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InputText: amends: add stb_textedit_text() api. (#7925)

It seems sensible to push this change in stb_textedit repo eventually.
pull/7974/head
ocornut 2 months ago
committed by omar
parent
commit
1674fe96ff
  1. 1
      imgui_internal.h
  2. 23
      imgui_widgets.cpp
  3. 61
      imstb_textedit.h

1
imgui_internal.h

@ -1130,6 +1130,7 @@ struct IMGUI_API ImGuiInputTextState
void ClearText() { CurLenA = 0; TextA[0] = 0; CursorClamp(); } void ClearText() { CurLenA = 0; TextA[0] = 0; CursorClamp(); }
void ClearFreeMemory() { TextA.clear(); InitialTextA.clear(); } void ClearFreeMemory() { TextA.clear(); InitialTextA.clear(); }
void OnKeyPressed(int key); // Cannot be inline because we call in code in stb_textedit.h implementation void OnKeyPressed(int key); // Cannot be inline because we call in code in stb_textedit.h implementation
void OnCharPressed(unsigned int c);
// Cursor & Selection // Cursor & Selection
void CursorAnimReset(); void CursorAnimReset();

23
imgui_widgets.cpp

@ -3889,7 +3889,6 @@ namespace ImStb
static int STB_TEXTEDIT_STRINGLEN(const ImGuiInputTextState* obj) { return obj->CurLenA; } static int STB_TEXTEDIT_STRINGLEN(const ImGuiInputTextState* obj) { return obj->CurLenA; }
static char STB_TEXTEDIT_GETCHAR(const ImGuiInputTextState* obj, int idx) { IM_ASSERT(idx <= obj->CurLenA); return obj->TextA[idx]; } static char STB_TEXTEDIT_GETCHAR(const ImGuiInputTextState* obj, int idx) { IM_ASSERT(idx <= obj->CurLenA); return obj->TextA[idx]; }
static float STB_TEXTEDIT_GETWIDTH(ImGuiInputTextState* obj, int line_start_idx, int char_idx) { unsigned int c; ImTextCharFromUtf8(&c, obj->TextA.Data + line_start_idx + char_idx, obj->TextA.Data + obj->TextA.Size); if ((ImWchar)c == '\n') return IMSTB_TEXTEDIT_GETWIDTH_NEWLINE; ImGuiContext& g = *obj->Ctx; return g.Font->GetCharAdvance((ImWchar)c) * g.FontScale; } static float STB_TEXTEDIT_GETWIDTH(ImGuiInputTextState* obj, int line_start_idx, int char_idx) { unsigned int c; ImTextCharFromUtf8(&c, obj->TextA.Data + line_start_idx + char_idx, obj->TextA.Data + obj->TextA.Size); if ((ImWchar)c == '\n') return IMSTB_TEXTEDIT_GETWIDTH_NEWLINE; ImGuiContext& g = *obj->Ctx; return g.Font->GetCharAdvance((ImWchar)c) * g.FontScale; }
static int STB_TEXTEDIT_KEYTOTEXT(int key) { return key >= 0x200000 ? 0 : key; }
static char STB_TEXTEDIT_NEWLINE = '\n'; static char STB_TEXTEDIT_NEWLINE = '\n';
static void STB_TEXTEDIT_LAYOUTROW(StbTexteditRow* r, ImGuiInputTextState* obj, int line_start_idx) static void STB_TEXTEDIT_LAYOUTROW(StbTexteditRow* r, ImGuiInputTextState* obj, int line_start_idx)
{ {
@ -4101,12 +4100,18 @@ ImGuiInputTextState::~ImGuiInputTextState()
void ImGuiInputTextState::OnKeyPressed(int key) void ImGuiInputTextState::OnKeyPressed(int key)
{ {
//We prematurely convert the key to a UTF8 byte sequence, even for keys where that doesn't even make sense (e.g. arrow keys). stb_textedit_key(this, Stb, key);
//Not optimal but stb_textedit_key will only use the UTF8 values for valid character keys anyways. CursorFollow = true;
//The changes we had to make to stb_textedit_key make it very much UTF8 specific which is not too great. CursorAnimReset();
}
void ImGuiInputTextState::OnCharPressed(unsigned int c)
{
// Convert the key to a UTF8 byte sequence.
// The changes we had to make to stb_textedit_key made it very much UTF-8 specific which is not too great.
char utf8[5]; char utf8[5];
ImTextCharToUtf8(utf8, key); ImTextCharToUtf8(utf8, c);
stb_textedit_key(this, Stb, key, utf8, (int)strlen(utf8)); stb_textedit_text(this, Stb, utf8, (int)strlen(utf8));
CursorFollow = true; CursorFollow = true;
CursorAnimReset(); CursorAnimReset();
} }
@ -4674,7 +4679,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
{ {
unsigned int c = '\t'; // Insert TAB unsigned int c = '\t'; // Insert TAB
if (InputTextFilterCharacter(&g, &c, flags, callback, callback_user_data)) if (InputTextFilterCharacter(&g, &c, flags, callback, callback_user_data))
state->OnKeyPressed((int)c); state->OnCharPressed(c);
} }
// FIXME: Implement Shift+Tab // FIXME: Implement Shift+Tab
/* /*
@ -4697,7 +4702,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
if (c == '\t') // Skip Tab, see above. if (c == '\t') // Skip Tab, see above.
continue; continue;
if (InputTextFilterCharacter(&g, &c, flags, callback, callback_user_data)) if (InputTextFilterCharacter(&g, &c, flags, callback, callback_user_data))
state->OnKeyPressed((int)c); state->OnCharPressed(c);
} }
// Consume characters // Consume characters
@ -4781,7 +4786,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
{ {
unsigned int c = '\n'; // Insert new line unsigned int c = '\n'; // Insert new line
if (InputTextFilterCharacter(&g, &c, flags, callback, callback_user_data)) if (InputTextFilterCharacter(&g, &c, flags, callback, callback_user_data))
state->OnKeyPressed((int)c); state->OnCharPressed(c);
} }
} }
else if (is_cancel) else if (is_cancel)

