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Added a void* user_data parameter to Clipboard function handlers. (#875)

pull/815/merge
ocornut 8 years ago
parent
commit
0d3f8807c7
  1. 3
      examples/allegro5_example/imgui_impl_a5.cpp
  2. 4
      examples/apple_example/imguiex-ios/imgui_impl_ios.mm
  3. 16
      examples/marmalade_example/imgui_impl_marmalade.cpp
  4. 9
      examples/opengl2_example/imgui_impl_glfw.cpp
  5. 9
      examples/opengl3_example/imgui_impl_glfw_gl3.cpp
  6. 5
      examples/sdl_opengl2_example/imgui_impl_sdl.cpp
  7. 5
      examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
  8. 9
      examples/vulkan_example/imgui_impl_glfw_vulkan.cpp
  9. 25
      imgui.cpp
  10. 5
      imgui.h

3
examples/allegro5_example/imgui_impl_a5.cpp

@ -1,6 +1,9 @@
// ImGui Allegro 5 bindings // ImGui Allegro 5 bindings
// In this binding, ImTextureID is used to store a 'ALLEGRO_BITMAP*' texture identifier. Read the FAQ about ImTextureID in imgui.cpp. // In this binding, ImTextureID is used to store a 'ALLEGRO_BITMAP*' texture identifier. Read the FAQ about ImTextureID in imgui.cpp.
// TODO:
// - Clipboard is not supported.
// You can copy and use unmodified imgui_impl_* files in your project. See main.cpp for an example of using this. // You can copy and use unmodified imgui_impl_* files in your project. See main.cpp for an example of using this.
// If you use this binding you'll need to call 4 functions: ImGui_ImplXXXX_Init(), ImGui_ImplXXXX_NewFrame(), ImGui::Render() and ImGui_ImplXXXX_Shutdown(). // If you use this binding you'll need to call 4 functions: ImGui_ImplXXXX_Init(), ImGui_ImplXXXX_NewFrame(), ImGui::Render() and ImGui_ImplXXXX_Shutdown().
// If you are new to ImGui, see examples/README.txt and documentation at the top of imgui.cpp. // If you are new to ImGui, see examples/README.txt and documentation at the top of imgui.cpp.

4
examples/apple_example/imguiex-ios/imgui_impl_ios.mm

@ -3,6 +3,9 @@
// Providing a standalone iOS application with Synergy integration makes this sample more verbose than others. It also hasn't been tested as much. // Providing a standalone iOS application with Synergy integration makes this sample more verbose than others. It also hasn't been tested as much.
// Refer to other examples to get an easier understanding of how to integrate ImGui into your existing application. // Refer to other examples to get an easier understanding of how to integrate ImGui into your existing application.
// TODO:
// - Clipboard is not supported.
#import <OpenGLES/ES3/gl.h> #import <OpenGLES/ES3/gl.h>
#import <OpenGLES/ES3/glext.h> #import <OpenGLES/ES3/glext.h>
@ -288,7 +291,6 @@ void ImGui_ClipboardCallback(uSynergyCookie cookie, enum uSynergyClipboardFormat
printf("Synergy: clipboard callback TODO\n" ); printf("Synergy: clipboard callback TODO\n" );
} }
@interface ImGuiHelper () @interface ImGuiHelper ()
{ {
BOOL _mouseDown; BOOL _mouseDown;

16
examples/marmalade_example/imgui_impl_marmalade.cpp

@ -89,28 +89,24 @@ void ImGui_Marmalade_RenderDrawLists(ImDrawData* draw_data)
// TODO: restore modified state (i.e. mvp matrix) // TODO: restore modified state (i.e. mvp matrix)
} }
static const char* ImGui_Marmalade_GetClipboardText() static const char* ImGui_Marmalade_GetClipboardText(void* /*user_data*/)
{ {
if (s3eClipboardAvailable()) if (!s3eClipboardAvailable())
{ return NULL;
int size = s3eClipboardGetText(NULL, 0);
if (size > 0) if (int size = s3eClipboardGetText(NULL, 0))
{ {
if (g_ClipboardText) if (g_ClipboardText)
{
delete[] g_ClipboardText; delete[] g_ClipboardText;
g_ClipboardText = NULL;
}
g_ClipboardText = new char[size]; g_ClipboardText = new char[size];
g_ClipboardText[0] = '\0'; g_ClipboardText[0] = '\0';
s3eClipboardGetText(g_ClipboardText, size); s3eClipboardGetText(g_ClipboardText, size);
} }
}
return g_ClipboardText; return g_ClipboardText;
} }
static void ImGui_Marmalade_SetClipboardText(const char* text) static void ImGui_Marmalade_SetClipboardText(void* /*user_data*/, const char* text)
{ {
if (s3eClipboardAvailable()) if (s3eClipboardAvailable())
s3eClipboardSetText(text); s3eClipboardSetText(text);

