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# go-libp2p release notes
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## 6.0.0
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We're pleased to announce go-libp2p 6.0.0. This release includes a massive
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refactor of go-libp2p that paves the way for new transports such as QUIC.
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Unfortunately, as it is broad sweeping, there are some breaking changes,
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*especially* for maintainers of custom transports.
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Below, we cover the changes you'll likely care about. For convenience, we've
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broken this into a section for users and transport authors/maintainers. However,
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transport maintainers should really read both sections.
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### For Users
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Libp2p users should be aware of a few major changes.
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* Guarantees and performance concerning connect/disconnect notification
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processing have improved.
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* Handling of half-closed streams has changed (READ THIS SECTION).
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* Some constructors and method signatures have changed slightly.
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#### Dialing And Source Addresses
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We've improved the logic that selects the source address when dialing. In the
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past, you may have run into an issue where you couldn't dial non-local nodes
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when listening on 127.0.0.1 as opposed to 0.0.0.0. This happened because
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go-libp2p would randomly pick the source address from the set of addresses on
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which the node was listening. We did this to ensure that the other end could
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dial us back at the same address. Unfortunately, one can't use 127.0.0.1 as a
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source address when dialing any non-local address so outbound dials failed.
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go-libp2p now tries to be smarter about this and avoids picking source addresses
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that have no route to the destination address.
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#### Bandwidth Metrics
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To start out on an unhappy note, bandwidth metrics are now less accurate. In the
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past, transports returned "minimal" connections (e.g., a TCP connection) so we
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could wrap these transport connections in "metrics" connections that counted
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every byte sent and received.
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Unfortunately, now that we've moved encryption and multiplexing down into the
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transport layer, the connection we're wrapping has significantly more
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under-the-covers overhead.
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However, we do hope to improve this and get even *better* bandwidth metrics than
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we did before. See [libp2p/go-libp2p-transport#31][] for details.
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[libp2p/go-libp2p-transport#31]: https://github.com/libp2p/go-libp2p-transport/issues/31
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#### Notifications
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This release brings performance improvements and easy to reason about ordering
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guarantees libp2p connect/disconnect events:
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1. For any given connection/stream, libp2p will wait for all connect/open event
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handlers to finish exit before triggering a disconnect/close event for the
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connection/stream.
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2. When a user calls the Close (or `Reset`) method on a connection or stream,
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go-libp2p will process the close event asynchronously (i.e., not block the
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call to `Close`). Otherwise, a call to `Close` from within a connect event
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handler would deadlock.
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3. Unless otherwise noted, events will be handled in parallel.
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What does this mean for end users? Well:
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1. Reference counting connections to a peer using connect/disconnect events
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should "just work" and should never go negative.
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2. Under heavy connect/disconnect loads, connecting to new peers should be
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faster (usually).
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For those interested in the history of this issue, ...
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In the past, (dis)connect and stream open/close notifications have been a bit of
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a pain point. For a long time, they were fired off in parallel and one could, for
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example, process a disconnect notification before a connect notification (we had
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to support *negative* ref-counts in several places to account for this).
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After no end of trouble, we finally "fixed" this by synchronizing notification
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delivery. We still delivered notifications to all notifiees in parallel, we just
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processed the events in series.
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Unfortunately, under heavy connect/disconnect load, new connections could easily
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get stuck on open behind a queue of connect events all being handled in series.
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In theory, these events should have been handled quickly but in practice, it's
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very hard to avoid locks *entirely* (bitswap's event handlers were especially
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problematic).
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Worse, this serial delivery guarantee didn't actually provide us with an
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*in-order* delivery guarantee as it was still possible for a disconnect to
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happen before we even *started* to fire the connect event. The situation was
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slightly better than before because the events couldn't overlap but still far
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from optimal.
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However, this has all been resolved now. From now on, you'll never receive a
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disconnect event before a connect event.
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#### Conn.GetStreams Signature Change
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The signature of the `GetStreams` method on `go-libp2p-net.Conn` has changed from:
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```go
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GetStreams() ([]Stream, error)
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```
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To:
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```go
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GetStreams() []Stream
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```
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Listing the streams on an open connection should never involve IO or do anything
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that can fail so we removed this error to improve usability.
