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Update changelog, comments, made empty/no-text clipboard return NULL as with other implementation. Minor style tweaks. (#2546)

Fixed IMGUI_DISABLE_WIN32_FUNCTIONS not disabling IME code.
pull/2584/head
omar 6 years ago
parent
commit
31e3e861ef
  1. 2
      docs/CHANGELOG.txt
  2. 4
      examples/imgui_impl_osx.mm
  3. 3
      imconfig.h
  4. 24
      imgui.cpp

2
docs/CHANGELOG.txt

@ -49,6 +49,8 @@ Other Changes:
- Scrollbar: Very minor bounding box adjustment to cope with various border size.
- ImFontAtlas: FreeType: Added RasterizerFlags::Monochrome flag to disable font anti-aliasing. (#2545)
Combine with RasterizerFlags::MonoHinting for best results.
- Add native Mac clipboard copy/paste default implementation in core library to match what we are
dealing with Win32, and to facilitate integration in custom engines. (#2546) [@andrewwillmott]
- Examples/Backends: Don't filter characters under 0x10000 before calling io.AddInputCharacter(),
the filtering is done in io.AddInputCharacter() itself. This is in prevision for fuller Unicode
support. (#2538, #2541)

4
examples/imgui_impl_osx.mm

@ -12,6 +12,7 @@
// CHANGELOG
// (minor and older changes stripped away, please see git history for details)
// 2019-05-18: Misc: Removed clipboard handlers as they are now supported by core imgui.cpp.
// 2019-05-11: Inputs: Don't filter character values before calling AddInputCharacter() apart from 0xF700..0xFFFF range.
// 2018-11-30: Misc: Setting up io.BackendPlatformName so it can be displayed in the About Window.
// 2018-07-07: Initial version.
@ -55,6 +56,9 @@ bool ImGui_ImplOSX_Init()
io.KeyMap[ImGuiKey_Y] = 'Y';
io.KeyMap[ImGuiKey_Z] = 'Z';
// We don't set the io.SetClipboardTextFn/io.GetClipboardTextFn handlers,
// because imgui.cpp has a default for them that works with OSX.
return true;
}

3
imconfig.h

@ -31,7 +31,8 @@
//---- Don't implement some functions to reduce linkage requirements.
//#define IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS // [Win32] Don't implement default clipboard handler. Won't use and link with OpenClipboard/GetClipboardData/CloseClipboard etc.
//#define IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS // [Win32] Don't implement default IME handler. Won't use and link with ImmGetContext/ImmSetCompositionWindow.
//#define IMGUI_DISABLE_WIN32_FUNCTIONS // [Win32] Won't use and link with any Win32 function.
//#define IMGUI_DISABLE_WIN32_FUNCTIONS // [Win32] Won't use and link with any Win32 function (clipboard, ime).
//#define IMGUI_DISABLE_OSX_FUNCTIONS // [OSX] Won't use and link with any OSX function (clipboard).
//#define IMGUI_DISABLE_FORMAT_STRING_FUNCTIONS // Don't implement ImFormatString/ImFormatStringV so you can implement them yourself if you don't want to link with vsnprintf.
//#define IMGUI_DISABLE_MATH_FUNCTIONS // Don't implement ImFabs/ImSqrt/ImPow/ImFmod/ImCos/ImSin/ImAcos/ImAtan2 wrapper so you can implement them yourself. Declare your prototypes in imconfig.h.
//#define IMGUI_DISABLE_DEFAULT_ALLOCATORS // Don't implement default allocators calling malloc()/free() to avoid linking with them. You will need to call ImGui::SetAllocatorFunctions().

