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[package]
name = "egui_glow"
version = "0.17.0"
authors = ["Emil Ernerfeldt <emil.ernerfeldt@gmail.com>"]
description = "Bindings for using egui natively using the glow library"
edition = "2021"
rust-version = "1.56"
homepage = "https://github.com/emilk/egui/tree/master/egui_glow"
license = "MIT OR Apache-2.0"
readme = "README.md"
repository = "https://github.com/emilk/egui/tree/master/egui_glow"
categories = ["gui", "game-development"]
keywords = ["glow", "egui", "gui", "gamedev"]
include = [
"../LICENSE-APACHE",
"../LICENSE-MIT",
"**/*.rs",
"Cargo.toml",
"src/shader/*.glsl",
]
[package.metadata.docs.rs]
all-features = true
[features]
default = ["clipboard", "default_fonts", "links", "persistence", "winit"]
# enable cut/copy/paste to OS clipboard.
# if disabled a clipboard will be simulated so you can still copy/paste within the egui app.
clipboard = ["egui-winit/clipboard"]
# If set, egui will use `include_bytes!` to bundle some fonts.
# If you plan on specifying your own fonts you may disable this feature.
default_fonts = ["egui/default_fonts"]
# enable opening links in a browser when an egui hyperlink is clicked.
links = ["egui-winit/links"]
# enable persisting native window options and egui memory
persistence = [
"egui-winit/persistence",
"egui/persistence",
"epi", # also implied by the lines below, see https://github.com/rust-lang/cargo/issues/8832
"epi/file_storage",
"epi/persistence",
]
# experimental support for a screen reader
screen_reader = ["egui-winit/screen_reader"]
# enable glutin/winit integration.
# if you want to use glow painter on web disable this feature.
winit = ["egui-winit", "glutin"]
[dependencies]
egui = { version = "0.17.0", path = "../egui", default-features = false, features = [
"convert_bytemuck",
] }
epi = { version = "0.17.0", path = "../epi", optional = true }
bytemuck = "1.7"
glow = "0.11"
memoffset = "0.6"
tracing = "0.1"
[target.'cfg(not(target_arch = "wasm32"))'.dependencies]
egui-winit = { version = "0.17.0", path = "../egui-winit", optional = true, default-features = false, features = [
"dark-light",
"epi_backend",
] }
glutin = { version = "0.28.0", optional = true }
[target.'cfg(target_arch = "wasm32")'.dependencies]
web-sys = { version = "0.3", features = ["console"] }
wasm-bindgen = { version = "0.2" }