9
examples/opengl2_example/imgui_impl_glfw.cpp

@ -112,14 +112,14 @@ void ImGui_ImplGlfw_RenderDrawLists(ImDrawData* draw_data)
glScissor(last_scissor_box[0], last_scissor_box[1], (GLsizei)last_scissor_box[2], (GLsizei)last_scissor_box[3]); glScissor(last_scissor_box[0], last_scissor_box[1], (GLsizei)last_scissor_box[2], (GLsizei)last_scissor_box[3]);
} }
static const char* ImGui_ImplGlfw_GetClipboardText() static const char* ImGui_ImplGlfw_GetClipboardText(void* user_data)
{ {
return glfwGetClipboardString(g_Window); return glfwGetClipboardString((GLFWwindow*)user_data);
} }
static void ImGui_ImplGlfw_SetClipboardText(const char* text) static void ImGui_ImplGlfw_SetClipboardText(void* user_data, const char* text)
{ {
glfwSetClipboardString(g_Window, text); glfwSetClipboardString((GLFWwindow*)user_data, text);
} }
void ImGui_ImplGlfw_MouseButtonCallback(GLFWwindow*, int button, int action, int /*mods*/) void ImGui_ImplGlfw_MouseButtonCallback(GLFWwindow*, int button, int action, int /*mods*/)
@ -219,6 +219,7 @@ bool ImGui_ImplGlfw_Init(GLFWwindow* window, bool install_callbacks)
io.RenderDrawListsFn = ImGui_ImplGlfw_RenderDrawLists; // Alternatively you can set this to NULL and call ImGui::GetDrawData() after ImGui::Render() to get the same ImDrawData pointer. io.RenderDrawListsFn = ImGui_ImplGlfw_RenderDrawLists; // Alternatively you can set this to NULL and call ImGui::GetDrawData() after ImGui::Render() to get the same ImDrawData pointer.
io.SetClipboardTextFn = ImGui_ImplGlfw_SetClipboardText; io.SetClipboardTextFn = ImGui_ImplGlfw_SetClipboardText;
io.GetClipboardTextFn = ImGui_ImplGlfw_GetClipboardText; io.GetClipboardTextFn = ImGui_ImplGlfw_GetClipboardText;
io.ClipboardUserData = g_Window;
#ifdef _WIN32 #ifdef _WIN32
io.ImeWindowHandle = glfwGetWin32Window(g_Window); io.ImeWindowHandle = glfwGetWin32Window(g_Window);
#endif #endif

