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Merge remote-tracking branch 'origin/master' into 2015-01-truetype

pull/113/head
ocornut 10 years ago
parent
commit
0dad59b032
  1. 20
      imgui.cpp

20
imgui.cpp

@ -239,6 +239,7 @@
- window: resizing from any sides? + mouse cursor directives for app.
- widgets: switching from "widget-label" to "label-widget" would make it more convenient to integrate widgets in trees
- widgets: clip text? hover clipped text shows it in a tooltip or in-place overlay
- main: considering adding EndFrame() - optional, else done in Render(). and Init()
- main: IsItemHovered() returns true even if mouse is active on another widget (e.g. dragging outside of sliders). Maybe not a sensible default? Add parameter or alternate function?
- main: IsItemHovered() make it more consistent for various type of widgets, widgets with multiple components, etc. also effectively IsHovered() region sometimes differs from hot region, e.g tree nodes
- main: IsItemHovered() info stored in a stack? so that 'if TreeNode() { Text; TreePop; } if IsHovered' return the hover state of the TreeNode?
@ -1790,6 +1791,10 @@ void ImGui::Render()
g.CurrentWindow->Visible = false;
ImGui::End();
// Select window for move/focus when we're done with all our widgets (we only consider non-childs windows here)
if (g.ActiveId == 0 && g.HoveredId == 0 && g.HoveredRootWindow != NULL && g.IO.MouseClicked[0])
g.ActiveId = g.HoveredRootWindow->GetID("#MOVE");
// Sort the window list so that all child windows are after their parent
// We cannot do that on FocusWindow() because childs may not exist yet
ImVector<ImGuiWindow*> sorted_windows;
@ -2760,11 +2765,6 @@ void ImGui::End()
PopClipRect(); // outer window clip rectangle
window->DrawList->PopTextureID();
// Select window for move/focus when we're done with all our widgets (we only consider non-childs windows here)
const ImGuiAabb bb(window->Pos, window->Pos+window->Size);
if (g.ActiveId == 0 && g.HoveredId == 0 && g.HoveredRootWindow == window && IsMouseHoveringBox(bb) && g.IO.MouseClicked[0])
g.ActiveId = window->GetID("#MOVE");
// Stop logging
if (!(window->Flags & ImGuiWindowFlags_ChildWindow)) // FIXME: add more options for scope of logging
ImGui::LogFinish();
@ -2925,7 +2925,7 @@ void ImGui::PushStyleVar(ImGuiStyleVar idx, float val)
ImGuiState& g = GImGui;
float* pvar = GetStyleVarFloatAddr(idx);
IM_ASSERT(pvar != NULL); // Called wrong function?
IM_ASSERT(pvar != NULL); // Called function with wrong-type? Variable is not a float.
ImGuiStyleMod backup;
backup.Var = idx;
backup.PreviousValue = ImVec2(*pvar, 0.0f);
@ -2939,7 +2939,7 @@ void ImGui::PushStyleVar(ImGuiStyleVar idx, const ImVec2& val)
ImGuiState& g = GImGui;
ImVec2* pvar = GetStyleVarVec2Addr(idx);
IM_ASSERT(pvar != NULL); // Called wrong function?
IM_ASSERT(pvar != NULL); // Called function with wrong-type? Varialble is not a ImVec2.
ImGuiStyleMod backup;
backup.Var = idx;
backup.PreviousValue = *pvar;
@ -5547,9 +5547,13 @@ bool ImGui::ColorEdit4(const char* label, float col[4], bool alpha)
// Don't set local copy of 'edit_mode' right away!
g.ColorEditModeStorage.SetInt(id, (edit_mode + 1) % 3);
}
ImGui::SameLine();
}
else
{
ImGui::SameLine(0, (int)style.ItemInnerSpacing.x);
}
ImGui::SameLine();
ImGui::TextUnformatted(label, FindTextDisplayEnd(label));
// Convert back

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