json_path)
}
pub fn from_display(display: &glium::Display) -> Self {
Self {
pos: display
.gl_window()
.window()
.outer_position()
.ok()
.map(|p| egui::pos2(p.x as f32, p.y as f32)),
size: Some(egui::vec2(
display.gl_window().window().inner_size().width as f32,
display.gl_window().window().inner_size().height as f32,
)),
}
}
pub fn initialize_size(
&self,
window: glutin::window::WindowBuilder,
) -> glutin::window::WindowBuilder {
if let Some(size) = self.size {
window.with_inner_size(glutin::dpi::PhysicalSize {
width: size.x as f64,
height: size.y as f64,
})
} else {
window
}
// Not yet available in winit: https://github.com/rust-windowing/winit/issues/1190
// if let Some(pos) = self.pos {
// *window = window.with_outer_pos(glutin::dpi::PhysicalPosition {
// x: pos.x as f64,
// y: pos.y as f64,
// });
// }
}
pub fn restore_positions(&self, display: &glium::Display) {
// not needed, done by `initialize_size`
// let size = self.size.unwrap_or_else(|| vec2(1024.0, 800.0));
// display
// .gl_window()
// .window()
// .set_inner_size(glutin::dpi::PhysicalSize {
// width: size.x as f64,
// height: size.y as f64,
// });
if let Some(pos) = self.pos {
display
.gl_window()
.window()
.set_outer_position(glutin::dpi::PhysicalPosition::new(
pos.x as f64,
pos.y as f64,
));
}
}
}

2
egui_web/src/lib.rs

@ -36,8 +36,6 @@ pub struct Backend {
painter: webgl::Painter,
frame_times: egui::MovementTracker<f32>,
frame_start: Option<f64>,
/// If true, paint at full framerate always.
/// If false, only paint on input.
run_mode: RunMode,
last_save_time: Option<f64>,
}