9
examples/opengl3_example/imgui_impl_glfw_gl3.cpp

@ -129,14 +129,14 @@ void ImGui_ImplGlfwGL3_RenderDrawLists(ImDrawData* draw_data)
glScissor(last_scissor_box[0], last_scissor_box[1], (GLsizei)last_scissor_box[2], (GLsizei)last_scissor_box[3]); glScissor(last_scissor_box[0], last_scissor_box[1], (GLsizei)last_scissor_box[2], (GLsizei)last_scissor_box[3]);
} }
static const char* ImGui_ImplGlfwGL3_GetClipboardText() static const char* ImGui_ImplGlfwGL3_GetClipboardText(void* user_data)
{ {
return glfwGetClipboardString(g_Window); return glfwGetClipboardString((GLFWwindow*)user_data);
} }
static void ImGui_ImplGlfwGL3_SetClipboardText(const char* text) static void ImGui_ImplGlfwGL3_SetClipboardText(void* user_data, const char* text)
{ {
glfwSetClipboardString(g_Window, text); glfwSetClipboardString((GLFWwindow*)user_data, text);
} }
void ImGui_ImplGlfwGL3_MouseButtonCallback(GLFWwindow*, int button, int action, int /*mods*/) void ImGui_ImplGlfwGL3_MouseButtonCallback(GLFWwindow*, int button, int action, int /*mods*/)
@ -329,6 +329,7 @@ bool ImGui_ImplGlfwGL3_Init(GLFWwindow* window, bool install_callbacks)
io.RenderDrawListsFn = ImGui_ImplGlfwGL3_RenderDrawLists; // Alternatively you can set this to NULL and call ImGui::GetDrawData() after ImGui::Render() to get the same ImDrawData pointer. io.RenderDrawListsFn = ImGui_ImplGlfwGL3_RenderDrawLists; // Alternatively you can set this to NULL and call ImGui::GetDrawData() after ImGui::Render() to get the same ImDrawData pointer.
io.SetClipboardTextFn = ImGui_ImplGlfwGL3_SetClipboardText; io.SetClipboardTextFn = ImGui_ImplGlfwGL3_SetClipboardText;
io.GetClipboardTextFn = ImGui_ImplGlfwGL3_GetClipboardText; io.GetClipboardTextFn = ImGui_ImplGlfwGL3_GetClipboardText;
io.ClipboardUserData = g_Window;
#ifdef _WIN32 #ifdef _WIN32
io.ImeWindowHandle = glfwGetWin32Window(g_Window); io.ImeWindowHandle = glfwGetWin32Window(g_Window);
#endif #endif

5
examples/sdl_opengl2_example/imgui_impl_sdl.cpp

@ -101,12 +101,12 @@ void ImGui_ImplSdl_RenderDrawLists(ImDrawData* draw_data)
glScissor(last_scissor_box[0], last_scissor_box[1], (GLsizei)last_scissor_box[2], (GLsizei)last_scissor_box[3]); glScissor(last_scissor_box[0], last_scissor_box[1], (GLsizei)last_scissor_box[2], (GLsizei)last_scissor_box[3]);
} }
static const char* ImGui_ImplSdl_GetClipboardText() static const char* ImGui_ImplSdl_GetClipboardText(void*)
{ {
return SDL_GetClipboardText(); return SDL_GetClipboardText();
} }
static void ImGui_ImplSdl_SetClipboardText(const char* text) static void ImGui_ImplSdl_SetClipboardText(void*, const char* text)
{ {
SDL_SetClipboardText(text); SDL_SetClipboardText(text);
} }
@ -214,6 +214,7 @@ bool ImGui_ImplSdl_Init(SDL_Window* window)
io.RenderDrawListsFn = ImGui_ImplSdl_RenderDrawLists; // Alternatively you can set this to NULL and call ImGui::GetDrawData() after ImGui::Render() to get the same ImDrawData pointer. io.RenderDrawListsFn = ImGui_ImplSdl_RenderDrawLists; // Alternatively you can set this to NULL and call ImGui::GetDrawData() after ImGui::Render() to get the same ImDrawData pointer.
io.SetClipboardTextFn = ImGui_ImplSdl_SetClipboardText; io.SetClipboardTextFn = ImGui_ImplSdl_SetClipboardText;
io.GetClipboardTextFn = ImGui_ImplSdl_GetClipboardText; io.GetClipboardTextFn = ImGui_ImplSdl_GetClipboardText;
io.ClipboardUserData = NULL;
#ifdef _WIN32 #ifdef _WIN32
SDL_SysWMinfo wmInfo; SDL_SysWMinfo wmInfo;

