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@ -3154,6 +3154,7 @@ bool ImGui::Begin(const char* name, bool* p_opened, const ImVec2& size_on_first_ |
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window->DrawList->Clear(); |
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window->ClipRectStack.resize(0); |
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window->LastFrameDrawn = current_frame; |
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window->IDStack.resize(1); |
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} |
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// Setup texture, outer clipping rectangle
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@ -3191,9 +3192,6 @@ bool ImGui::Begin(const char* name, bool* p_opened, const ImVec2& size_on_first_ |
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window->SizeFull = size_on_first_use; |
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} |
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// Reset ID stack
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window->IDStack.resize(1); |
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// Move window (at the beginning of the frame to avoid input lag or sheering). Only valid for root windows.
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RegisterAliveId(window->MoveID); |
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if (g.ActiveId == window->MoveID) |
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@ -3335,7 +3333,7 @@ bool ImGui::Begin(const char* name, bool* p_opened, const ImVec2& size_on_first_ |
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ImU32 resize_col = 0; |
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if (!(flags & ImGuiWindowFlags_AlwaysAutoResize) && window->AutoFitFrames <= 0 && !(flags & ImGuiWindowFlags_NoResize)) |
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{ |
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// Manual resize grip
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// Manual resize
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const ImRect resize_rect(window->Rect().GetBR()-ImVec2(14,14), window->Rect().GetBR()); |
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const ImGuiID resize_id = window->GetID("#RESIZE"); |
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bool hovered, held; |
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@ -3355,7 +3353,6 @@ bool ImGui::Begin(const char* name, bool* p_opened, const ImVec2& size_on_first_ |
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} |
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else if (held) |
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{ |
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// Resize
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window->SizeFull = ImMax(window->SizeFull + g.IO.MouseDelta, style.WindowMinSize); |
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if (!(flags & ImGuiWindowFlags_NoSavedSettings)) |
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MarkSettingsDirty(); |
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@ -10731,7 +10728,7 @@ void ImGui::ShowMetricsWindow(bool* opened) |
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static void NodeWindow(ImGuiWindow* window, const char* label) |
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{ |
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if (!ImGui::TreeNode(window, "%s '%s', %d @ 0x%p", label, window->Name, window->Active, window)) |
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if (!ImGui::TreeNode(window, "%s '%s', %d @ 0x%p", label, window->Name, window->Active || window->WasActive, window)) |
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return; |
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NodeDrawList(window->DrawList, "DrawList"); |
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if (window->RootWindow != window) NodeWindow(window->RootWindow, "RootWindow"); |
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