@ -5043,18 +5043,23 @@ static void ShowDemoWindowTables()
if ( ImGui : : TreeNode ( " Synced instances " ) )
if ( ImGui : : TreeNode ( " Synced instances " ) )
{
{
HelpMarker ( " Multiple tables with the same identifier will share their settings, width, visibility, order etc. " ) ;
HelpMarker ( " Multiple tables with the same identifier will share their settings, width, visibility, order etc. " ) ;
static ImGuiTableFlags flags = ImGuiTableFlags_Resizable | ImGuiTableFlags_Reorderable | ImGuiTableFlags_Hideable | ImGuiTableFlags_Borders | ImGuiTableFlags_SizingFixedFit | ImGuiTableFlags_NoSavedSettings ;
ImGui : : CheckboxFlags ( " ImGuiTableFlags_ScrollY " , & flags , ImGuiTableFlags_ScrollY ) ;
ImGui : : CheckboxFlags ( " ImGuiTableFlags_SizingFixedFit " , & flags , ImGuiTableFlags_SizingFixedFit ) ;
for ( int n = 0 ; n < 3 ; n + + )
for ( int n = 0 ; n < 3 ; n + + )
{
{
char buf [ 32 ] ;
char buf [ 32 ] ;
sprintf ( buf , " Synced Table %d " , n ) ;
sprintf ( buf , " Synced Table %d " , n ) ;
bool open = ImGui : : CollapsingHeader ( buf , ImGuiTreeNodeFlags_DefaultOpen ) ;
bool open = ImGui : : CollapsingHeader ( buf , ImGuiTreeNodeFlags_DefaultOpen ) ;
if ( open & & ImGui : : BeginTable ( " Table " , 3 , ImGuiTableFlags_Resizable | ImGuiTableFlags_Reorderable | ImGuiTableFlags_Hideable | ImGuiTableFlags_Borders | ImGuiTableFlags_SizingFixedFit | ImGuiTableFlags_NoSavedSettings ) )
if ( open & & ImGui : : BeginTable ( " Table " , 3 , flags , ImVec2 ( 0.0f , ImGui : : GetTextLineHeightWithSpacing ( ) * 5 ) ) )
{
{
ImGui : : TableSetupColumn ( " One " ) ;
ImGui : : TableSetupColumn ( " One " ) ;
ImGui : : TableSetupColumn ( " Two " ) ;
ImGui : : TableSetupColumn ( " Two " ) ;
ImGui : : TableSetupColumn ( " Three " ) ;
ImGui : : TableSetupColumn ( " Three " ) ;
ImGui : : TableHeadersRow ( ) ;
ImGui : : TableHeadersRow ( ) ;
for ( int cell = 0 ; cell < 9 ; cell + + )
const int cell_count = ( n = = 1 ) ? 27 : 9 ; // Make second table have a scrollbar to verify that additional decoration is not affecting column positions.
for ( int cell = 0 ; cell < cell_count ; cell + + )
{
{
ImGui : : TableNextColumn ( ) ;
ImGui : : TableNextColumn ( ) ;
ImGui : : Text ( " this cell %d " , cell ) ;
ImGui : : Text ( " this cell %d " , cell ) ;