5
examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp

@ -123,12 +123,12 @@ void ImGui_ImplSdlGL3_RenderDrawLists(ImDrawData* draw_data)
glScissor(last_scissor_box[0], last_scissor_box[1], (GLsizei)last_scissor_box[2], (GLsizei)last_scissor_box[3]); glScissor(last_scissor_box[0], last_scissor_box[1], (GLsizei)last_scissor_box[2], (GLsizei)last_scissor_box[3]);
} }
static const char* ImGui_ImplSdlGL3_GetClipboardText() static const char* ImGui_ImplSdlGL3_GetClipboardText(void*)
{ {
return SDL_GetClipboardText(); return SDL_GetClipboardText();
} }
static void ImGui_ImplSdlGL3_SetClipboardText(const char* text) static void ImGui_ImplSdlGL3_SetClipboardText(void*, const char* text)
{ {
SDL_SetClipboardText(text); SDL_SetClipboardText(text);
} }
@ -327,6 +327,7 @@ bool ImGui_ImplSdlGL3_Init(SDL_Window* window)
io.RenderDrawListsFn = ImGui_ImplSdlGL3_RenderDrawLists; // Alternatively you can set this to NULL and call ImGui::GetDrawData() after ImGui::Render() to get the same ImDrawData pointer. io.RenderDrawListsFn = ImGui_ImplSdlGL3_RenderDrawLists; // Alternatively you can set this to NULL and call ImGui::GetDrawData() after ImGui::Render() to get the same ImDrawData pointer.
io.SetClipboardTextFn = ImGui_ImplSdlGL3_SetClipboardText; io.SetClipboardTextFn = ImGui_ImplSdlGL3_SetClipboardText;
io.GetClipboardTextFn = ImGui_ImplSdlGL3_GetClipboardText; io.GetClipboardTextFn = ImGui_ImplSdlGL3_GetClipboardText;
io.ClipboardUserData = NULL;
#ifdef _WIN32 #ifdef _WIN32
SDL_SysWMinfo wmInfo; SDL_SysWMinfo wmInfo;

9
examples/vulkan_example/imgui_impl_glfw_vulkan.cpp

@ -401,14 +401,14 @@ void ImGui_ImplGlfwVulkan_RenderDrawLists(ImDrawData* draw_data)
} }
} }
static const char* ImGui_ImplGlfwVulkan_GetClipboardText() static const char* ImGui_ImplGlfwVulkan_GetClipboardText(void* user_data)
{ {
return glfwGetClipboardString(g_Window); return glfwGetClipboardString((GLFWwindow*)user_data);
} }
static void ImGui_ImplGlfwVulkan_SetClipboardText(const char* text) static void ImGui_ImplGlfwVulkan_SetClipboardText(void* user_data, const char* text)
{ {
glfwSetClipboardString(g_Window, text); glfwSetClipboardString((GLFWwindow*)user_data, text);
} }
void ImGui_ImplGlfwVulkan_MouseButtonCallback(GLFWwindow*, int button, int action, int /*mods*/) void ImGui_ImplGlfwVulkan_MouseButtonCallback(GLFWwindow*, int button, int action, int /*mods*/)
@ -861,6 +861,7 @@ bool ImGui_ImplGlfwVulkan_Init(GLFWwindow* window, bool install_callbacks, Im
io.RenderDrawListsFn = ImGui_ImplGlfwVulkan_RenderDrawLists; // Alternatively you can set this to NULL and call ImGui::GetDrawData() after ImGui::Render() to get the same ImDrawData pointer. io.RenderDrawListsFn = ImGui_ImplGlfwVulkan_RenderDrawLists; // Alternatively you can set this to NULL and call ImGui::GetDrawData() after ImGui::Render() to get the same ImDrawData pointer.
io.SetClipboardTextFn = ImGui_ImplGlfwVulkan_SetClipboardText; io.SetClipboardTextFn = ImGui_ImplGlfwVulkan_SetClipboardText;
io.GetClipboardTextFn = ImGui_ImplGlfwVulkan_GetClipboardText; io.GetClipboardTextFn = ImGui_ImplGlfwVulkan_GetClipboardText;
io.ClipboardUserData = g_Window;
#ifdef _WIN32 #ifdef _WIN32
io.ImeWindowHandle = glfwGetWin32Window(g_Window); io.ImeWindowHandle = glfwGetWin32Window(g_Window);
#endif #endif

