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Examples: Windows: Added 'misc/debuggers/imgui.natstepfilter' file to all Visual Studio projects. (#3038)

pull/6254/head
ocornut 2 years ago
parent
commit
301c956039
  1. 2
      docs/CHANGELOG.txt
  2. 3
      examples/example_allegro5/example_allegro5.vcxproj
  3. 7
      examples/example_allegro5/example_allegro5.vcxproj.filters
  4. 1
      examples/example_glfw_opengl2/example_glfw_opengl2.vcxproj
  5. 3
      examples/example_glfw_opengl2/example_glfw_opengl2.vcxproj.filters
  6. 3
      examples/example_glfw_opengl3/example_glfw_opengl3.vcxproj
  7. 3
      examples/example_glfw_opengl3/example_glfw_opengl3.vcxproj.filters
  8. 1
      examples/example_glfw_vulkan/example_glfw_vulkan.vcxproj
  9. 3
      examples/example_glfw_vulkan/example_glfw_vulkan.vcxproj.filters
  10. 1
      examples/example_glut_opengl2/example_glut_opengl2.vcxproj
  11. 7
      examples/example_glut_opengl2/example_glut_opengl2.vcxproj.filters
  12. 3
      examples/example_sdl2_directx11/example_sdl2_directx11.vcxproj
  13. 5
      examples/example_sdl2_directx11/example_sdl2_directx11.vcxproj.filters
  14. 3
      examples/example_sdl2_opengl2/example_sdl2_opengl2.vcxproj
  15. 5
      examples/example_sdl2_opengl2/example_sdl2_opengl2.vcxproj.filters
  16. 3
      examples/example_sdl2_opengl3/example_sdl2_opengl3.vcxproj
  17. 5
      examples/example_sdl2_opengl3/example_sdl2_opengl3.vcxproj.filters
  18. 3
      examples/example_sdl2_sdlrenderer/example_sdl2_sdlrenderer.vcxproj
  19. 5
      examples/example_sdl2_sdlrenderer/example_sdl2_sdlrenderer.vcxproj.filters
  20. 3
      examples/example_sdl2_vulkan/example_sdl2_vulkan.vcxproj
  21. 5
      examples/example_sdl2_vulkan/example_sdl2_vulkan.vcxproj.filters
  22. 3
      examples/example_sdl3_opengl3/example_sdl3_opengl3.vcxproj
  23. 5
      examples/example_sdl3_opengl3/example_sdl3_opengl3.vcxproj.filters
  24. 1
      examples/example_win32_directx10/example_win32_directx10.vcxproj
  25. 3
      examples/example_win32_directx10/example_win32_directx10.vcxproj.filters
  26. 1
      examples/example_win32_directx11/example_win32_directx11.vcxproj
  27. 3
      examples/example_win32_directx11/example_win32_directx11.vcxproj.filters
  28. 1
      examples/example_win32_directx12/example_win32_directx12.vcxproj
  29. 3
      examples/example_win32_directx12/example_win32_directx12.vcxproj.filters
  30. 1
      examples/example_win32_directx9/example_win32_directx9.vcxproj
  31. 3
      examples/example_win32_directx9/example_win32_directx9.vcxproj.filters
  32. 13
      misc/debuggers/imgui.natstepfilter

2
docs/CHANGELOG.txt

@ -40,6 +40,8 @@ Breaking Changes:
Other changes: Other changes:
- Backends: OpenGL3: Fixed GL loader crash when GL_VERSION returns NULL. (#6154, #4445, #3530) - Backends: OpenGL3: Fixed GL loader crash when GL_VERSION returns NULL. (#6154, #4445, #3530)
- Examples: Windows: Added 'misc/debuggers/imgui.natstepfilter' file to all Visual Studio projects,
now that VS 2022 17.6 Preview 2 support adding Debug Step Filter spec files into projects.
- Examples: SDL3: Updated for latest WIP SDL3 branch. (#6243) - Examples: SDL3: Updated for latest WIP SDL3 branch. (#6243)

