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Comments, tweaks, metrics window tweak

pull/208/head
ocornut 10 years ago
parent
commit
221f36e116
  1. 9
      imgui.cpp
  2. 2
      imgui.h

9
imgui.cpp

@ -3154,6 +3154,7 @@ bool ImGui::Begin(const char* name, bool* p_opened, const ImVec2& size_on_first_
window->DrawList->Clear();
window->ClipRectStack.resize(0);
window->LastFrameDrawn = current_frame;
window->IDStack.resize(1);
}
// Setup texture, outer clipping rectangle
@ -3191,9 +3192,6 @@ bool ImGui::Begin(const char* name, bool* p_opened, const ImVec2& size_on_first_
window->SizeFull = size_on_first_use;
}
// Reset ID stack
window->IDStack.resize(1);
// Move window (at the beginning of the frame to avoid input lag or sheering). Only valid for root windows.
RegisterAliveId(window->MoveID);
if (g.ActiveId == window->MoveID)
@ -3335,7 +3333,7 @@ bool ImGui::Begin(const char* name, bool* p_opened, const ImVec2& size_on_first_
ImU32 resize_col = 0;
if (!(flags & ImGuiWindowFlags_AlwaysAutoResize) && window->AutoFitFrames <= 0 && !(flags & ImGuiWindowFlags_NoResize))
{
// Manual resize grip
// Manual resize
const ImRect resize_rect(window->Rect().GetBR()-ImVec2(14,14), window->Rect().GetBR());
const ImGuiID resize_id = window->GetID("#RESIZE");
bool hovered, held;
@ -3355,7 +3353,6 @@ bool ImGui::Begin(const char* name, bool* p_opened, const ImVec2& size_on_first_
}
else if (held)
{
// Resize
window->SizeFull = ImMax(window->SizeFull + g.IO.MouseDelta, style.WindowMinSize);
if (!(flags & ImGuiWindowFlags_NoSavedSettings))
MarkSettingsDirty();
@ -10731,7 +10728,7 @@ void ImGui::ShowMetricsWindow(bool* opened)
static void NodeWindow(ImGuiWindow* window, const char* label)
{
if (!ImGui::TreeNode(window, "%s '%s', %d @ 0x%p", label, window->Name, window->Active, window))
if (!ImGui::TreeNode(window, "%s '%s', %d @ 0x%p", label, window->Name, window->Active || window->WasActive, window))
return;
NodeDrawList(window->DrawList, "DrawList");
if (window->RootWindow != window) NodeWindow(window->RootWindow, "RootWindow");

2
imgui.h

@ -159,7 +159,7 @@ namespace ImGui
IMGUI_API void ShowUserGuide(); // help block
IMGUI_API void ShowStyleEditor(ImGuiStyle* ref = NULL); // style editor block
IMGUI_API void ShowTestWindow(bool* opened = NULL); // test window, demonstrate ImGui features
IMGUI_API void ShowMetricsWindow(bool* opened = NULL); // metrics window
IMGUI_API void ShowMetricsWindow(bool* opened = NULL); // metrics window for debugging imgui
// Window
// See implementation in .cpp for details

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