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#### Libp2p Constructor
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If you're not already doing so, you should be using the `libp2p.New` constructor
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to make your libp2p nodes. This release brings quite a few new options to the
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libp2p constructor so if it hasn't been flexible enough for you in the past, I
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recommend that you try again. A simple example can be found in the
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[echo][example:echo] example.
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Given this work and in an attempt to consolidate all of our configuration logic
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in one place, we've removed all default transports from go-libp2p-swarm.
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TL;DR: Please use the libp2p constructor.
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#### Zombie Streams
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From this release on, when you're done with a stream, you must either call
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`Reset` on it (in case of an error) or close it and read an EOF (or some other
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error). Otherwise, libp2p can't determine if the stream is *actually* closed and
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will hang onto it indefinitely.
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To make properly closing streams a bit easier, we've added two methods to
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[go-libp2p-net][]: `AwaitEOF` and `FullClose`.
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* `AwaitEOF(stream)` tries to read a single byte from the stream. If `Read`
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returns an EOF, `AwaitEOF` returns success. Otherwise, if `Read` either reads
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some data or returns some other error, `AwaitEOF` resets the stream and returns
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an error. To avoid waiting indefinitely, `AwaitEOF` resets the stream
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unconditionally after 1 minute.
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* `FullClose(stream)` is a convenience function that closes the stream and then
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calls `AwaitEOF` on it.
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Like with libp2p notifications, this issue has a bit of history...
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In the beginning, libp2p assumed that calling `Close` on a stream would close
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the stream for both reading and writing. Unfortunately, *none* of our stream
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multiplexers actually behaved this way. In practice, `Close` always closed the
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stream for writing.
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After realizing this, we made two changes:
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1. We accepted the fact that `Close` only closed the stream for writing.
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2. We added a `Reset` method for killing the stream (closing it in both
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directions, throwing away any buffered data).
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However, we ran into a bit of a snag because we try to track open streams and
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need some way to tell when a stream has been closed. In the past this was easy:
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when the user calls `Close` on the stream, stop tracking it. However, now that
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`Close` only closes the stream for writing, we still *technically* needed to
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track it until the *other* end closed the stream as well. Unfortunately, without
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actually reading from the stream, we have no way of knowing about this.
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Therefore, if the user calls `Close` on a stream and then walks away, we'd have
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to hang onto the stream indefinitely.
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Our solution was to simply stop tracking streams once they were closed for
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writing. This wasn't the *correct* behavior but it avoided leaking memory in the
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common case:
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1. The user calls `Close` and drops all references to the stream.
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2. The other end calls `Close` without writing any additional data.
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3. The stream multiplexer observes both closes and drops *its* reference to the stream.
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4. The garbage collector garbage collects the stream.
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However, this meant that:
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1. The list of "open" streams was technically incomplete.
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2. If the other side either failed to call `Close` or tried to send data before
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closing, the stream would remain "open" (until the connection was closed).
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In this release, we've changed this behavior. Now, when you `Close` a stream for
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writing, libp2p *continues* to track it. We only stop tracking it when either:
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1. You call `Reset` (throwing away the stream).
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2. You finish reading any data off of it and observe either an EOF or an error.
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This way, we never "forget" about open streams or leave them in a half-forgotten
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state.
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In the future, I'd like to add a `CloseAndForget` method to streams that:
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1. Closes the stream (sends an EOF).
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2. Tells the swarm to stop tracking the stream.
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3. Tells the stream muxer to stop tracking the stream and throw away any data
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the other side may send (possibly resetting the stream on unexpected data).
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However:
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1. This would likely require modifying our stream muxers which may not be
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feasible.
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2. Explicitly waiting for an EOF is still the correct thing to do unless you
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really don't care if the operation succeeded.
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### For Transport Maintainers
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For transport maintainers, quite a bit has changed. Before this change,
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transports created simple, unencrypted, stream connections and it was the job of
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the libp2p Network (go-libp2p-swarm) to negotiate security, multiplexing, etc.
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However, when attempting to add support for the QUIC protocol, we realized that
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this was going to be a problem: QUIC already handles authentication and
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encryption (using TLS1.3) and multiplexing. After much debate, we inverted our
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current architecture and made transports responsible for encrypting/multiplexing
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their connections (before returning them).