3
examples/example_allegro5/example_allegro5.vcxproj

@ -171,10 +171,11 @@
<ClInclude Include="..\..\backends\imgui_impl_allegro5.h" /> <ClInclude Include="..\..\backends\imgui_impl_allegro5.h" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<None Include="..\..\misc\debuggers\imgui.natstepfilter" />
<None Include="..\..\misc\debuggers\imgui.natvis" /> <None Include="..\..\misc\debuggers\imgui.natvis" />
<None Include="..\README.txt" /> <None Include="..\README.txt" />
</ItemGroup> </ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets"> <ImportGroup Label="ExtensionTargets">
</ImportGroup> </ImportGroup>
</Project> </Project>

7
examples/example_allegro5/example_allegro5.vcxproj.filters

@ -52,7 +52,10 @@
<ItemGroup> <ItemGroup>
<None Include="..\README.txt" /> <None Include="..\README.txt" />
<None Include="..\..\misc\debuggers\imgui.natvis"> <None Include="..\..\misc\debuggers\imgui.natvis">
<Filter>sources</Filter> <Filter>imgui</Filter>
</None>
<None Include="..\..\misc\debuggers\imgui.natstepfilter">
<Filter>imgui</Filter>
</None> </None>
</ItemGroup> </ItemGroup>
</Project> </Project>

1
examples/example_glfw_opengl2/example_glfw_opengl2.vcxproj

@ -172,6 +172,7 @@
<ClInclude Include="..\..\backends\imgui_impl_opengl2.h" /> <ClInclude Include="..\..\backends\imgui_impl_opengl2.h" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<None Include="..\..\misc\debuggers\imgui.natstepfilter" />
<None Include="..\..\misc\debuggers\imgui.natvis" /> <None Include="..\..\misc\debuggers\imgui.natvis" />
<None Include="..\README.txt" /> <None Include="..\README.txt" />
</ItemGroup> </ItemGroup>

3
examples/example_glfw_opengl2/example_glfw_opengl2.vcxproj.filters

@ -57,5 +57,8 @@
<None Include="..\..\misc\debuggers\imgui.natvis"> <None Include="..\..\misc\debuggers\imgui.natvis">
<Filter>imgui</Filter> <Filter>imgui</Filter>
</None> </None>
<None Include="..\..\misc\debuggers\imgui.natstepfilter">
<Filter>imgui</Filter>
</None>
</ItemGroup> </ItemGroup>
</Project> </Project>

3
examples/example_glfw_opengl3/example_glfw_opengl3.vcxproj

@ -173,10 +173,11 @@
<ClInclude Include="..\..\backends\imgui_impl_opengl3_loader.h" /> <ClInclude Include="..\..\backends\imgui_impl_opengl3_loader.h" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<None Include="..\..\misc\debuggers\imgui.natstepfilter" />
<None Include="..\..\misc\debuggers\imgui.natvis" /> <None Include="..\..\misc\debuggers\imgui.natvis" />
<None Include="..\README.txt" /> <None Include="..\README.txt" />
</ItemGroup> </ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets"> <ImportGroup Label="ExtensionTargets">
</ImportGroup> </ImportGroup>
</Project> </Project>

3
examples/example_glfw_opengl3/example_glfw_opengl3.vcxproj.filters

@ -60,5 +60,8 @@
<None Include="..\..\misc\debuggers\imgui.natvis"> <None Include="..\..\misc\debuggers\imgui.natvis">
<Filter>imgui</Filter> <Filter>imgui</Filter>
</None> </None>
<None Include="..\..\misc\debuggers\imgui.natstepfilter">
<Filter>imgui</Filter>
</None>
</ItemGroup> </ItemGroup>
</Project> </Project>

