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@ -2066,8 +2066,8 @@ struct ImGuiTableColumn |
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ImGuiTableColumnIdx NextEnabledColumn; // Index of next enabled/visible column within Columns[], -1 if last enabled/visible column
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ImGuiTableColumnIdx NextEnabledColumn; // Index of next enabled/visible column within Columns[], -1 if last enabled/visible column
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ImGuiTableColumnIdx SortOrder; // Index of this column within sort specs, -1 if not sorting on this column, 0 for single-sort, may be >0 on multi-sort
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ImGuiTableColumnIdx SortOrder; // Index of this column within sort specs, -1 if not sorting on this column, 0 for single-sort, may be >0 on multi-sort
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ImGuiTableDrawChannelIdx DrawChannelCurrent; // Index within DrawSplitter.Channels[]
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ImGuiTableDrawChannelIdx DrawChannelCurrent; // Index within DrawSplitter.Channels[]
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ImGuiTableDrawChannelIdx DrawChannelFrozen; |
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ImGuiTableDrawChannelIdx DrawChannelFrozen; // Draw channels for frozen rows (often headers)
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ImGuiTableDrawChannelIdx DrawChannelUnfrozen; |
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ImGuiTableDrawChannelIdx DrawChannelUnfrozen; // Draw channels for unfrozen rows
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bool IsEnabled; // Is the column not marked Hidden by the user? (even if off view, e.g. clipped by scrolling).
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bool IsEnabled; // Is the column not marked Hidden by the user? (even if off view, e.g. clipped by scrolling).
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bool IsEnabledNextFrame; |
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bool IsEnabledNextFrame; |
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bool IsVisibleX; // Is actually in view (e.g. overlapping the host window clipping rectangle, not scrolled).
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bool IsVisibleX; // Is actually in view (e.g. overlapping the host window clipping rectangle, not scrolled).
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