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1.51.0 clippy has been giving me trouble (not reporting all problems), and so I take the easy way out and just bump MSRV. We will upgrade to 1.56.0 once it comes around anyway to get access to that sweet disjoint capture in closures (https://doc.rust-lang.org/nightly/edition-guide/rust-2021/disjoint-capture-in-closures.html)pull/704/head
Emil Ernerfeldt
3 years ago
committed by
GitHub
15 changed files with 27 additions and 125 deletions
@ -1,31 +0,0 @@ |
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precision mediump float; |
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uniform vec2 u_screen_size; |
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attribute vec2 a_pos; |
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attribute vec2 a_tc; |
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attribute vec4 a_srgba; |
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varying vec4 v_rgba; |
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varying vec2 v_tc; |
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|
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// 0-1 linear from 0-255 sRGB |
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vec3 linear_from_srgb(vec3 srgb) { |
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bvec3 cutoff = lessThan(srgb, vec3(10.31475)); |
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vec3 lower = srgb / vec3(3294.6); |
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vec3 higher = pow((srgb + vec3(14.025)) / vec3(269.025), vec3(2.4)); |
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return mix(higher, lower, vec3(cutoff)); |
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} |
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|
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// 0-1 linear from 0-255 sRGBA |
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vec4 linear_from_srgba(vec4 srgba) { |
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return vec4(linear_from_srgb(srgba.rgb), srgba.a / 255.0); |
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} |
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|
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void main() { |
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gl_Position = vec4( |
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2.0 * a_pos.x / u_screen_size.x - 1.0, |
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1.0 - 2.0 * a_pos.y / u_screen_size.y, |
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0.0, |
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1.0); |
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// egui encodes vertex colors in gamma spaces, so we must decode the colors here: |
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v_rgba = linear_from_srgba(a_srgba); |
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v_tc = a_tc; |
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} |
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