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1.9 KiB

Changelog for egui_glium

All notable changes to the egui_glium integration will be noted in this file.

Unreleased

  • Simplify usage with a new EguiGlium wrapper type.

0.11.0 - 2021-04-05

0.10.0 - 2021-02-28

0.9.0 - 2021-02-07

  • Nothing new

0.8.0 - 2021-01-17

Fixed 🐛

  • Fix a bug where key releases weren't sent to egui
  • Fix set_window_size for non-native pixels_per_point.

0.7.0 - 2021-01-04

Changed

  • http persistence and time are now optional (and opt-in) features.

0.6.0 - 2020-12-26

Added

  • egui_glium will auto-save your app state every 30 seconds.
  • egui_glium can now set windows as fixed size (e.g. the user can't resize the window). See egui::App::is_resizable().

Changed

  • egui_glium will now save you app state to a better directory.
  • egui_glium::run: the parameter app now has signature Box<dyn App> (you need to add Box::new(app) to your code).
  • Window title is now passed via the trait function egui::App::name().

Fixed 🐛

  • Serialize window size in logical points instead of physical pixels.
  • Window position is now restored on restart.

0.5.0 - 2020-12-13

Changed

  • FileStorage::from_path now takes Into<Path> instead of String

0.4.0 - 2020-11-28

Started changelog. Features:

  • Input
  • Painting
  • Clipboard handling
  • Open URL:s
  • Simple JSON-backed storage