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@ -7824,7 +7824,7 @@ void ImGui::SetNavFocusScope(ImGuiID focus_scope_id) |
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{ |
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ImGuiContext& g = *GImGui; |
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g.NavFocusScopeId = focus_scope_id; |
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g.NavFocusScopePath.resize(0); // Invalidate
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g.NavFocusRoute.resize(0); // Invalidate
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if (focus_scope_id == 0) |
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return; |
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IM_ASSERT(g.NavWindow != NULL); |
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@ -7834,17 +7834,17 @@ void ImGui::SetNavFocusScope(ImGuiID focus_scope_id) |
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{ |
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// Top of focus stack contains local focus scopes inside current window
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for (int n = g.FocusScopeStack.Size - 1; n >= 0 && g.FocusScopeStack.Data[n].WindowID == g.CurrentWindow->ID; n--) |
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g.NavFocusScopePath.push_back(g.FocusScopeStack.Data[n]); |
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g.NavFocusRoute.push_back(g.FocusScopeStack.Data[n]); |
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} |
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else if (focus_scope_id == g.NavWindow->NavRootFocusScopeId) |
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g.NavFocusScopePath.push_back({ focus_scope_id, g.NavWindow->ID }); |
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g.NavFocusRoute.push_back({ focus_scope_id, g.NavWindow->ID }); |
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else |
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return; |
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// Then follow on manually set ParentWindowForFocusRoute field (#6798)
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for (ImGuiWindow* window = g.NavWindow->ParentWindowForFocusRoute; window != NULL; window = window->ParentWindowForFocusRoute) |
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g.NavFocusScopePath.push_back({ window->NavRootFocusScopeId, window->ID }); |
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IM_ASSERT(g.NavFocusScopePath.Size < 100); // Maximum depth is technically 251 as per CalcRoutingScore(): 254 - 3
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g.NavFocusRoute.push_back({ window->NavRootFocusScopeId, window->ID }); |
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IM_ASSERT(g.NavFocusRoute.Size < 100); // Maximum depth is technically 251 as per CalcRoutingScore(): 254 - 3
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} |
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// Focus = move navigation cursor, set scrolling, set focus window.
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@ -8360,10 +8360,11 @@ static int CalcRoutingScore(ImGuiID focus_scope_id, ImGuiID owner_id, ImGuiInput |
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// - When Window/ChildB is focused -> Window scores 4, Window/ChildB scores 3 (best)
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// Assuming only WindowA is submitting a routing request,
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// - When Window/ChildB is focused -> Window scores 4 (best), Window/ChildB doesn't have a score.
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// This essentially follow the window->ParentWindowForFocusRoute chain.
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if (focus_scope_id == 0) |
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return 255; |
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for (int index_in_focus_path = 0; index_in_focus_path < g.NavFocusScopePath.Size; index_in_focus_path++) |
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if (g.NavFocusScopePath.Data[index_in_focus_path].ID == focus_scope_id) |
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for (int index_in_focus_path = 0; index_in_focus_path < g.NavFocusRoute.Size; index_in_focus_path++) |
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if (g.NavFocusRoute.Data[index_in_focus_path].ID == focus_scope_id) |
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return 3 + index_in_focus_path; |
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return 255; |
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@ -14531,10 +14532,10 @@ void ImGui::ShowMetricsWindow(bool* p_open) |
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Text("NavActivateFlags: %04X", g.NavActivateFlags); |
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Text("NavDisableHighlight: %d, NavDisableMouseHover: %d", g.NavDisableHighlight, g.NavDisableMouseHover); |
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Text("NavFocusScopeId = 0x%08X", g.NavFocusScopeId); |
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Text("NavFocusScopePath[] = "); |
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for (int path_n = g.NavFocusScopePath.Size - 1; path_n >= 0; path_n--) |
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Text("NavFocusRoute[] = "); |
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for (int path_n = g.NavFocusRoute.Size - 1; path_n >= 0; path_n--) |
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{ |
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const ImGuiFocusScopeData& focus_scope = g.NavFocusScopePath[path_n]; |
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const ImGuiFocusScopeData& focus_scope = g.NavFocusRoute[path_n]; |
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SameLine(0.0f, 0.0f); |
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Text("0x%08X/", focus_scope.ID); |
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SetItemTooltip("In window \"%s\"", FindWindowByID(focus_scope.WindowID)->Name); |
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