25
imgui.cpp

@ -150,6 +150,7 @@
Here is a change-log of API breaking changes, if you are using one of the functions listed, expect to have to fix some code. Here is a change-log of API breaking changes, if you are using one of the functions listed, expect to have to fix some code.
Also read releases logs https://github.com/ocornut/imgui/releases for more details. Also read releases logs https://github.com/ocornut/imgui/releases for more details.
- 2016/10/15 (1.50) - avoid 'void* user_data' parameter to io.SetClipboardTextFn/io.GetClipboardTextFn pointers. We pass io.ClipboardUserData to it.
- 2016/09/25 (1.50) - style.WindowTitleAlign is now a ImVec2 (ImGuiAlign enum was removed). set to (0.5f,0.5f) for horizontal+vertical centering, (0.0f,0.0f) for upper-left, etc. - 2016/09/25 (1.50) - style.WindowTitleAlign is now a ImVec2 (ImGuiAlign enum was removed). set to (0.5f,0.5f) for horizontal+vertical centering, (0.0f,0.0f) for upper-left, etc.
- 2016/07/30 (1.50) - SameLine(x) with x>0.0f is now relative to left of column/group if any, and not always to left of window. This was sort of always the intent and hopefully breakage should be minimal. - 2016/07/30 (1.50) - SameLine(x) with x>0.0f is now relative to left of column/group if any, and not always to left of window. This was sort of always the intent and hopefully breakage should be minimal.
- 2016/05/12 (1.49) - title bar (using ImGuiCol_TitleBg/ImGuiCol_TitleBgActive colors) isn't rendered over a window background (ImGuiCol_WindowBg color) anymore. - 2016/05/12 (1.49) - title bar (using ImGuiCol_TitleBg/ImGuiCol_TitleBgActive colors) isn't rendered over a window background (ImGuiCol_WindowBg color) anymore.
@ -703,8 +704,8 @@ static bool DataTypeApplyOpFromText(const char* buf, const char* ini
// Platform dependent default implementations // Platform dependent default implementations
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
static const char* GetClipboardTextFn_DefaultImpl(); static const char* GetClipboardTextFn_DefaultImpl(void* user_data);
static void SetClipboardTextFn_DefaultImpl(const char* text); static void SetClipboardTextFn_DefaultImpl(void* user_data, const char* text);
static void ImeSetInputScreenPosFn_DefaultImpl(int x, int y); static void ImeSetInputScreenPosFn_DefaultImpl(int x, int y);
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
@ -829,6 +830,7 @@ ImGuiIO::ImGuiIO()
MemFreeFn = free; MemFreeFn = free;
GetClipboardTextFn = GetClipboardTextFn_DefaultImpl; // Platform dependent default implementations GetClipboardTextFn = GetClipboardTextFn_DefaultImpl; // Platform dependent default implementations
SetClipboardTextFn = SetClipboardTextFn_DefaultImpl; SetClipboardTextFn = SetClipboardTextFn_DefaultImpl;
ClipboardUserData = NULL;
ImeSetInputScreenPosFn = ImeSetInputScreenPosFn_DefaultImpl; ImeSetInputScreenPosFn = ImeSetInputScreenPosFn_DefaultImpl;
// Set OS X style defaults based on __APPLE__ compile time flag // Set OS X style defaults based on __APPLE__ compile time flag
@ -2010,13 +2012,13 @@ void ImGui::MemFree(void* ptr)
const char* ImGui::GetClipboardText() const char* ImGui::GetClipboardText()
{ {
return GImGui->IO.GetClipboardTextFn ? GImGui->IO.GetClipboardTextFn() : ""; return GImGui->IO.GetClipboardTextFn ? GImGui->IO.GetClipboardTextFn(GImGui->IO.ClipboardUserData) : "";
} }
void ImGui::SetClipboardText(const char* text) void ImGui::SetClipboardText(const char* text)
{ {
if (GImGui->IO.SetClipboardTextFn) if (GImGui->IO.SetClipboardTextFn)
GImGui->IO.SetClipboardTextFn(text); GImGui->IO.SetClipboardTextFn(GImGui->IO.ClipboardUserData, text);
} }
const char* ImGui::GetVersion() const char* ImGui::GetVersion()
@ -5796,8 +5798,7 @@ void ImGui::LogFinish()
} }
if (g.LogClipboard->size() > 1) if (g.LogClipboard->size() > 1)
{ {
if (g.IO.SetClipboardTextFn) SetClipboardText(g.LogClipboard->begin());
g.IO.SetClipboardTextFn(g.LogClipboard->begin());
g.LogClipboard->clear(); g.LogClipboard->clear();
