[package] name = "egui-winit" version = "0.14.0" authors = ["Emil Ernerfeldt "] description = "Bindings for using egui with winit" edition = "2018" homepage = "https://github.com/emilk/egui/tree/master/egui-winit" license = "MIT OR Apache-2.0" readme = "README.md" repository = "https://github.com/emilk/egui/tree/master/egui-winit" categories = ["gui", "game-development"] keywords = ["winit", "egui", "gui", "gamedev"] include = [ "../LICENSE-APACHE", "../LICENSE-MIT", "**/*.rs", "Cargo.toml", ] [package.metadata.docs.rs] all-features = true [dependencies] egui = { version = "0.14.0", path = "../egui", default-features = false } epi = { version = "0.14.0", path = "../epi" } winit = "0.25" copypasta = { version = "0.7", optional = true } serde = { version = "1.0", optional = true, features = ["derive"] } webbrowser = { version = "0.5", optional = true } # feature screen_reader tts = { version = "0.17", optional = true } [features] default = ["clipboard", "links"] # enable cut/copy/paste to OS clipboard. # if disabled a clipboard will be simulated so you can still copy/paste within the egui app. clipboard = ["copypasta"] # enable opening links in a browser when an egui hyperlink is clicked. links = ["webbrowser"] # experimental support for a screen reader screen_reader = ["tts"] serialize = ["egui/serialize", "serde"] # implement bytemuck on most types. convert_bytemuck = ["egui/convert_bytemuck"]