135
example_glium/src/main.rs

@ -4,18 +4,76 @@
use std::time::Instant;
use {
egui::examples::ExampleApp,
egui_glium::{make_raw_input, read_json, WindowSettings},
egui_glium::{
make_raw_input,
persistence::{Persistence, WindowSettings},
},
glium::glutin,
};
#[derive(Default, serde::Deserialize, serde::Serialize)]
struct App {
egui_example_app: egui::ExampleApp,
}
impl App {
pub fn ui(&mut self, ui: &mut egui::Ui, runner: &mut Runner) {
self.egui_example_app.ui(ui, "");
use egui::*;
let mut ui = ui.centered_column(ui.available().width().min(480.0));
ui.set_layout(Layout::vertical(Align::Min));
ui.add(label!("Egui quit inside of Glium").text_style(TextStyle::Heading));
if ui.add(Button::new("Quit")).clicked {
runner.quit();
return;
}
ui.add(
label!(
"CPU usage: {:.2} ms (excludes painting)",
1e3 * runner.cpu_usage()
)
.text_style(TextStyle::Monospace),
);
ui.add(label!("FPS: {:.1}", runner.fps()).text_style(TextStyle::Monospace));
}
}
struct Runner {
frame_times: egui::MovementTracker<f32>,
quit: bool,
}
impl Runner {
pub fn new() -> Self {
Self {
frame_times: egui::MovementTracker::new(1000, 1.0),
quit: false,
}
}
pub fn quit(&mut self) {
self.quit = true;
}
pub fn cpu_usage(&self) -> f32 {
self.frame_times.average().unwrap_or_default()
}
pub fn fps(&self) -> f32 {
1.0 / self.frame_times.mean_time_interval().unwrap_or_default()
}
}
fn main() {
// TODO: combine into one json file?
let memory_path = "egui.json";
let settings_json_path: &str = "window.json";
let app_json_path: &str = "egui_example_app.json";
const EGUI_MEMORY_KEY: &str = "egui";
const WINDOW_KEY: &str = "window";
const APP_KEY: &str = "app";
let mut persistence = Persistence::from_path("egui_example_glium.json".into());
let mut egui_example_app: ExampleApp = read_json(app_json_path).unwrap_or_default();
let mut app: App = persistence.get_value("app").unwrap_or_default();
let event_loop = glutin::event_loop::EventLoop::new();
let mut window = glutin::window::WindowBuilder::new()
@ -24,7 +82,7 @@ fn main() {
.with_title("Egui glium example")
.with_transparent(false);
let window_settings = WindowSettings::from_json_file(settings_json_path);
let window_settings: Option<WindowSettings> = persistence.get_value(WINDOW_KEY);
if let Some(window_settings) = &window_settings {
window = window_settings.initialize_size(window);
}
@ -41,16 +99,16 @@ fn main() {
}
let mut ctx = egui::Context::new();
*ctx.memory() = persistence.get_value(EGUI_MEMORY_KEY).unwrap_or_default();
let mut painter = egui_glium::Painter::new(&display);
let mut raw_input = make_raw_input(&display);
// used to keep track of time for animations
let start_time = Instant::now();
let mut frame_times = egui::MovementTracker::new(1000, 1.0);
let mut runner = Runner::new();
let mut clipboard = egui_glium::init_clipboard();
egui_glium::read_memory(&ctx, memory_path);
event_loop.run(move |event, _, control_flow| {
*control_flow = glutin::event_loop::ControlFlow::Wait;
@ -61,35 +119,10 @@ fn main() {
raw_input.seconds_since_midnight = Some(egui_glium::local_time_of_day());
let mut ui = ctx.begin_frame(raw_input.take());
egui_example_app.ui(&mut ui, "");
{
use egui::*;
let mut ui = ui.centered_column(ui.available().width().min(480.0));
ui.set_layout(Layout::vertical(Align::Min));
ui.add(label!("Egui running inside of Glium").text_style(TextStyle::Heading));
if ui.add(Button::new("Quit")).clicked {
*control_flow = glutin::event_loop::ControlFlow::Exit;
}
ui.add(
label!(
"CPU usage: {:.2} ms (excludes painting)",
1e3 * frame_times.average().unwrap_or_default()
)
.text_style(TextStyle::Monospace),
);
ui.add(
label!(
"FPS: {:.1}",
1.0 / frame_times.mean_time_interval().unwrap_or_default()
)
.text_style(TextStyle::Monospace),
);
}
app.ui(&mut ui, &mut runner);
let (output, paint_jobs) = ctx.end_frame();
frame_times.add(
runner.frame_times.add(
raw_input.time,
(Instant::now() - egui_start).as_secs_f64() as f32,
);
@ -97,28 +130,20 @@ fn main() {
painter.paint_jobs(&display, paint_jobs, ctx.texture());
egui_glium::handle_output(output, &display, clipboard.as_mut());
display.gl_window().window().request_redraw(); // TODO: only if needed (new events etc)
if runner.quit {
*control_flow = glutin::event_loop::ControlFlow::Exit
} else {
display.gl_window().window().request_redraw(); // TODO: only if needed (new events etc)
}
}
glutin::event::Event::WindowEvent { event, .. } => {
egui_glium::input_to_egui(event, clipboard.as_mut(), &mut raw_input, control_flow);
}
glutin::event::Event::LoopDestroyed => {
// Save state to disk:
if let Err(err) = egui_glium::write_memory(&ctx, memory_path) {
eprintln!("ERROR: Failed to save egui state: {}", err);
}
serde_json::to_writer_pretty(
std::fs::File::create(app_json_path).unwrap(),
&egui_example_app,
)
.unwrap();
serde_json::to_writer_pretty(
std::fs::File::create(settings_json_path).unwrap(),
&WindowSettings::from_display(&display),
)
.unwrap();
persistence.set_value(APP_KEY, &app);
persistence.set_value(WINDOW_KEY, &WindowSettings::from_display(&display));
persistence.set_value(EGUI_MEMORY_KEY, &*ctx.memory());
persistence.save();
}
_ => (),
}

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