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To make this palatable, we've also introduced a new ["upgrader"
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library][go-libp2p-transport-upgrader] for upgrading go-multiaddr-net
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connections/listeners to full libp2p transport connections/listeners. Transports
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that don't support encryption/multiplexing out of the box can expect to have an
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upgrader passed into the constructor.
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To get a feel for how this new transport system works, take a look at the TCP
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and WebSocket transports and the transport interface documentation:
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* [TCP Transport][go-tcp-transport]
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* [WebSocket Transport][go-ws-transport]
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* [Transport Interface][doc:go-libp2p-transport]
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#### Deprecated Packages
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This release sees the deprecation of a few packages:
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* [go-peerstream][] has been deprecated and all functionality has been merged
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into [go-libp2p-swarm][]. [go-peerstream][] was written as a general-purpose
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(not libp2p specific) listener, connection, and stream manager. However, this
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package caused more problems than it solved and was incompatible with the new
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transport interface.
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* [go-libp2p-interface-conn][] has been deprecated. These interfaces to bridge
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the gap between transport-level connections and [go-libp2p-net][] connections
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however, now that transport connections are fully multiplexed/encrypted, this
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is no longer needed.
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* [go-libp2p-conn][] has also been deprecated and most of the functionality has
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been moved to [go-libp2p-transport-upgrader][]. This package used to provide
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connection "upgrade" logic for upgrading transport-level connections to
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[go-libp2p-interface-conn][] connections however, transport-level connections
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now provide the required functionality out of the box.
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#### Testing
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We've moved `GenSwarmNetwork` in [go-libp2p-netutil][] to `GenSwarm` in
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[go-libp2p-swarm/testing][] because:
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1. The swarm duplicated this exact function for its own tests.
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2. The swarm couldn't depend on [go-libp2p-netutil][] because
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[go-libp2p-netutil][] depends on [go-libp2p-swarm][].
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We've also added a new transport test suit
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[go-libp2p-transport/test][]. If you implement a new transport, please consider
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testing against these suite. If you find a bug in an existing transport, please
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consider adding a test to this suite.
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#### go-addr-util
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In go-addr-util, we've removed the `SupportedTransportStrings` and
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`SupportedTransportProtocols` transport registries and the associated
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`AddTransport` function. These registries were updated by `init` functions in
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packages providing transports and were used to keep track of known transports.
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However, *importing* a transport doesn't mean any libp2p nodes have been
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configured to actually *use* that transport. Therefore, in the new go-libp2p,
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it's go-libp2p-swarm's job to keep track of which transports are supported
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(i.e., which transports have been registered with the swarm).
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We've also removed the associated `AddrUsable`, `FilterUsableAddrs`, and
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`AddrUsableFunc` functions.
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#### Pluggable Security Transports
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This release brings a new pluggable security transport framework. Implementing a
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new security framework is now as simple as:
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1. Implement the interfaces defined in [go-conn-security][].
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2. Pass it into the libp2p constructor using the `Security` option.
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[go-conn-security]: https://github.com/libp2p/go-conn-security
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[go-libp2p-conn]: https://github.com/libp2p/go-libp2p-conn
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[go-libp2p-interface-conn]: https://github.com/libp2p/go-libp2p-interface-conn
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[go-libp2p-net]: https://github.com/libp2p/go-libp2p-net
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[go-libp2p-netutil]: https://github.com/libp2p/go-libp2p-netutil
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[go-libp2p-swarm]: https://github.com/libp2p/go-libp2p-swarm
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[go-libp2p-swarm/testing]: https://github.com/libp2p/go-libp2p-swarm/tree/master/testing
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[go-libp2p-transport]: https://github.com/libp2p/go-libp2p-transport
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[go-libp2p-transport/test]: https://github.com/libp2p/go-libp2p-transport/tree/master/test
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[go-libp2p-transport-upgrader]: https://github.com/libp2p/go-libp2p-transport-upgrader
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[go-peerstream]: https://github.com/libp2p/go-peerstream
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[go-tcp-transport]: https://github.com/libp2p/go-tcp-transport
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[go-ws-transport]: https://github.com/libp2p/go-ws-transport
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[example:echo]: https://github.com/libp2p/go-libp2p-examples/tree/master/echo
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[doc:go-libp2p-transport]: https://godoc.org/github.com/libp2p/go-libp2p-transport
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