1
examples/example_glfw_vulkan/example_glfw_vulkan.vcxproj

@ -176,6 +176,7 @@
<ClInclude Include="..\..\backends\imgui_impl_vulkan.h" /> <ClInclude Include="..\..\backends\imgui_impl_vulkan.h" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<None Include="..\..\misc\debuggers\imgui.natstepfilter" />
<None Include="..\..\misc\debuggers\imgui.natvis" /> <None Include="..\..\misc\debuggers\imgui.natvis" />
<None Include="..\README.txt" /> <None Include="..\README.txt" />
</ItemGroup> </ItemGroup>

3
examples/example_glfw_vulkan/example_glfw_vulkan.vcxproj.filters

@ -57,5 +57,8 @@
<None Include="..\..\misc\debuggers\imgui.natvis"> <None Include="..\..\misc\debuggers\imgui.natvis">
<Filter>imgui</Filter> <Filter>imgui</Filter>
</None> </None>
<None Include="..\..\misc\debuggers\imgui.natstepfilter">
<Filter>imgui</Filter>
</None>
</ItemGroup> </ItemGroup>
</Project> </Project>

1
examples/example_glut_opengl2/example_glut_opengl2.vcxproj

@ -172,6 +172,7 @@
<ClInclude Include="..\..\backends\imgui_impl_opengl2.h" /> <ClInclude Include="..\..\backends\imgui_impl_opengl2.h" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<None Include="..\..\misc\debuggers\imgui.natstepfilter" />
<None Include="..\..\misc\debuggers\imgui.natvis" /> <None Include="..\..\misc\debuggers\imgui.natvis" />
<None Include="..\README.txt" /> <None Include="..\README.txt" />
</ItemGroup> </ItemGroup>

7
examples/example_glut_opengl2/example_glut_opengl2.vcxproj.filters

@ -55,7 +55,10 @@
<ItemGroup> <ItemGroup>
<None Include="..\README.txt" /> <None Include="..\README.txt" />
<None Include="..\..\misc\debuggers\imgui.natvis"> <None Include="..\..\misc\debuggers\imgui.natvis">
<Filter>sources</Filter> <Filter>imgui</Filter>
</None>
<None Include="..\..\misc\debuggers\imgui.natstepfilter">
<Filter>imgui</Filter>
</None> </None>
</ItemGroup> </ItemGroup>
</Project> </Project>

3
examples/example_sdl2_directx11/example_sdl2_directx11.vcxproj

@ -173,10 +173,11 @@
<ClInclude Include="..\..\backends\imgui_impl_dx11.h" /> <ClInclude Include="..\..\backends\imgui_impl_dx11.h" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<None Include="..\..\misc\debuggers\imgui.natstepfilter" />
<None Include="..\..\misc\debuggers\imgui.natvis" /> <None Include="..\..\misc\debuggers\imgui.natvis" />
<None Include="..\README.txt" /> <None Include="..\README.txt" />
</ItemGroup> </ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets"> <ImportGroup Label="ExtensionTargets">
</ImportGroup> </ImportGroup>
</Project> </Project>

5
examples/example_sdl2_directx11/example_sdl2_directx11.vcxproj.filters

@ -56,5 +56,8 @@
<None Include="..\..\misc\debuggers\imgui.natvis"> <None Include="..\..\misc\debuggers\imgui.natvis">
<Filter>imgui</Filter> <Filter>imgui</Filter>
</None> </None>
<None Include="..\..\misc\debuggers\imgui.natstepfilter">
<Filter>imgui</Filter>
</None>
</ItemGroup> </ItemGroup>
</Project> </Project>

3
examples/example_sdl2_opengl2/example_sdl2_opengl2.vcxproj

@ -172,10 +172,11 @@
<ClInclude Include="..\..\backends\imgui_impl_opengl2.h" /> <ClInclude Include="..\..\backends\imgui_impl_opengl2.h" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<None Include="..\..\misc\debuggers\imgui.natstepfilter" />
<None Include="..\..\misc\debuggers\imgui.natvis" /> <None Include="..\..\misc\debuggers\imgui.natvis" />
<None Include="..\README.txt" /> <None Include="..\README.txt" />
</ItemGroup> </ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets"> <ImportGroup Label="ExtensionTargets">
</ImportGroup> </ImportGroup>
</Project> </Project>