24
imgui.cpp

@ -9528,13 +9528,13 @@ static void SettingsHandlerWindow_WriteAll(ImGuiContext* ctx, ImGuiSettingsHandl
#include <TargetConditionals.h>
#endif
// Win32 API clipboard implementation
#if defined(_WIN32) && !defined(IMGUI_DISABLE_WIN32_FUNCTIONS) && !defined(IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS)
#ifdef _MSC_VER
#pragma comment(lib, "user32")
#endif
// Win32 clipboard implementation
static const char* GetClipboardTextFn_DefaultImpl(void*)
{
static ImVector<char> buf_local;
@ -9579,18 +9579,20 @@ static void SetClipboardTextFn_DefaultImpl(void*, const char* text)
}
#elif defined(__APPLE__) && TARGET_OS_OSX && !defined(IMGUI_DISABLE_OSX_FUNCTIONS)
#include <Carbon/Carbon.h> // use ye olde worlde API to avoid need for separate .mm file
#include <Carbon/Carbon.h> // Use old API to avoid need for separate .mm file
static PasteboardRef main_clipboard = 0;
// OSX clipboard implementation
static void SetClipboardTextFn_DefaultImpl(void*, const char* text)
{
if (!main_clipboard)
PasteboardCreate(kPasteboardClipboard, &main_clipboard);
PasteboardClear(main_clipboard);
CFDataRef cf_data = CFDataCreate(kCFAllocatorDefault, (const UInt8*) text, strlen(text));
CFDataRef cf_data = CFDataCreate(kCFAllocatorDefault, (const UInt8*)text, strlen(text));
if (cf_data)
{
PasteboardPutItemFlavor(main_clipboard, (PasteboardItemID) 1, CFSTR("public.utf8-plain-text"), cf_data, 0);
PasteboardPutItemFlavor(main_clipboard, (PasteboardItemID)1, CFSTR("public.utf8-plain-text"), cf_data, 0);
CFRelease(cf_data);
}
}
@ -9603,7 +9605,6 @@ static const char* GetClipboardTextFn_DefaultImpl(void*)
ItemCount item_count = 0;
PasteboardGetItemCount(main_clipboard, &item_count);
for (int i = 0; i < item_count; i++)
{
PasteboardItemID item_id = 0;
@ -9616,30 +9617,27 @@ static const char* GetClipboardTextFn_DefaultImpl(void*)
if (PasteboardCopyItemFlavorData(main_clipboard, item_id, CFSTR("public.utf8-plain-text"), &cf_data) == noErr)
{
static ImVector<char> clipboard_text;
int length = (int) CFDataGetLength(cf_data);
int length = (int)CFDataGetLength(cf_data);
clipboard_text.resize(length + 1);
CFDataGetBytes(cf_data, CFRangeMake(0, length), (UInt8*) clipboard_text.Data);
CFDataGetBytes(cf_data, CFRangeMake(0, length), (UInt8*)clipboard_text.Data);
clipboard_text[length] = 0;
CFRelease(cf_data);
return clipboard_text.Data;
}
}
}
return "";
return NULL;
}
#else
// Local ImGui-only clipboard implementation, if user hasn't defined better clipboard handlers
// Local Dear ImGui-only clipboard implementation, if user hasn't defined better clipboard handlers.
static const char* GetClipboardTextFn_DefaultImpl(void*)
{
ImGuiContext& g = *GImGui;
return g.PrivateClipboard.empty() ? NULL : g.PrivateClipboard.begin();
}
// Local ImGui-only clipboard implementation, if user hasn't defined better clipboard handlers
static void SetClipboardTextFn_DefaultImpl(void*, const char* text)
{
ImGuiContext& g = *GImGui;
@ -9653,7 +9651,7 @@ static void SetClipboardTextFn_DefaultImpl(void*, const char* text)
#endif
// Win32 API IME support (for Asian languages, etc.)
#if defined(_WIN32) && !defined(__GNUC__) && !defined(IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS)
#if defined(_WIN32) && !defined(__GNUC__) && !defined(IMGUI_DISABLE_WIN32_FUNCTIONS) && !defined(IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS)
#include <imm.h>
#ifdef _MSC_VER

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