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#!/usr/bin/env bash
set -eu
script_path=$( cd "$(dirname "${BASH_SOURCE[0]}")" ; pwd -P )
cd "$script_path/.."
./scripts/setup_web.sh
# This is required to enable the web_sys clipboard API which eframe web uses
# https://rustwasm.github.io/wasm-bindgen/api/web_sys/struct.Clipboard.html
# https://rustwasm.github.io/docs/wasm-bindgen/web-sys/unstable-apis.html
export RUSTFLAGS=--cfg=web_sys_unstable_apis
CRATE_NAME="egui_demo_app"
# NOTE: persistence use up about 400kB (10%) of the WASM!
FEATURES="http,persistence,web_screen_reader"
OPEN=false
OPTIMIZE=false
BUILD=debug
BUILD_FLAGS=""
WEB_GPU=false
while test $# -gt 0; do
case "$1" in
-h|--help)
echo "build_demo_web.sh [--release] [--webgpu] [--open]"
echo ""
echo " --release: Build with --release, and enable extra optimization step"
echo " Runs wasm-opt."
echo " NOTE: --release also removes debug symbols which are otherwise useful for in-browser profiling."
echo ""
echo " --webgpu: Build a binary for WebGPU instead of WebGL"
echo " Note that the resulting wasm will ONLY work on browsers with WebGPU."
echo ""
echo " --open: Open the result in a browser"
exit 0
;;
--release)
shift
OPTIMIZE=true
BUILD="release"
BUILD_FLAGS="--release"
;;
--webgpu)
shift
WEB_GPU=true
;;
--open)
shift
OPEN=true
;;
*)
echo "Unknown option: $1"
exit 1
;;
esac
done
OUT_FILE_NAME="egui_demo_app"
if [[ "${WEB_GPU}" == true ]]; then
FEATURES="${FEATURES},wgpu"
else
FEATURES="${FEATURES},glow"
fi
FINAL_WASM_PATH=docs/${OUT_FILE_NAME}_bg.wasm
# Clear output from old stuff:
rm -f "${FINAL_WASM_PATH}"
echo "Building rust…"
(cd crates/$CRATE_NAME &&
cargo build \
${BUILD_FLAGS} \
--lib \
--target wasm32-unknown-unknown \
--no-default-features \
--features ${FEATURES}
)
# Get the output directory (in the workspace it is in another location)
# TARGET=`cargo metadata --format-version=1 | jq --raw-output .target_directory`
TARGET="target"
echo "Generating JS bindings for wasm…"
TARGET_NAME="${CRATE_NAME}.wasm"
WASM_PATH="${TARGET}/wasm32-unknown-unknown/$BUILD/$TARGET_NAME"
wasm-bindgen "${WASM_PATH}" --out-dir docs --out-name ${OUT_FILE_NAME} --no-modules --no-typescript
# if this fails with "error: cannot import from modules (`env`) with `--no-modules`", you can use:
# wasm2wat target/wasm32-unknown-unknown/release/egui_demo_app.wasm | rg env
# wasm2wat target/wasm32-unknown-unknown/release/egui_demo_app.wasm | rg "call .now\b" -B 20 # What calls `$now` (often a culprit)
# to get wasm-strip: apt/brew/dnf install wabt
# wasm-strip ${FINAL_WASM_PATH}
if [[ "${OPTIMIZE}" = true ]]; then
echo "Optimizing wasm…"
# to get wasm-opt: apt/brew/dnf install binaryen
wasm-opt "${FINAL_WASM_PATH}" -O2 --fast-math -o "${FINAL_WASM_PATH}" # add -g to get debug symbols
fi
echo "Finished ${FINAL_WASM_PATH}"
if [[ "${OPEN}" == true ]]; then
if [[ "$OSTYPE" == "linux-gnu"* ]]; then
# Linux, ex: Fedora
xdg-open http://localhost:8888/index.html
elif [[ "$OSTYPE" == "msys" ]]; then
# Windows
start http://localhost:8888/index.html
else
# Darwin/MacOS, or something else
open http://localhost:8888/index.html
fi
fi