} }
} }
@ -7859,7 +7860,7 @@ bool ImGui::InputTextEx(const char* label, char* buf, int buf_size, const ImVec2
const int ie = edit_state.HasSelection() ? ImMax(edit_state.StbState.select_start, edit_state.StbState.select_end) : edit_state.CurLenW; const int ie = edit_state.HasSelection() ? ImMax(edit_state.StbState.select_start, edit_state.StbState.select_end) : edit_state.CurLenW;
edit_state.TempTextBuffer.resize((ie-ib) * 4 + 1); edit_state.TempTextBuffer.resize((ie-ib) * 4 + 1);
ImTextStrToUtf8(edit_state.TempTextBuffer.Data, edit_state.TempTextBuffer.Size, edit_state.Text.Data+ib, edit_state.Text.Data+ie); ImTextStrToUtf8(edit_state.TempTextBuffer.Data, edit_state.TempTextBuffer.Size, edit_state.Text.Data+ib, edit_state.Text.Data+ie);
io.SetClipboardTextFn(edit_state.TempTextBuffer.Data); SetClipboardText(edit_state.TempTextBuffer.Data);
} }
if (cut) if (cut)
@ -7871,7 +7872,7 @@ bool ImGui::InputTextEx(const char* label, char* buf, int buf_size, const ImVec2
else if (is_shortcut_key_only && IsKeyPressedMap(ImGuiKey_V) && is_editable) else if (is_shortcut_key_only && IsKeyPressedMap(ImGuiKey_V) && is_editable)
{ {
// Paste // Paste
if (const char* clipboard = io.GetClipboardTextFn ? io.GetClipboardTextFn() : NULL) if (const char* clipboard = GetClipboardText())
{ {
// Filter pasted buffer // Filter pasted buffer
const int clipboard_len = (int)strlen(clipboard); const int clipboard_len = (int)strlen(clipboard);
@ -9565,7 +9566,7 @@ void ImGui::ValueColor(const char* prefix, ImU32 v)
#pragma comment(lib, "user32") #pragma comment(lib, "user32")
#endif #endif
static const char* GetClipboardTextFn_DefaultImpl() static const char* GetClipboardTextFn_DefaultImpl(void*)
{ {
static ImVector<char> buf_local; static ImVector<char> buf_local;
buf_local.clear(); buf_local.clear();
@ -9585,7 +9586,7 @@ static const char* GetClipboardTextFn_DefaultImpl()
return buf_local.Data; return buf_local.Data;
} }
static void SetClipboardTextFn_DefaultImpl(const char* text) static void SetClipboardTextFn_DefaultImpl(void*, const char* text)
{ {
if (!OpenClipboard(NULL)) if (!OpenClipboard(NULL))
return; return;
@ -9604,13 +9605,13 @@ static void SetClipboardTextFn_DefaultImpl(const char* text)
#else #else
// Local ImGui-only clipboard implementation, if user hasn't defined better clipboard handlers // Local ImGui-only clipboard implementation, if user hasn't defined better clipboard handlers
static const char* GetClipboardTextFn_DefaultImpl() static const char* GetClipboardTextFn_DefaultImpl(void*)
{ {
return GImGui->PrivateClipboard; return GImGui->PrivateClipboard;
} }
// Local ImGui-only clipboard implementation, if user hasn't defined better clipboard handlers // Local ImGui-only clipboard implementation, if user hasn't defined better clipboard handlers
static void SetClipboardTextFn_DefaultImpl(const char* text) static void SetClipboardTextFn_DefaultImpl(void*, const char* text)
{ {
ImGuiContext& g = *GImGui; ImGuiContext& g = *GImGui;
if (g.PrivateClipboard) if (g.PrivateClipboard)

5
imgui.h

@ -757,8 +757,9 @@ struct ImGuiIO
// Optional: access OS clipboard // Optional: access OS clipboard
// (default to use native Win32 clipboard on Windows, otherwise uses a private clipboard. Override to access OS clipboard on other architectures) // (default to use native Win32 clipboard on Windows, otherwise uses a private clipboard. Override to access OS clipboard on other architectures)
const char* (*GetClipboardTextFn)(); const char* (*GetClipboardTextFn)(void* user_data);
void (*SetClipboardTextFn)(const char* text); void (*SetClipboardTextFn)(void* user_data, const char* text);
void* ClipboardUserData;
// Optional: override memory allocations. MemFreeFn() may be called with a NULL pointer. // Optional: override memory allocations. MemFreeFn() may be called with a NULL pointer.
// (default to posix malloc/free) // (default to posix malloc/free)

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