[package] name = "egui-wgpu" version = "0.18.0" description = "Bindings for using egui natively using the wgpu library" authors = [ "Nils Hasenbanck ", "embotech ", "Emil Ernerfeldt ", ] edition = "2021" rust-version = "1.61" homepage = "https://github.com/emilk/egui/tree/master/egui-wgpu" license = "MIT OR Apache-2.0" readme = "README.md" repository = "https://github.com/emilk/egui/tree/master/egui-wgpu" categories = ["gui", "game-development"] keywords = ["wgpu", "egui", "gui", "gamedev"] include = [ "../LICENSE-APACHE", "../LICENSE-MIT", "**/*.rs", "**/*.wgsl", "Cargo.toml", ] [package.metadata.docs.rs] all-features = true [features] ## Enable [`winit`](https://docs.rs/winit) integration. winit = ["dep:pollster", "dep:winit"] [dependencies] egui = { version = "0.18.1", path = "../egui", default-features = false, features = [ "bytemuck", ] } bytemuck = "1.7" tracing = { version = "0.1", default-features = false, features = ["std"] } type-map = "0.5.0" wgpu = "0.13" #! ### Optional dependencies ## Enable this when generating docs. document-features = { version = "0.2", optional = true } pollster = { version = "0.2", optional = true } winit = { version = "0.26", optional = true }