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137 lines
3.5 KiB
137 lines
3.5 KiB
[package]
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name = "eframe"
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version = "0.18.0"
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authors = ["Emil Ernerfeldt <emil.ernerfeldt@gmail.com>"]
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description = "egui framework - write GUI apps that compiles to web and/or natively"
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edition = "2021"
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rust-version = "1.60"
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homepage = "https://github.com/emilk/egui/tree/master/eframe"
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license = "MIT OR Apache-2.0"
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readme = "README.md"
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repository = "https://github.com/emilk/egui/tree/master/eframe"
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categories = ["gui", "game-development"]
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keywords = ["egui", "gui", "gamedev"]
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include = ["../LICENSE-APACHE", "../LICENSE-MIT", "**/*.rs", "Cargo.toml"]
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[package.metadata.docs.rs]
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all-features = true
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[lib]
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[features]
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default = ["default_fonts", "glow"]
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# detect dark mode system preference
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dark-light = ["dep:dark-light"]
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# If set, egui will use `include_bytes!` to bundle some fonts.
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# If you plan on specifying your own fonts you may disable this feature.
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default_fonts = ["egui/default_fonts"]
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glow = ["dep:glow", "egui_glow"]
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# Enable saving app state to disk.
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persistence = [
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"directories-next",
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"egui-winit/serde",
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"egui/persistence",
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"ron",
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"serde",
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]
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# Enable profiling with the puffin crate: https://github.com/EmbarkStudios/puffin
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# Only enabled on native, because of the low resolution (1ms) of time keeping in browsers.
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# eframe will call `puffin::GlobalProfiler::lock().new_frame()` for you
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puffin = ["dep:puffin", "egui_glow/puffin"]
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# enable screen reader support (requires `ctx.options().screen_reader = true;`)
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screen_reader = [
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"egui-winit/screen_reader",
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"tts",
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]
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# Use WGPU as the backend instead of glow
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wgpu = ["egui-wgpu"]
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[dependencies]
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egui = { version = "0.18.0", path = "../egui", default-features = false, features = [
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"bytemuck",
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"tracing",
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] }
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tracing = "0.1"
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# optional:
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egui_glow = { version = "0.18.0", path = "../egui_glow", optional = true, default-features = false }
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egui-wgpu = { version = "0.18.0", path = "../egui-wgpu", optional = true, features = ["winit"] }
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glow = { version = "0.11", optional = true }
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ron = { version = "0.7", optional = true }
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serde = { version = "1", optional = true, features = ["derive"] }
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# -------------------------------------------
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# native:
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[target.'cfg(not(target_arch = "wasm32"))'.dependencies]
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dark-light = { version = "0.2.1", optional = true }
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egui-winit = { version = "0.18.0", path = "../egui-winit", default-features = false, features = ["clipboard", "links"] }
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glutin = { version = "0.28.0" }
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winit = "0.26.1"
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# optional:
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puffin = { version = "0.13", optional = true }
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directories-next = { version = "2", optional = true }
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# -------------------------------------------
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# web:
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[target.'cfg(target_arch = "wasm32")'.dependencies]
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bytemuck = "1.7"
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js-sys = "0.3"
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percent-encoding = "2.1"
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wasm-bindgen = "0.2"
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wasm-bindgen-futures = "0.4"
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web-sys = { version = "0.3.52", features = [
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"BinaryType",
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"Blob",
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"Clipboard",
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"ClipboardEvent",
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"CompositionEvent",
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"console",
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"CssStyleDeclaration",
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"DataTransfer",
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"DataTransferItem",
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"DataTransferItemList",
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"Document",
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"DomRect",
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"DragEvent",
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"Element",
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"Event",
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"EventListener",
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"EventTarget",
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"ExtSRgb",
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"File",
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"FileList",
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"FocusEvent",
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"HtmlCanvasElement",
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"HtmlElement",
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"HtmlInputElement",
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"InputEvent",
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"KeyboardEvent",
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"Location",
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"MediaQueryList",
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"MouseEvent",
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"Navigator",
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"Performance",
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"Storage",
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"Touch",
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"TouchEvent",
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"TouchList",
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"WebGl2RenderingContext",
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"WebglDebugRendererInfo",
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"WebGlRenderingContext",
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"WheelEvent",
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"Window",
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] }
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# optional:
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# feature screen_reader
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tts = { version = "0.20", optional = true } # stuck on old version due to compilation problems on linux
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