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package noise
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import (
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"bufio"
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"context"
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"net"
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"sync"
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"time"
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"github.com/flynn/noise"
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"github.com/libp2p/go-libp2p/core/crypto"
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"github.com/libp2p/go-libp2p/core/network"
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"github.com/libp2p/go-libp2p/core/peer"
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"github.com/libp2p/go-libp2p/core/protocol"
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)
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type secureSession struct {
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initiator bool
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checkPeerID bool
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localID peer.ID
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localKey crypto.PrivKey
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remoteID peer.ID
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remoteKey crypto.PubKey
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readLock sync.Mutex
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writeLock sync.Mutex
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insecureConn net.Conn
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insecureReader *bufio.Reader // to cushion io read syscalls
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// we don't buffer writes to avoid introducing latency; optimisation possible. // TODO revisit
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qseek int // queued bytes seek value.
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qbuf []byte // queued bytes buffer.
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rlen [2]byte // work buffer to read in the incoming message length.
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enc *noise.CipherState
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dec *noise.CipherState
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// noise prologue
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prologue []byte
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initiatorEarlyDataHandler, responderEarlyDataHandler EarlyDataHandler
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// ConnectionState holds state information releated to the secureSession entity.
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connectionState network.ConnectionState
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}
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// newSecureSession creates a Noise session over the given insecureConn Conn, using
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// the libp2p identity keypair from the given Transport.
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func newSecureSession(tpt *Transport, ctx context.Context, insecure net.Conn, remote peer.ID, prologue []byte, initiatorEDH, responderEDH EarlyDataHandler, initiator, checkPeerID bool) (*secureSession, error) {
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s := &secureSession{
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insecureConn: insecure,
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insecureReader: bufio.NewReader(insecure),
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initiator: initiator,
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localID: tpt.localID,
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localKey: tpt.privateKey,
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remoteID: remote,
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prologue: prologue,
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initiatorEarlyDataHandler: initiatorEDH,
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responderEarlyDataHandler: responderEDH,
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checkPeerID: checkPeerID,
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}
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// the go-routine we create to run the handshake will
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// write the result of the handshake to the respCh.
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respCh := make(chan error, 1)
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go func() {
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respCh <- s.runHandshake(ctx)
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}()
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select {
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case err := <-respCh:
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if err != nil {
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_ = s.insecureConn.Close()
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}
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return s, err
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case <-ctx.Done():
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// If the context has been cancelled, we close the underlying connection.
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// We then wait for the handshake to return because of the first error it encounters
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// so we don't return without cleaning up the go-routine.
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_ = s.insecureConn.Close()
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<-respCh
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return nil, ctx.Err()
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}
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}
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func (s *secureSession) LocalAddr() net.Addr {
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return s.insecureConn.LocalAddr()
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}
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func (s *secureSession) LocalPeer() peer.ID {
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return s.localID
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}
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func (s *secureSession) LocalPublicKey() crypto.PubKey {
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return s.localKey.GetPublic()
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}
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func (s *secureSession) RemoteAddr() net.Addr {
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return s.insecureConn.RemoteAddr()
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}
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func (s *secureSession) RemotePeer() peer.ID {
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return s.remoteID
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}
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func (s *secureSession) RemotePublicKey() crypto.PubKey {
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return s.remoteKey
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}
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func (s *secureSession) ConnState() network.ConnectionState {
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return s.connectionState
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}
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func (s *secureSession) SetDeadline(t time.Time) error {
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return s.insecureConn.SetDeadline(t)
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}
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func (s *secureSession) SetReadDeadline(t time.Time) error {
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return s.insecureConn.SetReadDeadline(t)
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}
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func (s *secureSession) SetWriteDeadline(t time.Time) error {
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return s.insecureConn.SetWriteDeadline(t)
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}
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func (s *secureSession) Close() error {
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return s.insecureConn.Close()
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}
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func SessionWithConnState(s *secureSession, muxer protocol.ID) *secureSession {
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if s != nil {
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s.connectionState.StreamMultiplexer = muxer
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s.connectionState.UsedEarlyMuxerNegotiation = muxer != ""
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}
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return s
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}
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