5
examples/example_sdl2_opengl2/example_sdl2_opengl2.vcxproj.filters

@ -57,5 +57,8 @@
<None Include="..\..\misc\debuggers\imgui.natvis"> <None Include="..\..\misc\debuggers\imgui.natvis">
<Filter>imgui</Filter> <Filter>imgui</Filter>
</None> </None>
<None Include="..\..\misc\debuggers\imgui.natstepfilter">
<Filter>imgui</Filter>
</None>
</ItemGroup> </ItemGroup>
</Project> </Project>

3
examples/example_sdl2_opengl3/example_sdl2_opengl3.vcxproj

@ -173,10 +173,11 @@
<ClInclude Include="..\..\backends\imgui_impl_opengl3_loader.h" /> <ClInclude Include="..\..\backends\imgui_impl_opengl3_loader.h" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<None Include="..\..\misc\debuggers\imgui.natstepfilter" />
<None Include="..\..\misc\debuggers\imgui.natvis" /> <None Include="..\..\misc\debuggers\imgui.natvis" />
<None Include="..\README.txt" /> <None Include="..\README.txt" />
</ItemGroup> </ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets"> <ImportGroup Label="ExtensionTargets">
</ImportGroup> </ImportGroup>
</Project> </Project>

5
examples/example_sdl2_opengl3/example_sdl2_opengl3.vcxproj.filters

@ -60,5 +60,8 @@
<None Include="..\..\misc\debuggers\imgui.natvis"> <None Include="..\..\misc\debuggers\imgui.natvis">
<Filter>imgui</Filter> <Filter>imgui</Filter>
</None> </None>
<None Include="..\..\misc\debuggers\imgui.natstepfilter">
<Filter>imgui</Filter>
</None>
</ItemGroup> </ItemGroup>
</Project> </Project>

3
examples/example_sdl2_sdlrenderer/example_sdl2_sdlrenderer.vcxproj

@ -172,10 +172,11 @@
<ClInclude Include="..\..\backends\imgui_impl_sdlrenderer.h" /> <ClInclude Include="..\..\backends\imgui_impl_sdlrenderer.h" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<None Include="..\..\misc\debuggers\imgui.natstepfilter" />
<None Include="..\..\misc\debuggers\imgui.natvis" /> <None Include="..\..\misc\debuggers\imgui.natvis" />
<None Include="..\README.txt" /> <None Include="..\README.txt" />
</ItemGroup> </ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets"> <ImportGroup Label="ExtensionTargets">
</ImportGroup> </ImportGroup>
</Project> </Project>

5
examples/example_sdl2_sdlrenderer/example_sdl2_sdlrenderer.vcxproj.filters

@ -57,5 +57,8 @@
<None Include="..\..\misc\debuggers\imgui.natvis"> <None Include="..\..\misc\debuggers\imgui.natvis">
<Filter>imgui</Filter> <Filter>imgui</Filter>
</None> </None>
<None Include="..\..\misc\debuggers\imgui.natstepfilter">
<Filter>imgui</Filter>
</None>
</ItemGroup> </ItemGroup>
</Project> </Project>

3
examples/example_sdl2_vulkan/example_sdl2_vulkan.vcxproj

@ -176,10 +176,11 @@
<ClInclude Include="..\..\backends\imgui_impl_vulkan.h" /> <ClInclude Include="..\..\backends\imgui_impl_vulkan.h" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<None Include="..\..\misc\debuggers\imgui.natstepfilter" />
<None Include="..\..\misc\debuggers\imgui.natvis" /> <None Include="..\..\misc\debuggers\imgui.natvis" />
<None Include="..\README.txt" /> <None Include="..\README.txt" />
</ItemGroup> </ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets"> <ImportGroup Label="ExtensionTargets">
</ImportGroup> </ImportGroup>
</Project> </Project>

