From 0461ade24baf1728360cad1af266be0be20ec480 Mon Sep 17 00:00:00 2001 From: ocornut Date: Thu, 4 Jan 2024 16:51:10 +0100 Subject: [PATCH] Reworked issue template (amends) (#5927, #5915) --- .github/ISSUE_TEMPLATE/issue_template.yml | 4 +++- docs/CHANGELOG.txt | 1 + 2 files changed, 4 insertions(+), 1 deletion(-) diff --git a/.github/ISSUE_TEMPLATE/issue_template.yml b/.github/ISSUE_TEMPLATE/issue_template.yml index 657485587..36ee1ee20 100644 --- a/.github/ISSUE_TEMPLATE/issue_template.yml +++ b/.github/ISSUE_TEMPLATE/issue_template.yml @@ -16,6 +16,8 @@ body: - I have read [Contributing Guidelines -> General Advices](https://github.com/ocornut/imgui/blob/master/docs/CONTRIBUTING.md#getting-started--general-advice). - I have read [Contributing Guidelines -> How to open an Issue](https://github.com/ocornut/imgui/blob/master/docs/CONTRIBUTING.md#how-to-open-an-issue). - I have searched [Github Issues and PR](https://github.com/ocornut/imgui/issues?q=) for discussion of similar topics. + + ---- - type: input id: specs_version attributes: @@ -62,7 +64,7 @@ body: attributes: label: "Full config/build information:" placeholder: | - "If you can run, you may go to 'Demo->Tools->About Dear ImGui->Config/Build Info' to obtain detailed information that you can paste here." + (If you can run, you may go to 'Demo->Tools->About Dear ImGui->Config/Build Info' to obtain detailed information that you can paste here) validations: required: false - type: textarea diff --git a/docs/CHANGELOG.txt b/docs/CHANGELOG.txt index 291030a9a..12e437ac9 100644 --- a/docs/CHANGELOG.txt +++ b/docs/CHANGELOG.txt @@ -93,6 +93,7 @@ Other changes: on a codebase where another copy of the library is used. - Misc: During shutdown, check that io.BackendPlatformUserData and io.BackendRendererUserData are NULL in order to catch cases where backend was not shut down. (#7175) +- Misc: Reworked Issue Template to with a shinier and better form. (#5927) [@Panquesito7, @PathogenDavid, @ocornut] - Backends: GLFW, Emscripten: Added ImGui_ImplGlfw_InstallEmscriptenCanvasResizeCallback() to register canvas selector and auto-resize GLFW window. (#6751) [@Traveller23, @ypujante] - Backends: GLFW: Fixed Windows specific hooks to use Unicode version of WndProc even when