61
imstb_textedit.h

@ -211,6 +211,7 @@
// int stb_textedit_cut(STB_TEXTEDIT_STRING *str, STB_TexteditState *state) // int stb_textedit_cut(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
// int stb_textedit_paste(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_CHARTYPE *text, int len) // int stb_textedit_paste(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_CHARTYPE *text, int len)
// void stb_textedit_key(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXEDIT_KEYTYPE key) // void stb_textedit_key(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXEDIT_KEYTYPE key)
// void stb_textedit_text(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_CHARTYPE *text, int text_len)
// //
// Each of these functions potentially updates the string and updates the // Each of these functions potentially updates the string and updates the
// state. // state.
@ -245,7 +246,12 @@
// various definitions like STB_TEXTEDIT_K_LEFT have the is-key-event bit // various definitions like STB_TEXTEDIT_K_LEFT have the is-key-event bit
// set, and make STB_TEXTEDIT_KEYTOCHAR check that the is-key-event bit is // set, and make STB_TEXTEDIT_KEYTOCHAR check that the is-key-event bit is
// clear. STB_TEXTEDIT_KEYTYPE defaults to int, but you can #define it to // clear. STB_TEXTEDIT_KEYTYPE defaults to int, but you can #define it to
// anything other type you wante before including. // anything other type you want before including.
// if the STB_TEXTEDIT_KEYTOTEXT function is defined, selected keys are
// transformed into text and stb_textedit_text() is automatically called.
//
// text: [DEAR IMGUI] added 2024-09
// call this to text inputs sent to the textfield.
// //
// //
// When rendering, you can read the cursor position and selection state from // When rendering, you can read the cursor position and selection state from
@ -733,37 +739,44 @@ static int stb_textedit_paste_internal(IMSTB_TEXTEDIT_STRING *str, STB_TexteditS
#define STB_TEXTEDIT_KEYTYPE int #define STB_TEXTEDIT_KEYTYPE int
#endif #endif
// [DEAR IMGUI] Added stb_textedit_text(), extracted out and called by stb_textedit_key() for backward compatibility.
static void stb_textedit_text(IMSTB_TEXTEDIT_STRING* str, STB_TexteditState* state, const IMSTB_TEXTEDIT_CHARTYPE* text, int text_len)
{
// can't add newline in single-line mode
if (text[0] == '\n' && state->single_line)
return;
if (state->insert_mode && !STB_TEXT_HAS_SELECTION(state) && state->cursor < STB_TEXTEDIT_STRINGLEN(str)) {
stb_text_makeundo_replace(str, state, state->cursor, 1, 1);
STB_TEXTEDIT_DELETECHARS(str, state->cursor, 1);
if (STB_TEXTEDIT_INSERTCHARS(str, state->cursor, text, text_len)) {
state->cursor += text_len;
state->has_preferred_x = 0;
}
}
else {
stb_textedit_delete_selection(str, state); // implicitly clamps
if (STB_TEXTEDIT_INSERTCHARS(str, state->cursor, text, text_len)) {
stb_text_makeundo_insert(state, state->cursor, text_len);
state->cursor += text_len;
state->has_preferred_x = 0;
}
}
}
// API key: process a keyboard input // API key: process a keyboard input
//[DEAR IMGUI] In addition to the key we also pass in the decoded UTF8 byte sequence, if it is a character key. static void stb_textedit_key(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_KEYTYPE key)
//This is a bit ugly and only makes sense for UTF8. One could think of other solutions that wouldn't make this function so UTF8 specific.
//If the idea is to push the changes upstream to stb_textedit it might be worth thinking about but since this is just for [DEAR IMGUI], it might not be worth the complication
static void stb_textedit_key(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_KEYTYPE key, const IMSTB_TEXTEDIT_CHARTYPE* decoded, int decoded_size)
{ {
retry: retry:
switch (key) { switch (key) {
default: { default: {
#ifdef STB_TEXTEDIT_KEYTOTEXT
int c = STB_TEXTEDIT_KEYTOTEXT(key); int c = STB_TEXTEDIT_KEYTOTEXT(key);
if (c > 0) { if (c > 0) {
// can't add newline in single-line mode IMSTB_TEXTEDIT_CHARTYPE ch = (IMSTB_TEXTEDIT_CHARTYPE)c;
if (c == '\n' && state->single_line) stb_textedit_text(str, state, &ch, 1);
break;
if (state->insert_mode && !STB_TEXT_HAS_SELECTION(state) && state->cursor < STB_TEXTEDIT_STRINGLEN(str)) {
stb_text_makeundo_replace(str, state, state->cursor, 1, 1);
STB_TEXTEDIT_DELETECHARS(str, state->cursor, 1);
if (STB_TEXTEDIT_INSERTCHARS(str, state->cursor, decoded, decoded_size)) {
state->cursor += decoded_size;
state->has_preferred_x = 0;
}
} else {
stb_textedit_delete_selection(str,state); // implicitly clamps
if (STB_TEXTEDIT_INSERTCHARS(str, state->cursor, decoded, decoded_size)) {
stb_text_makeundo_insert(state, state->cursor, decoded_size);
state->cursor += decoded_size;
state->has_preferred_x = 0;
}
}
} }
#endif
break; break;
} }

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