5
examples/example_sdl2_vulkan/example_sdl2_vulkan.vcxproj.filters

@ -57,5 +57,8 @@
<None Include="..\..\misc\debuggers\imgui.natvis"> <None Include="..\..\misc\debuggers\imgui.natvis">
<Filter>imgui</Filter> <Filter>imgui</Filter>
</None> </None>
<None Include="..\..\misc\debuggers\imgui.natstepfilter">
<Filter>imgui</Filter>
</None>
</ItemGroup> </ItemGroup>
</Project> </Project>

3
examples/example_sdl3_opengl3/example_sdl3_opengl3.vcxproj

@ -173,10 +173,11 @@
<ClInclude Include="..\..\backends\imgui_impl_opengl3_loader.h" /> <ClInclude Include="..\..\backends\imgui_impl_opengl3_loader.h" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<None Include="..\..\misc\debuggers\imgui.natstepfilter" />
<None Include="..\..\misc\debuggers\imgui.natvis" /> <None Include="..\..\misc\debuggers\imgui.natvis" />
<None Include="..\README.txt" /> <None Include="..\README.txt" />
</ItemGroup> </ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets"> <ImportGroup Label="ExtensionTargets">
</ImportGroup> </ImportGroup>
</Project> </Project>

5
examples/example_sdl3_opengl3/example_sdl3_opengl3.vcxproj.filters

@ -60,5 +60,8 @@
<None Include="..\..\misc\debuggers\imgui.natvis"> <None Include="..\..\misc\debuggers\imgui.natvis">
<Filter>imgui</Filter> <Filter>imgui</Filter>
</None> </None>
<None Include="..\..\misc\debuggers\imgui.natstepfilter">
<Filter>imgui</Filter>
</None>
</ItemGroup> </ItemGroup>
</Project> </Project>

1
examples/example_win32_directx10/example_win32_directx10.vcxproj

@ -162,6 +162,7 @@
<ClCompile Include="main.cpp" /> <ClCompile Include="main.cpp" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<None Include="..\..\misc\debuggers\imgui.natstepfilter" />
<None Include="..\..\misc\debuggers\imgui.natvis" /> <None Include="..\..\misc\debuggers\imgui.natvis" />
<None Include="..\README.txt" /> <None Include="..\README.txt" />
</ItemGroup> </ItemGroup>

3
examples/example_win32_directx10/example_win32_directx10.vcxproj.filters

@ -56,5 +56,8 @@
<None Include="..\..\misc\debuggers\imgui.natvis"> <None Include="..\..\misc\debuggers\imgui.natvis">
<Filter>imgui</Filter> <Filter>imgui</Filter>
</None> </None>
<None Include="..\..\misc\debuggers\imgui.natstepfilter">
<Filter>imgui</Filter>
</None>
</ItemGroup> </ItemGroup>
</Project> </Project>

1
examples/example_win32_directx11/example_win32_directx11.vcxproj

@ -161,6 +161,7 @@
<ClCompile Include="main.cpp" /> <ClCompile Include="main.cpp" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<None Include="..\..\misc\debuggers\imgui.natstepfilter" />
<None Include="..\..\misc\debuggers\imgui.natvis" /> <None Include="..\..\misc\debuggers\imgui.natvis" />
<None Include="..\README.txt" /> <None Include="..\README.txt" />
</ItemGroup> </ItemGroup>

3
examples/example_win32_directx11/example_win32_directx11.vcxproj.filters

@ -56,5 +56,8 @@
<None Include="..\..\misc\debuggers\imgui.natvis"> <None Include="..\..\misc\debuggers\imgui.natvis">
<Filter>imgui</Filter> <Filter>imgui</Filter>
</None> </None>
<None Include="..\..\misc\debuggers\imgui.natstepfilter">
<Filter>imgui</Filter>
</None>
</ItemGroup> </ItemGroup>
</Project> </Project>

