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@ -3904,7 +3904,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_ |
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// Render text only (no selection, no cursor)
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text_color = ImGuiCol_Text; |
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buf_display = (g.ActiveId == id && !is_readonly && state->TextAIsValid) ? state->TextA.Data : buf; |
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if (is_multiline && buf_display) |
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if (is_multiline) |
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text_size = ImVec2(size.x, InputTextCalcTextLenAndLineCount(buf_display, &buf_display_end) * g.FontSize); // We don't need width
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else if (g.ActiveId == id) |
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buf_display_end = buf_display + state->CurLenA; |
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