1
examples/example_win32_directx12/example_win32_directx12.vcxproj

@ -164,6 +164,7 @@
<ClCompile Include="main.cpp" /> <ClCompile Include="main.cpp" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<None Include="..\..\misc\debuggers\imgui.natstepfilter" />
<None Include="..\README.txt" /> <None Include="..\README.txt" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>

3
examples/example_win32_directx12/example_win32_directx12.vcxproj.filters

@ -53,6 +53,9 @@
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<None Include="..\README.txt" /> <None Include="..\README.txt" />
<None Include="..\..\misc\debuggers\imgui.natstepfilter">
<Filter>imgui</Filter>
</None>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Natvis Include="..\..\misc\debuggers\imgui.natvis"> <Natvis Include="..\..\misc\debuggers\imgui.natvis">

1
examples/example_win32_directx9/example_win32_directx9.vcxproj

@ -162,6 +162,7 @@
<ClInclude Include="..\..\backends\imgui_impl_win32.h" /> <ClInclude Include="..\..\backends\imgui_impl_win32.h" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<None Include="..\..\misc\debuggers\imgui.natstepfilter" />
<None Include="..\..\misc\debuggers\imgui.natvis" /> <None Include="..\..\misc\debuggers\imgui.natvis" />
<None Include="..\README.txt" /> <None Include="..\README.txt" />
</ItemGroup> </ItemGroup>

3
examples/example_win32_directx9/example_win32_directx9.vcxproj.filters

@ -57,5 +57,8 @@
<None Include="..\..\misc\debuggers\imgui.natvis"> <None Include="..\..\misc\debuggers\imgui.natvis">
<Filter>imgui</Filter> <Filter>imgui</Filter>
</None> </None>
<None Include="..\..\misc\debuggers\imgui.natstepfilter">
<Filter>imgui</Filter>
</None>
</ItemGroup> </ItemGroup>
</Project> </Project>

13
misc/debuggers/imgui.natstepfilter

@ -3,14 +3,15 @@
.natstepfilter file for Visual Studio debugger. .natstepfilter file for Visual Studio debugger.
Purpose: instruct debugger to skip some functions when using StepInto (F11) Purpose: instruct debugger to skip some functions when using StepInto (F11)
To enable: Since Visual Studio 2022 version 17.6 Preview 2 (currently available as a "Preview" build on March 14, 2023)
It is possible to add the .natstepfilter file to your project file and it will automatically be used.
(https://developercommunity.visualstudio.com/t/allow-natstepfilter-and-natjmc-to-be-included-as-p/561718)
For older Visual Studio version prior to 2022 17.6 Preview 2:
* copy in %USERPROFILE%\Documents\Visual Studio XXXX\Visualizers (current user) * copy in %USERPROFILE%\Documents\Visual Studio XXXX\Visualizers (current user)
* or copy in %VsInstallDirectory%\Common7\Packages\Debugger\Visualizers (all users) * or copy in %VsInstallDirectory%\Common7\Packages\Debugger\Visualizers (all users)
If you have multiple VS version installed, the version that matters is the one you are using the IDE/debugger of (not the compiling toolset). If you have multiple VS version installed, the version that matters is the one you are using the IDE/debugger
This is supported since Visual Studio 2012. of (not the compiling toolset). This is supported since Visual Studio 2012.
Unfortunately, unlike .natvis files, it isn't yet possible to include this file in your project :(
You may upvote this: https://developercommunity.visualstudio.com/t/allow-natstepfilter-and-natjmc-to-be-included-as-p/561718
More information at: https://docs.microsoft.com/en-us/visualstudio/debugger/just-my-code?view=vs-2019#BKMK_C___Just_My_Code More information at: https://docs.microsoft.com/en-us/visualstudio/debugger/just-my-code?view=vs-2019#BKMK_C___Just_My_Code
--> -->

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